LSON Mods and stuff
- Lost Son of Nikhel
- Posts: 636
- Joined: Wed 13 Feb, 2013 4:26 pm
- Location: The Warp
LSON Mods and stuff
All the models and models' bits belongs to their respective owners. Glory to them!
Seriously, i usually don't remember which mod belong to which modder... :/ I have a mess in my models folder... Essentially, some models belongs to Shuma, others to the WoA team, Hadrun, Bloodravage...
Well, here I present some mods I've done in my free time.
Some of this mods are to the ELITE mod and others are to vanilla Retribution.
How to install these things:
If is a .sga file:
- Copy and paste into \SteamApps\common\dawn of war ii - retribution\GameAssets\Mods. Usually this kind of mods are compatible with Retribution and the ELITE mod.
If is a .rar file:
- Unzip with Winrar and paste the folders into the adequate folder into \common\dawn of war ii - retribution\ELITE\Data\art.
For example, if is a Chaos Bolter mod, copy the unzipped folders into the race_chaos/troops_wargear/weapons_ranged folder.
Mixed Blighted Bolter
https://www.dropbox.com/s/mqfnu60f42yp0 ... er_Mod.sga
Chaos Chainsword Night Lords edition
https://www.dropbox.com/s/5pxjstf3u4cnr ... _Lords.sga
(ELITE)Chaos Terminator Khorne Edition
https://www.dropbox.com/s/n26b4ntfsacsp ... e_Head.rar
https://www.dropbox.com/s/n6ciq18ew15fi ... e_body.rar
(ELITE)Chaos Terminator Tzeentch Edition
https://www.dropbox.com/s/ne9dbhgpjyid4 ... h_head.rar
https://www.dropbox.com/s/afextcwmnm46u ... h_body.rar
(ELITE)Chaos Terminator alternative head
https://www.dropbox.com/s/hyo3cqax9uicu ... 20Head.rar
Chaos Terminator Storm Bolter
https://www.dropbox.com/s/7s8u89k9lnk7a ... 0sound.rar
Unzip and copy both files into "dawn of war ii - retribution\ELITE\Data\art\race_marine\troops_wargear\weapons_ranged\storm_bolter"
Chaos Terminator Powerfist
https://www.dropbox.com/s/wabuf6fe31i0y ... erFist.rar
Unzip and copy both files into "\dawn of war ii - retribution\ELITE\Data\art\race_chaos\troops_wargear\weapons_melee\chaos_terminator_powerfist"
To fix the "Blue effect" when the Chaos Terminator hits something in melee with their powerfist
EDIT: Ups, my fault. Change "sm_powerfist" to "ch_powerfist" to fix.
Chaos Terminator Storm Bolter with Autocannon Magazines
https://www.dropbox.com/s/ikzd7ijt1mxs9 ... 20Mags.rar
Seriously, i usually don't remember which mod belong to which modder... :/ I have a mess in my models folder... Essentially, some models belongs to Shuma, others to the WoA team, Hadrun, Bloodravage...
Well, here I present some mods I've done in my free time.
Some of this mods are to the ELITE mod and others are to vanilla Retribution.
How to install these things:
If is a .sga file:
- Copy and paste into \SteamApps\common\dawn of war ii - retribution\GameAssets\Mods. Usually this kind of mods are compatible with Retribution and the ELITE mod.
If is a .rar file:
- Unzip with Winrar and paste the folders into the adequate folder into \common\dawn of war ii - retribution\ELITE\Data\art.
For example, if is a Chaos Bolter mod, copy the unzipped folders into the race_chaos/troops_wargear/weapons_ranged folder.
Mixed Blighted Bolter
https://www.dropbox.com/s/mqfnu60f42yp0 ... er_Mod.sga
Chaos Chainsword Night Lords edition
https://www.dropbox.com/s/5pxjstf3u4cnr ... _Lords.sga
(ELITE)Chaos Terminator Khorne Edition
https://www.dropbox.com/s/n26b4ntfsacsp ... e_Head.rar
https://www.dropbox.com/s/n6ciq18ew15fi ... e_body.rar
(ELITE)Chaos Terminator Tzeentch Edition
https://www.dropbox.com/s/ne9dbhgpjyid4 ... h_head.rar
https://www.dropbox.com/s/afextcwmnm46u ... h_body.rar
(ELITE)Chaos Terminator alternative head
https://www.dropbox.com/s/hyo3cqax9uicu ... 20Head.rar
Chaos Terminator Storm Bolter
https://www.dropbox.com/s/7s8u89k9lnk7a ... 0sound.rar
Unzip and copy both files into "dawn of war ii - retribution\ELITE\Data\art\race_marine\troops_wargear\weapons_ranged\storm_bolter"
Chaos Terminator Powerfist
https://www.dropbox.com/s/wabuf6fe31i0y ... erFist.rar
Unzip and copy both files into "\dawn of war ii - retribution\ELITE\Data\art\race_chaos\troops_wargear\weapons_melee\chaos_terminator_powerfist"
To fix the "Blue effect" when the Chaos Terminator hits something in melee with their powerfist
EDIT: Ups, my fault. Change "sm_powerfist" to "ch_powerfist" to fix.
Chaos Terminator Storm Bolter with Autocannon Magazines
https://www.dropbox.com/s/ikzd7ijt1mxs9 ... 20Mags.rar
"Pater, peccavi in caelum et coram te; iam non sum dignus vocari filius tuus". Dixit autem pater: "manducemus et epulemur, quia hic filius meus mortuus erat et revixit, perierat et inventus est"
There will be no forgiveness for us.
There will be no forgiveness for us.
- Black Relic
- Posts: 846
- Joined: Mon 29 Jul, 2013 3:05 am
- Location: United States
- Contact:
Re: LSON Mods and stuff
I usually Unpack the Sga to use whats inside them. Credits still go the the creator though. If you dont mind Ill also use the FX you got there in my own Mod, as well as those Termie Models. That Head would work epicly for Word Bearers. And the Night Lord Chainsword will also be kick booty too. Raptors will look more unique which I really REALLY like/ and look forward too.
And if you find you self with free time, could you make some Angry Marine Stuff for me?????????????x1000000^100
And if you find you self with free time, could you make some Angry Marine Stuff for me?????????????x1000000^100
"...With every strike of his sword, with every word of his speech, does he reaffirm the ideals of our honored master..." -From the Teachings of Roboute Guilliman as laid down in the Apocrypha of Skaros. Space Marines Codex pg. 54
- Lost Son of Nikhel
- Posts: 636
- Joined: Wed 13 Feb, 2013 4:26 pm
- Location: The Warp
Re: LSON Mods and stuff
IIRC, Shuma made some Angry Marines weapons.
Ok, there are something more.
First of all, a little fix. Now the Chaos Terminators' Autocannon have a red, chaotic muzzle.
https://www.dropbox.com/s/1ruhpcfzqnkbj7v/Chaos%20Terminators%20Autocannon.rar
Chaos Storm Bolter with Autocannon's Mags
https://www.dropbox.com/s/ikzd7ijt1mxs9 ... 20Mags.rar
Chaos Combi Bolter with Autocannon's Mags
https://www.dropbox.com/s/5f8eo0xpgbzcw ... n_mags.rar
Ok, there are something more.
First of all, a little fix. Now the Chaos Terminators' Autocannon have a red, chaotic muzzle.
https://www.dropbox.com/s/1ruhpcfzqnkbj7v/Chaos%20Terminators%20Autocannon.rar
Chaos Storm Bolter with Autocannon's Mags
https://www.dropbox.com/s/ikzd7ijt1mxs9 ... 20Mags.rar
Chaos Combi Bolter with Autocannon's Mags
https://www.dropbox.com/s/5f8eo0xpgbzcw ... n_mags.rar
"Pater, peccavi in caelum et coram te; iam non sum dignus vocari filius tuus". Dixit autem pater: "manducemus et epulemur, quia hic filius meus mortuus erat et revixit, perierat et inventus est"
There will be no forgiveness for us.
There will be no forgiveness for us.
- Lost Son of Nikhel
- Posts: 636
- Joined: Wed 13 Feb, 2013 4:26 pm
- Location: The Warp
Re: LSON Mods and stuff
Well, here it is a proper Warding Staff for the GK Brother Captain
https://www.dropbox.com/sh/bstq8qrzqabieav/agwvPcMEvZ
This is the lastest modification of this mod, with some textures changes. So if you already downloaded a previous version of this mod, please download this again and replace the old one with this one.
PD: Caeltos put it in the next patch! The Inquisition demand it!
https://www.dropbox.com/sh/bstq8qrzqabieav/agwvPcMEvZ
This is the lastest modification of this mod, with some textures changes. So if you already downloaded a previous version of this mod, please download this again and replace the old one with this one.
PD: Caeltos put it in the next patch! The Inquisition demand it!
"Pater, peccavi in caelum et coram te; iam non sum dignus vocari filius tuus". Dixit autem pater: "manducemus et epulemur, quia hic filius meus mortuus erat et revixit, perierat et inventus est"
There will be no forgiveness for us.
There will be no forgiveness for us.
- ChrisNihilus
- Posts: 486
- Joined: Wed 27 Nov, 2013 10:29 am
- Location: Udine, Italy
Re: LSON Mods and stuff
Great work - no reason why this shouldn't be in 2.3 whatsoever.
New models for Elite and Retribution...
http://www.dawnofwar.info/forum/viewtopic.php?f=6&t=397
http://www.dawnofwar.info/forum/viewtopic.php?f=6&t=397
Re: LSON Mods and stuff
Very cool staff
Re: LSON Mods and stuff
(in reference to the new GK Brother-Captain's Wardind Staff)
I as instigator demand it too! pretty pleaase...
Lost Son of Nikhel wrote:PD: Caeltos put it in the next patch! The Inquisition demand it!
I as instigator demand it too! pretty pleaase...
- Lost Son of Nikhel
- Posts: 636
- Joined: Wed 13 Feb, 2013 4:26 pm
- Location: The Warp
Re: LSON Mods and stuff
Two little mods moar.
1. Now the Chaos Plasma Pistol shows a red glow effect instead of the blue SM one. Still working to make plasma pistols glow effect shows ingame and not only in the army painter.
https://www.dropbox.com/s/58nghk69eo0ty ... hanced.sga
2. Now the Havocs Autocannon ejects shell casings while shoots.
https://www.dropbox.com/s/8rdd9g99azce4 ... hanced.sga
Still in beta, but I'm working in an Eversor Assassin for a (future, possible) implementation in ELITE.
1. Now the Chaos Plasma Pistol shows a red glow effect instead of the blue SM one. Still working to make plasma pistols glow effect shows ingame and not only in the army painter.
https://www.dropbox.com/s/58nghk69eo0ty ... hanced.sga
2. Now the Havocs Autocannon ejects shell casings while shoots.
https://www.dropbox.com/s/8rdd9g99azce4 ... hanced.sga
Still in beta, but I'm working in an Eversor Assassin for a (future, possible) implementation in ELITE.
"Pater, peccavi in caelum et coram te; iam non sum dignus vocari filius tuus". Dixit autem pater: "manducemus et epulemur, quia hic filius meus mortuus erat et revixit, perierat et inventus est"
There will be no forgiveness for us.
There will be no forgiveness for us.
Re: LSON Mods and stuff
Is that the base VA model with darkened textures ?
- Lost Son of Nikhel
- Posts: 636
- Joined: Wed 13 Feb, 2013 4:26 pm
- Location: The Warp
Re: LSON Mods and stuff
Yes.
Vindicare Assassin with darker textures + Shuma's Chaplain head modified + Stormtrooper stuff + Catachan's knife.
I would like to have moar modding abilities and make a female Eversor Assasin like this
Maybe with the Inquisitor armor...
Vindicare Assassin with darker textures + Shuma's Chaplain head modified + Stormtrooper stuff + Catachan's knife.
I would like to have moar modding abilities and make a female Eversor Assasin like this
Maybe with the Inquisitor armor...
"Pater, peccavi in caelum et coram te; iam non sum dignus vocari filius tuus". Dixit autem pater: "manducemus et epulemur, quia hic filius meus mortuus erat et revixit, perierat et inventus est"
There will be no forgiveness for us.
There will be no forgiveness for us.
Re: LSON Mods and stuff
The Executioner Pistol + Neuro Gauntlet are some of the most important things I'd like to implement for the Eversor Assassin, it's abit of an iconic wargear for them as well.
The problem is finding a compatible model with animations, unless I'd like to just keep the Neuro Gauntlet for visuals, and still maintain high melee damage potential, but with an inappropiate animation tied alongside with it. Or something along those lines.
The problem is finding a compatible model with animations, unless I'd like to just keep the Neuro Gauntlet for visuals, and still maintain high melee damage potential, but with an inappropiate animation tied alongside with it. Or something along those lines.
- Lost Son of Nikhel
- Posts: 636
- Joined: Wed 13 Feb, 2013 4:26 pm
- Location: The Warp
Re: LSON Mods and stuff
The Executioner Pistol and Neuro Gauntlet models aren't too difficult to do, but is going to need some time to make them. The Neuro Gauntlet is going to be the most difficult one.
The only model animations which could fit with the Executioner Pistol + Neuro Gauntlet are IIRC the CSM/SM animation set. More specifically, the Lighting Claw + Pistol animation set.
But then the model is going to need a modification to fit into that animation set. Unless, of course, someone decide to made that animations.
The only model animations which could fit with the Executioner Pistol + Neuro Gauntlet are IIRC the CSM/SM animation set. More specifically, the Lighting Claw + Pistol animation set.
But then the model is going to need a modification to fit into that animation set. Unless, of course, someone decide to made that animations.
"Pater, peccavi in caelum et coram te; iam non sum dignus vocari filius tuus". Dixit autem pater: "manducemus et epulemur, quia hic filius meus mortuus erat et revixit, perierat et inventus est"
There will be no forgiveness for us.
There will be no forgiveness for us.
- Orkfaeller
- Posts: 1069
- Joined: Mon 29 Jul, 2013 6:01 am
Re: LSON Mods and stuff
Scout Models go pretty much perfect with Power Armour Animations. So I'd just go with the Power fist / Lightning Claw one.
Or alternatively, CSM / Axe Animations for the more hunched over look.
Or alternatively, CSM / Axe Animations for the more hunched over look.
Re: LSON Mods and stuff
Yeah the CSM MoK animations would be good for the drug-addict Eversor Assassin. Not quite sure on the ranged animation, but need to see the model finalized, then just evalutate on what animation is the most appropiate.
Re: LSON Mods and stuff
I think Scouts animations work better, but is it possible to have Scout movement animations and marine attack animations in the same model?. If that is so, That combination looks great, but since he will need to fire with his needle pistol (which should be given special importance, its much better than a Plasma Pistol in the boardgame) the Chaos Space marine option with lightning claw and pistol is more complete.
I have several ideas for the stats and abilities of an Eversor Assassin, but not shure if sharing them.
I have several ideas for the stats and abilities of an Eversor Assassin, but not shure if sharing them.
Re: LSON Mods and stuff
Is the Eversor Assassin for the IG roster? Looks cool so far?
Re: LSON Mods and stuff
It shoudl be. The Eversor is a melee specialist and Grey Knights have already plenty of melee units.
Re: LSON Mods and stuff
Going out on a limb here, but what about the Banshee or Ranger animation sets? They seem like they would be more "nimble", and it's my understanding that Eversors rely more on speed rather than strength because their weapons are typically things that require finesse.
Re: LSON Mods and stuff
Eversors are the savage berserkers.
Death Cult Assassins are usually portrayed as being dexterous and fast.
Death Cult Assassins are usually portrayed as being dexterous and fast.
Re: LSON Mods and stuff
I kind of think WSE running and melee could suit it, but no pistol eh.
- Orkfaeller
- Posts: 1069
- Joined: Mon 29 Jul, 2013 6:01 am
Re: LSON Mods and stuff
From my experience, SM and Eldar skelletons dont get along all that much.
SMs are too tall. Rips Eldar shoulders out of their sockets.
But one can allways try, ofcourse.
SMs are too tall. Rips Eldar shoulders out of their sockets.
But one can allways try, ofcourse.
Re: LSON Mods and stuff
Why would it need a SM skeleton, just build it on the Eldar shit instead...
But like I said there is no pistol so this is a bit pointless atm.
But like I said there is no pistol so this is a bit pointless atm.
- Orkfaeller
- Posts: 1069
- Joined: Mon 29 Jul, 2013 6:01 am
Re: LSON Mods and stuff
just build it on the Eldar shit instead...
Thats why I said SM and Eldar dont get along.
But hey, If you ever want to add a Jokaero to Grey Knights we know what animations to use.
Re: LSON Mods and stuff
Banshee/Ranger skeletons also a no-go?
Re: LSON Mods and stuff
Orkfaeller wrote:But hey, If you ever want to add a Jokaero to Grey Knights we know what animations to use.
For gods sake NO.
- Lost Son of Nikhel
- Posts: 636
- Joined: Wed 13 Feb, 2013 4:26 pm
- Location: The Warp
Re: LSON Mods and stuff
IMHO, the best animations are the SM/Chaos ones. Eldar animations are too much.... xeno.
Habemus Executioner Pistol
The Neuro Gauntlet is going to need moar time. I'm using the Chaos Lord's Lighting Claws because... well, is the only similar weapon to Neuro Gauntlet that already exists. And I fear isn't going to have "finger" animations.
Habemus Executioner Pistol
The Neuro Gauntlet is going to need moar time. I'm using the Chaos Lord's Lighting Claws because... well, is the only similar weapon to Neuro Gauntlet that already exists. And I fear isn't going to have "finger" animations.
"Pater, peccavi in caelum et coram te; iam non sum dignus vocari filius tuus". Dixit autem pater: "manducemus et epulemur, quia hic filius meus mortuus erat et revixit, perierat et inventus est"
There will be no forgiveness for us.
There will be no forgiveness for us.
Re: LSON Mods and stuff
Think of Freddy Kruger's claw, the neuro-gauntlet is just a copy of that one with more cables. It doesn't have the armoured gauntlet of a lighting claw.
Can't the ammo clip be right beneath the handler? its how the official one has it.
Alternatively, there's an official boardgame model with a machete-like sword, in case that's easier to represent.
Can't the ammo clip be right beneath the handler? its how the official one has it.
Alternatively, there's an official boardgame model with a machete-like sword, in case that's easier to represent.
Re: LSON Mods and stuff
Orkfaeller wrote:
Behold the master of the monkey style kung fu!
Anyway this is a pretty tough situation. I don't think it can be pulled off without a new set of animations.
Re: LSON Mods and stuff
Well, I would imagine Lightning Claw + Bolt Pistol animation .... could work?
How about the Rangers that have the shuriken pistol thingies?
Really just need to explore and what works best.
How about the Rangers that have the shuriken pistol thingies?
Really just need to explore and what works best.
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