E3 2016 (June 12-14th)
E3 2016 (June 12-14th)
Reserved.
Re: E3 2016 (June 12-14th)
I'll be expecting a full report then, including of all the rumors.
Swift I: You're not a nerd, you're just a very gifted social spastic
Re: E3 2016 (June 12-14th)
Relic are doing a pre-E3 stream today:
The internal battery has run dry, the game can now be played. However, clock based events will no longer occur.
Re: E3 2016 (June 12-14th)
Well, the stream is available below, but it doesn’t have any actual DoW3 on it (which is mildly [but only mildly since it’s Relic] surprising considering it’s titled "Dawn of War III First Twitch" and advertised with "Dawn of War III live on Twitch") so I can’t recommend it much, unless you absolutely need to see random women browsing their own website and playing DoW2 3v3/TLS.
https://www.twitch.tv/relicentertainment/v/70307781
https://www.twitch.tv/relicentertainment/v/70307781
-
- Posts: 267
- Joined: Fri 09 Aug, 2013 1:02 pm
Re: E3 2016 (June 12-14th)
I think the screenshot about 30 mins in is new, and for me it definitely looks much better than the previous ones. More detail, more particle effects, better lighting, more grimdark.
Re: E3 2016 (June 12-14th)
Yeah, the new screenshot looked good, but the rest of the stream is fodder.
The internal battery has run dry, the game can now be played. However, clock based events will no longer occur.
Re: E3 2016 (June 12-14th)
I'm not sure, but does anyone know of Relics schedule? (If they have any, or are just attending with some gameplay footage behind closed doors and etc / on the show floor)
Or will they be interviewed @ IGN/Twitch streams and have gameplay shown there at one point?
Or will they be interviewed @ IGN/Twitch streams and have gameplay shown there at one point?
Re: E3 2016 (June 12-14th)
From their site: "We will be live at the E3 PC Gaming Show on June 13 at 11:30 AM PDT! For those of you looking forward to seeing gameplay footage, here's your chance!" - sounds to me like they'll show off gameplay footage during the "Pc Gaming Show" - apparently with questions from the fans too, cause Kellie wrote this on the offical forums:
"In less than two weeks, we'll be live at the PC Gaming Show at E3 to unveil the very first look at Dawn of War III gameplay! Be sure to tune in on June 13th at 11:30 AM PDT to catch the start of the show. Do you have any burning questions about the Space Marines? Post them here! The devs will be answering your questions after E3 - so ask away!"
"In less than two weeks, we'll be live at the PC Gaming Show at E3 to unveil the very first look at Dawn of War III gameplay! Be sure to tune in on June 13th at 11:30 AM PDT to catch the start of the show. Do you have any burning questions about the Space Marines? Post them here! The devs will be answering your questions after E3 - so ask away!"
"A fortress is built with blood and toil. Only by blood and toil may it be taken." Leman Russ
Re: E3 2016 (June 12-14th)
Battlefield 1 made my dick diamonds
"Does the Seer see its own doom!?" -Tau commander
2torpid4u: You still haven't sucked my big pink nipples Agu :(
2torpid4u: You still haven't sucked my big pink nipples Agu :(
Re: E3 2016 (June 12-14th)
Yeah, from 11:30 to 1:00 PDT Relic will be showing off DoW III stuff as part of the PC Gaming Show.
The internal battery has run dry, the game can now be played. However, clock based events will no longer occur.
Re: E3 2016 (June 12-14th)
Dunno what I was expecting, but i was kinda disappointed with the BF 1 presentation. Gameplay looked way too fast (movement, tanks, cars), too many smgs and semiautomatic rifles, it was basically lacking the whole WW1 aspect apart from the visuals.
"A fortress is built with blood and toil. Only by blood and toil may it be taken." Leman Russ
-
- Posts: 387
- Joined: Fri 31 Jan, 2014 12:04 am
Re: E3 2016 (June 12-14th)
MaxPower wrote:Dunno what I was expecting, but i was kinda disappointed with the BF 1 presentation. Gameplay looked way too fast (movement, tanks, cars), too many smgs and semiautomatic rifles, it was basically lacking the whole WW1 aspect apart from the visuals.
Well, i think it was the only way to make WW1 FPS-action game fun
- Ace of Swords
- Posts: 1493
- Joined: Thu 14 Mar, 2013 7:49 am
- Location: Terra
Re: E3 2016 (June 12-14th)
DandyFrontline wrote:MaxPower wrote:Dunno what I was expecting, but i was kinda disappointed with the BF 1 presentation. Gameplay looked way too fast (movement, tanks, cars), too many smgs and semiautomatic rifles, it was basically lacking the whole WW1 aspect apart from the visuals.
Well, i think it was the only way to make WW1 FPS-action game fun
Generic CoD clones aren't the only way to make FPSs, red orchestra proved that a "slower" more tactical approach works extremely well.
That said, considering the lack of good FPS nowadays I would get bf1 if it didn't cost 120€, which is probably what will happen seeing bf3/4 and battlefront, so all in all they can keep it for themselves.
-
- Posts: 387
- Joined: Fri 31 Jan, 2014 12:04 am
Re: E3 2016 (June 12-14th)
Ace of Swords wrote:DandyFrontline wrote:MaxPower wrote:Dunno what I was expecting, but i was kinda disappointed with the BF 1 presentation. Gameplay looked way too fast (movement, tanks, cars), too many smgs and semiautomatic rifles, it was basically lacking the whole WW1 aspect apart from the visuals.
Well, i think it was the only way to make WW1 FPS-action game fun
Generic CoD clones aren't the only way to make FPSs, red orchestra proved that a "slower" more tactical approach works extremely well.
Not the only, but if they would made it slow and tactical like RO it would be a different game - not BF. Also, we have WW1 "Verdun" game - something like RO2 clone in WW1, but i find it boring and unrealistic and still prefer RO2.
Re: E3 2016 (June 12-14th)
Tbh I prefer the more realistic approach of verdun compared to the BF1 way, just because verdun feels somewhat like a WW1 game.
"A fortress is built with blood and toil. Only by blood and toil may it be taken." Leman Russ
Re: E3 2016 (June 12-14th)
Maybe this should have been it's own post but it does concern E3 for the most part so what the hell...
Yesterday the Halo Wars 2 beta was released, and I'm noticing interesting parallels between it and DoW3. For the most part, reception has been negative. Maybe even more so than the first analyses of Dawn of War 3 from looking at forum posts here. "Cartoonier" graphics have been one major criticism just like it was here as well. Base layout has been another big talking point. A lot of "We want more of the same, just newer and better" has been argued. Anyway, now that they've shown actual footage of DoW3, what do you guys think?
Yesterday the Halo Wars 2 beta was released, and I'm noticing interesting parallels between it and DoW3. For the most part, reception has been negative. Maybe even more so than the first analyses of Dawn of War 3 from looking at forum posts here. "Cartoonier" graphics have been one major criticism just like it was here as well. Base layout has been another big talking point. A lot of "We want more of the same, just newer and better" has been argued. Anyway, now that they've shown actual footage of DoW3, what do you guys think?
Re: E3 2016 (June 12-14th)
Actually, the base building shown off in DoW III looked kind of cool, maybe from a TT/lore perspective but it didn't look too overly reliant on buildings.
The internal battery has run dry, the game can now be played. However, clock based events will no longer occur.
Re: E3 2016 (June 12-14th)
As an extreme halo wars fan (I was top 50 in 1v1 for years and top 10 in 2v2) the graphics for halo wars make me sad too. It just sucks outright to have such lame graphics. They don't look realistic at all. It's just ugly to look at damnit.
Halo wars is interesting though, I don't mind that they haven't changed the base building. It needs to be simple to work for consoles. I just won't be getting Halo Wars and playing it competitively on PC I guess. But it should still be fun.
Halo wars 1 is interesting in that it is the RTS that is the most similar to DOW2 I feel - leaders, and a heavy emphasis on battle micro over macro.
Halo wars is interesting though, I don't mind that they haven't changed the base building. It needs to be simple to work for consoles. I just won't be getting Halo Wars and playing it competitively on PC I guess. But it should still be fun.
Halo wars 1 is interesting in that it is the RTS that is the most similar to DOW2 I feel - leaders, and a heavy emphasis on battle micro over macro.
Last edited by Anonymous on Wed 15 Jun, 2016 3:36 pm, edited 1 time in total.
Lets make Ordo Malleus great again!
Re: E3 2016 (June 12-14th)
Well torpid, dont wanna burst your bubble, but dow 2 was released on February 19/20th 2009. Halo wars on the other hand was released on February 26/27th 2009.
"A fortress is built with blood and toil. Only by blood and toil may it be taken." Leman Russ
Re: E3 2016 (June 12-14th)
Dude, the Halo Wars 2 Trailer was pretty sick. The graphics are just fine imo and while I'm probably never going to play the game (since I don't own the console) I can say that it totally worked for me.
Re: E3 2016 (June 12-14th)
Atlas wrote:Dude, the Halo Wars 2 Trailer was pretty sick. The graphics are just fine imo and while I'm probably never going to play the game (since I don't own the console) I can say that it totally worked for me.
If I recall correctly, the game will also be released for Windows, so you'll be able to play the game on pc.
My thoughts on Halo Wars and the known footage of Halo Wars 2:
I really liked Halo Wars, but I found it a shame that the RTS was only brought to the console, as playing RTS on a console felt very limiting and the community and online activity felt even more limited. The campaign was phenomenal, with arguably some of the best cutscenes I have ever seen for a Halo game, miles apart from some of the main installments of the Halo Universe. If they made a Halo movie along the lines of Halo Wars, I would watch it in a heartbeat. The gameplay was interesting and felt like a mix of classic elements and some new things. Building your base pads reminded me a lot of Battle for Middle-Earth, which felt trusted. Both factions were well-designed overall, with the commanders being fun to mess around with. The global powers were pretty interesting too. The only annoying thing for me were Spartans hi-jacking vehicles, but that's about it. Oh and the fact that they had a fully-made Flood faction for campaign, but they were not included in skirmish -.-
Now for Halo Wars 2, the game remedies at least my biggest problem, the fact that the first entry was lacking a PC port. For the rest, it feels like the complete opposite of what they did with Dawn of War III, it is too much of the same. I saw literally the same units that we had in Halo Wars I. I suppose I don't mind it that much because it is the universe of Halo and it follows shortly after Halo Wars' story, but I am not sure what I should have expected. A shift in playstyle maybe? Then again, it is CA and 343 Industries, so I guess I could have known. I hope there will be a beta on PC so we can give it a go.
The graphics look okay, just upgraded ones of Halo Wars, but I would only ditch those terrible team colours. I find them much more distracting than the lore-accurate uniforms and colours. I am sure there are other ways to improve unit visibility on the battlefield through numerals or unit circles or icons.
Also, what is up with the Covenant? They look very metallic this time around. Did they merge with the Forerunners? We shall see. Looking forward to kick ass with Spartans and splatter some grunts with my Warthog.
Re: E3 2016 (June 12-14th)
MaxPower wrote:Well torpid, dont wanna burst your bubble, but dow 2 was released on February 19/20th 2009. Halo wars on the other hand was released on February 26/27th 2009.
Damn, you're right. I guess that is an example of coonvergent evolution in human thought
Lets make Ordo Malleus great again!
Who is online
Users browsing this forum: No registered users and 17 guests