Dire Avengers taking a bit longer then expected.
First, it iritated me a bit how the tights and belly area was grey and uncolourable. [ first image ]
Especially since in the TT/Background Avengers are monocrome and fully armored.
So I tied those formally grey spots to the third colour slot. [ second image ]
Most, in fact all pre-existing colourscemes for Eldar use the same colour in the first and third slot. That would give them that solid all-one-colour look they got in the TT/Background.
And it makes them stand out agains the Guardians a bit more.
But if ofcourse also allows to spice in another colour for those who'd like to [ third image ]
Secondly, I noticed today that Dire Avengers dont actually got any specular and normal maps. So I'v been spending the morning creating ones for them, I hope this will make especially their mane-thingy a bit more three-dimensional looking.
Third Problem; whoever did the antenna/scanner thingy on their shoulder didnt bother to mark its layout within the texture file. So, I got to check every black pixel within the Textures till I know it somewhat position.
That means I cant really do too fancy things withit, but I hopefully can make it not completly black/untextured looking.
The Rune on their Forhead doesnt exist. Its supposed to be a Dire Avenger Rune but the artist got it wrong.