Nob Squad

“!!!”

A Nob is a larger Ork Boy who possesses some authority amongst other Greenskins of his tribe or clan because of his greater-than-average size and strength. Because of this, Nobz have second pick of the spoils of a battle, just after the Warboss himself, and they use their loot to smash any enemy they can find.

Unit stats
typeinfantry
squad4
health3000
energy200
courage100
Model stats — Nob
typeinfantry
armorheavy_infantry
sizesmall
xp200
global16
health750
melee skill70
speed5
rotation800
sight40 (5)
charge speed-
charge range12
charge duration-
charge cooldown6
leapno
Model stats — Nob Leader
typeinfantry
armorheavy_infantry
sizesmall
xp300
global20
health1150
melee skill70
speed5
rotation800
sight40 (5)
charge speed-
charge range12
charge duration-
charge cooldown6
leapno
Nob Squad
produce500
produce100
produce20
produce40
produce0
reinforce75
reinforce15
reinforce5
reinforce8
upkeep 12.75
Nob Squad
produce100
produce25
produce5
produce15
produce0
reinforce-
reinforce-
reinforce-
reinforce-
upkeep 12.75
Nob Leader
1234
health750825908998
health regen0.50.530.550.58
energy200115130150
energy regen11.051.11.16
melee skill70717273
melee damage11.11.211.33
range damage11.051.11.16
Nob Leader
1234
health1150126513921531
health regen0.50.530.550.58
energy100115130150
energy regen11.051.11.16
melee skill70717273
melee damage11.11.211.33
range damage11.051.11.16

Default


ork_huge_choppa_nob

melee_heavy damage
100 damage per hit
33.33 damage per second

'Uge Hammers'


ork_hammer_nob

melee_heavy damage
110 damage per hit
36.67 damage per second

Melee Resistance Aura

This unit takes 40% less damage from melee weapons. Passive ability.

Weirdboy Recharge Aura

Any allied Weirdboys within a 20 radius of this unit regenerate their energy 30% faster. Passive ability.

Waaagh!!!
15

Boosts the combat effectiveness of all allied non-hero Ork infantry in radius 30. Damage increased by 4.5%, speed increased by 0.21, received damage lowered by 4.5% and received suppression lowered by 1.2%. Weirdboys in radius 30 also receive 130 energy. Effects last 30 seconds and stack with other uses of the same ability. Cooldown 90 seconds.

Frenzy
60

Sends the Nob squad into an unstoppable frenzy, granting them 75% received damage reduction and immunity to suppression for 8 seconds. Cooldown 60 seconds.

Meaner an' Greener  | T3
50 25 15

Grants the Frenzy ability, which boosts damage by 20%, grants the squad 75% damage resistance, and grants immunity to suppression for 10 secconds.

Nob Leader  | T3
100 25 15

This Nob Leader is a particularly ferocious specimen that is capable of keeping other Nobz in line. 1150 health, heavy infantry armor, and the same weapon as the other squad members.

'Uge Hammers  | T3
100 30 20

Equips all squad members with 'uge hammers effective against all targets. Each swing with these weapons only heightens their killing frenzy, increasing damage by 8% for 12 seconds. 36.67 heavy melee DPS.