LSON Mods and stuff

Elite (and related) releases.
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sterling
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Re: LSON Mods and stuff

Postby sterling » Thu 24 Jul, 2014 7:21 pm

Nice work man.

Let windu know if he doesn't see it here and it will definitely be included.
New models for Elite and Retribution...
http://www.dawnofwar.info/forum/viewtopic.php?f=6&t=397
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Wise Windu
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Re: LSON Mods and stuff

Postby Wise Windu » Thu 24 Jul, 2014 7:31 pm

Relic super noob. I'll add it in when I can, and the Nurgle bolters are already in. Nice work :)
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Lost Son of Nikhel
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Re: LSON Mods and stuff

Postby Lost Son of Nikhel » Fri 08 Aug, 2014 8:56 pm

A small update

Chaos Raptors' Meltaguns
Image

https://www.dropbox.com/s/haym6ragbme3b ... aptors.sga

I want to say something here.

1. At the moment (version 2.3) Chaos Raptors are using IG Stormtroopers/Karskins Meltaguns for their Meltaguns upgrade. So if you use this mod, it would change the IG Meltagun models. Itsn't very fluffy to see Chaotic weapons on regular troops :P. I hope in future patches (ehem ehem 2.3.1 ehem ehem) it would implement this mod and make Chaos Raptors use this model instead of IG one.

2. This MUST be done by ELITE bosses to change Meltagun effect from the SM one to Chaos one for fluffyness reasons on Cope's DoW2 Toolbox. The ATRIB\Simulation\attrib\weapons\weapon\pvp\race_chaos\csm_meltagun_raptor.rbf\fx should be changed with csm_melta_pistol.rbf\fx values.

Image

Implement plox.
"Pater, peccavi in caelum et coram te; iam non sum dignus vocari filius tuus". Dixit autem pater: "manducemus et epulemur, quia hic filius meus mortuus erat et revixit, perierat et inventus est"

There will be no forgiveness for us.
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Wise Windu
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Re: LSON Mods and stuff

Postby Wise Windu » Fri 08 Aug, 2014 9:30 pm

Image
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fankater
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Re: LSON Mods and stuff

Postby fankater » Sat 09 Aug, 2014 10:11 am

Very nice Nikhel :) I expected that you do that :) Thanks !
For the Emperor skurwysyny !
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Caeltos
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Re: LSON Mods and stuff

Postby Caeltos » Tue 19 Aug, 2014 5:56 pm

Did you finish the Eversor Assassin, or still work in progress with him?
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Lost Son of Nikhel
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Re: LSON Mods and stuff

Postby Lost Son of Nikhel » Tue 19 Aug, 2014 6:30 pm

Caeltos wrote:Did you finish the Eversor Assassin, or still work in progress with him?

Even in my own personal mods (Lost Sons of Nikhel warband skins) I never considered them "finished".

But yes, I could considered it finished. Some additional details could be added in the next patches (Drugs ability effects, weapons abilities...) when the Eversor is implemented.

viewtopic.php?f=6&t=799&start=40#p26754
"Pater, peccavi in caelum et coram te; iam non sum dignus vocari filius tuus". Dixit autem pater: "manducemus et epulemur, quia hic filius meus mortuus erat et revixit, perierat et inventus est"

There will be no forgiveness for us.
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Lost Son of Nikhel
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Re: LSON Mods and stuff

Postby Lost Son of Nikhel » Sun 24 Aug, 2014 9:38 pm

Fix to the fix God!

Chaos Lord Blood Maul FX fix
This bug is old as fuck. In essence, the "glow" effect on the head of the Blood Maul is bugged. When you buy the Blood Maul upgrade, the effect appears but it remains static on the location where the Blood Maul upgrade is finished for the entire game.

The bug.
Image

And how it looks fixed.
Image

And the link.
https://www.dropbox.com/s/ajvygipn1il11 ... X.sga?dl=0

I added the Chaos Lord Power/Daemon Sword smoke/chaos effect he performs a special attack to the Blood Maul "special attack" effects.

Implement it plox.
"Pater, peccavi in caelum et coram te; iam non sum dignus vocari filius tuus". Dixit autem pater: "manducemus et epulemur, quia hic filius meus mortuus erat et revixit, perierat et inventus est"

There will be no forgiveness for us.
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Torpid
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Re: LSON Mods and stuff

Postby Torpid » Tue 26 Aug, 2014 3:01 pm

Oh wow, I never noticed that, I thought it was meant to be a dull brick like thing XD

Nice fix!
Lets make Ordo Malleus great again!
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Lost Son of Nikhel
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Re: LSON Mods and stuff

Postby Lost Son of Nikhel » Mon 04 May, 2015 2:56 pm

A little update. Some love to Night Lords

Image

And the link.

https://www.dropbox.com/s/ln0mkdpotrkx2 ... r.sga?dl=0
"Pater, peccavi in caelum et coram te; iam non sum dignus vocari filius tuus". Dixit autem pater: "manducemus et epulemur, quia hic filius meus mortuus erat et revixit, perierat et inventus est"

There will be no forgiveness for us.
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Wise Windu
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Re: LSON Mods and stuff

Postby Wise Windu » Mon 04 May, 2015 6:15 pm

Awesome, added them in.
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Lost Son of Nikhel
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Re: LSON Mods and stuff

Postby Lost Son of Nikhel » Sun 03 Jan, 2016 7:42 pm

I'm still here... Well, more or less.

Fix for the Fix GOD!

Tzeentch Daemon Sword fix
Some guy do a Tzeentchy Daemon Sword for the Thousands Sons, which is awesome. But used the buggy retail model, not the fixed one, which isn't as awesome.

https://www.dropbox.com/s/1ctjbpgmue8fb ... x.sga?dl=0

AC Raptor Powerfist Glow fix
The title said all, I suppose.

https://www.dropbox.com/s/jdxtj29ft73np ... x.sga?dl=0
"Pater, peccavi in caelum et coram te; iam non sum dignus vocari filius tuus". Dixit autem pater: "manducemus et epulemur, quia hic filius meus mortuus erat et revixit, perierat et inventus est"

There will be no forgiveness for us.
Atlas

Re: LSON Mods and stuff

Postby Atlas » Wed 12 Jul, 2017 6:18 am

Would anybody be upset it we maybe used the Eversor Assassin now? From what I've seen here he should be functional no?
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Rostam
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Re: LSON Mods and stuff

Postby Rostam » Wed 12 Jul, 2017 10:35 am

Atlas wrote:Would anybody be upset it we maybe used the Eversor Assassin now? From what I've seen here he should be functional no?


that would be fantastic . i like him to have a leap like warlock if it is possible would look pretty cool


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Indrid
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Re: LSON Mods and stuff

Postby Indrid » Thu 13 Jul, 2017 2:23 am

Woo new stuff!

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