Chaos Havocs

“Ready to unleash chaos!”

The heavy munitions specialists of the Chaos forces, Havocs can set up arcs of fire with their powerful weaponry. Able to dedicate themselves to a pantheon with a Chaos mark, Havocs can equip instruments of death to combat all target from range.

Unit stats
typeinfantry
squad3
health675
energy100
courage100
Model stats
typeinfantry
armorheavy_infantry
sizesmall
xp200
global9
health225
melee skill50
speed5
rotation160
sight40 (5)
charge speed-
charge range-
charge duration-
charge cooldown-
leapno
Chaos Havoc
produce250
produce30
produce12
produce24
produce0
reinforce42
reinforce5
reinforce4
reinforce6
upkeep 10.2
1234
health225259298342
health regen0.50.530.550.58
energy100115130150
energy regen11.051.11.16
melee skill50515253
melee damage11.11.211.33
range damage11.051.11.16

Default


csm_heavy_bolter

suppression_pvp damage
300 damage per hit
204.88 damage per second

csm_bolter_havoc

piercing_pvp damage
12 damage per hit
7 damage per second

csm_fist_devastator

melee_pvp damage
12 damage per hit
12 damage per second

Mark of Khorne


csm_autocannon_csm

explosive_pvp damage
50 damage per hit
35.71 damage per second

Mark of Tzeentch


csm_lascannon

armor_piercing_pvp damage
165 damage per hit
40.24 damage per second

Minor Melee Resistance Aura

This unit takes 20% less damage from melee weapons. Passive ability.

Mark of Tzeentch  | T2
75 10

Havocs bearing the Mark of Tzeentch replace their heavy bolter with a powerful lascannon which deals 165 armor piercing damage per hit (40.24 armor piercing DPS, 12 melee DPS), effective against vehicles and large targets. Causes no suppression. Attacks on vehicle or monstrous creature units reduce their speed by 50% for 5 seconds. Squad is disabled while upgrading.

Mark of Khorne  | T2
65 15 10

Havocs bearing the Mark of Khorne replace their heavy bolter with a light autocannon (35.71 explosive DPS, 12 melee DPS), effective against all targets but with no suppression. Squad is disabled while upgrading.