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Rippers are a small, maggot-like species of Tyranids that serve as the primary means of devouring bio-mass from a planet for a Tyranid Hive Fleet. Rippers are the most numerous of the Tyranid creatures, and in great swarms they can pull down and consume creatures many times their own size.
type | infantry |
squad | 10 |
health | 0 |
energy |
courage | ∞ |
type | infantry |
armor | infantry |
size | small |
xp | 20 |
global | 2 |
health | 70 |
melee skill | - |
speed | 7 |
rotation | 300 |
sight | 35 (5) |
charge speed | - |
charge range | - |
charge duration | - |
charge cooldown | - |
leap | no |
produce | 20 |
produce | 0 |
produce | 10 |
produce | 10 |
produce | 0 |
reinforce | 1 |
reinforce | 0 |
reinforce | 1 |
reinforce | 3 |
upkeep | 0 |
1 | 2 | 3 | 4 | |
health | 0 | 0 | 0 | 0 |
health regen | 0 | 0 | 0 | 0 |
energy | ||||
energy regen | 0 | 0 | 0 | 0 |
melee skill | ||||
melee damage | 0 | 0 | 0 | 0 |
range damage | 0 | 0 | 0 | 0 |
Melee Resistance AuraThis unit takes 40% less damage from melee weapons. Passive ability. |
Ripper EvolutionWhen a new Technology Tier is upgraded at the Hive, the Rippers' damage output and maximum health are increased by 25%. Passive ability. |