Whirlwind

“All guns, open fire!”

The Whirlwind is the artillery variation of the standard Rhino template, and provides supporting artillery fire onto enemy formations to cover tactical advances by Space Marine forces.

Unit stats
typevehicle
squad1
health400
energy100
courage
Model stats
typevehicle
armorvehicle
sizelarge
xp450
global40
health400
melee skill100
speed6
rotation150
sight40 (5)
charge speed-
charge range-
charge duration-
charge cooldown-
leapno
Razorback Transport
produce360
produce50
produce10
produce40
produce0
reinforce0
reinforce0
reinforce10
reinforce0
upkeep 25.5
1234
health400440484532
health regen0000
energy100115130150
energy regen11.051.11.16
melee skill100101102103
melee damage11.11.211.33
range damage11.051.11.16

Default


sm_whirlwind_launcher

explosive_pvp damage
60 damage per hit
12.41 damage per second

sm_whirlwind_hunter_killer_missile

missile_pvp damage
175 damage per hit
45.65 damage per second

Hunter-Killer Missile

Fire an anti-vehicle missile that seeks its target and does 175 missile damage on impact. Range 80, minimum range 16. Cooldown 60 seconds.