Bahamut wrote:you know that termie power fist special has no AoE right? it hits only 1 model at a time. So that's one more reason why normal FC is better in melee
Also, back in retribution dealing with HI and SHI was overall more difficult than it is now
And a lvl 10 FC with halo has 2600 effective hp, with commander armor and a 33% damage modifier to the melee weapon. Something the termie version can't have, since it doenst level
Yes but an termi FC isnt as easy to control as a plain FC. Plus Iron halo doesnt scale extremely well in late game IMO. It has its uses but usually will already be replaced by something that actually improves upon his role that is chosen by his weapon upgrade. Iron Halo just makes his Starting role harder to deal with since he cannot be knocked back easily and can tank more hits. But that will also take his supportive ability away.
Unlike the FC termi where he is HARD to control. Can still support with battle cry. And his power fist that he starts off with already does as much as a FC with his powerfist upgrade. The FC termie can teleport. And his ranged weapon isn't something that can be snuffed at. And FC termi with a Libby casting VoT on him is quite scary. Since, again, he cannot be controlled by knockback, or suppression. Only by snares and stuns were there aren't much of.
There are benefits to keeping the "plain" FC and going for Termi armor. But I perfer Term FC unless there are TONS of tanks. Then I kinda regret it.
"...With every strike of his sword, with every word of his speech, does he reaffirm the ideals of our honored master..." -From the Teachings of Roboute Guilliman as laid down in the Apocrypha of Skaros. Space Marines Codex pg. 54