Elite 2.8 BETA Link
Posted: Sun 10 Jun, 2018 1:27 am
This is a temporary BETA version but it works;
Elite 2.8 BETA Download: https://drive.google.com/open?id=1vyGZ3 ... LXGN_QjgsE
Change log:
2.8 BETA PATCH
Maps
New Map: Calderis Desert by Adila
New Map: Hades Waste by Swiftsabre
Updated Map: Vulcan Pits by Swiftsabre
Updated Map: Angstrom Heights by Swiftsabre
Bug Fixes
Improved Psychic Lash responsiveness.
Chaos Space Marines
Chaos Lord:
Default Bolter range decreased from 38 to 26.
Chaos Sorcerer:
Subjugation now grants the Sorceror 20% damage resistance for the duration of the effect.
Curse of Tzeentch’s effect is now canceled on retreat.
Plague Champion:
Bile Spewer damage modifier vs building light changed from 5 to 3.5.
Bile Spewer slow effect no longer stacks with suppression.
Chaos Space Marine Squad:
Upkeep cost increased from 1.92 to 2.55.
Chaos Havoc Squad:
Crew member bolter damage per hit decreased from 23 to 12. (13.42 to 7 dps)
Eldar
Eldritch Storm:
Damage of first 12 bolts of increased from 100 to 150.
Warlock:
Restoration Field healing effect no longer stacks with base health regeneration.
Swift Movement global cost reduced from 100 to 85.
Warp Spider Exarch:
Phase Shift radius reduced from 15 to 10.
Farseer:
Armour of Fortune health increase reduced from 200 to 150.
Spirit Stones energy cost increased from 70 to 75.
Guardian Weapon Team:
Population cost increased from 3 to 4. (9 to 12)
Falcon:
Damage modifier on the eld_pulse_laser vs Building_Light reduced from 1.5 to 0.75. (venom_cannon_pvp)
Eld_dual_shuriken_catapults_fire_prism and eld_scatter_laser fire on the move accuracy reduced from 1 to .75.
Sight range reduced from 45 to 40.
Rangers
Setup and Teardown time increased from .75 and .5 seconds to 1 and .75 seconds respectively.
Imperial Guard
Leman Russ Battle Tank:
Sight range reduced from 55 to 45.
Baneblade:
Cost increased from 700/180 to 800/180.
Primary cannon damage increased from 150 to 180.
Ordo Malleus
Brother Captain:
Storm Bolter range reduced from 38 to 26.
We are the Hammer now increases the speed of the Brother Captain by 1 by default.
Inquisitorial Operatives:
Operatives no longer gain bonus damage when coming out of full infiltration.
Operatives no longer have the Smoke Grenade ability.
Operatives now have the Incendiary Grenade ability. Requires the Fallback Plan upgrade.
Incendiary Grenade -
Throw an incendiary grenade that coats an area in flame. 40 grenade damage radius 7.5 initial detonation(no knockback), 5 flame_pvp damage per second for 10 seconds afterwards in a radius of 8. Range 25, Cooldown 50 seconds. Energy cost set to 60.
Purgation Squad:
Model hp reduced from 350 to 333.
Squad is no longer equipped with 3 Incinerators by default.
Squad is now equipped with 1 Incinerator and 2 sets of Stormbolters and Force Halberds.
Incinerator damage per hit increased from 7 to 16.
Incinerator courage damage increased from 25 to 45.
Stormbolter damage per hit set to 12. (7 dps)
Force Sword damage per hit set to 12. (12 dps)
Psilencers upgrade now equips the squad with only 1 Psilencer, rather than 3.
Psilencer damage per hit increased from 31 to 50.
Rending can now be cast whilst the squad is in a building.
Interceptor Squad:
Psycannon damage type changed from explosive_pvp to anti_vehicle_pvp.
Orks
Warboss:
Use yer choppas red cost reduced from 100 to 75 red.
Default Shoota range reduced from 38 to 26.
Bang Bang Hammer damage increase from 120 to 150. (dps from 75 to 60)
Bang Bang Hammer swing special attack damage increase from 55 to 90.
Bang Bang Hammer cost increased from 120/20 to 120/25.
Kommando Nob:
Betta Kombat Kit health increase increased from 100 to 175.
Betta Kombat Kit no longer increases the Kommando Nob’s energy by 25.
Space Marines
Terminator Force Commander:
Terminator Armor cost increased from 150/65 to 150/75.
Tyranids
Hormagant Squad:
Leap damage reduced from 3.5 to 1.75.
Hive Tyrant:
Warrior Brood Call-In changed to Tyrant Guard Call-In at base 300/50/175. Unlocks in T2.
Bio Plasma now inflicts 7 flame dps for 10 seconds in radius of 5 around the area of impact.
Lictor Alpha:
Health increased from 620 to 630.
Sight range increased from 38 to 40.
Flesh hook energy cost reduced from 60 to 50.
Adrenal Glands heath increase increased from 100 to 150.
Spore Mine Call-In changed to Venom Brood Call-In, Cost 300/0/175, delay of 7 seconds. Unlocks in T2.
Corrosive Claws:
Debuff can now also be applied to vehicles.
Cost increase from 110/25 to 125/35.
Ravener Alpha:
Reinforced Chitin cost increased from 100/20 to 120/25.
Strengthened Sinew cost reduced from 110/20 to 100/20.
Acid Splatter splash damage increased from 15 to 20.
Acid Splatter main damage per hit reduced from 100 to 85.
Ravener Brood:
Cost reduced from 400/45 to 400/40.
Let me know if anything is wrong with the installer. The tooltips are buggy but that will be fixed soon. But for now here is the long awaited update.
Elite 2.8 BETA Download: https://drive.google.com/open?id=1vyGZ3 ... LXGN_QjgsE
Change log:
2.8 BETA PATCH
Maps
New Map: Calderis Desert by Adila
New Map: Hades Waste by Swiftsabre
Updated Map: Vulcan Pits by Swiftsabre
Updated Map: Angstrom Heights by Swiftsabre
Bug Fixes
Improved Psychic Lash responsiveness.
Chaos Space Marines
Chaos Lord:
Default Bolter range decreased from 38 to 26.
Chaos Sorcerer:
Subjugation now grants the Sorceror 20% damage resistance for the duration of the effect.
Curse of Tzeentch’s effect is now canceled on retreat.
Plague Champion:
Bile Spewer damage modifier vs building light changed from 5 to 3.5.
Bile Spewer slow effect no longer stacks with suppression.
Chaos Space Marine Squad:
Upkeep cost increased from 1.92 to 2.55.
Chaos Havoc Squad:
Crew member bolter damage per hit decreased from 23 to 12. (13.42 to 7 dps)
Eldar
Eldritch Storm:
Damage of first 12 bolts of increased from 100 to 150.
Warlock:
Restoration Field healing effect no longer stacks with base health regeneration.
Swift Movement global cost reduced from 100 to 85.
Warp Spider Exarch:
Phase Shift radius reduced from 15 to 10.
Farseer:
Armour of Fortune health increase reduced from 200 to 150.
Spirit Stones energy cost increased from 70 to 75.
Guardian Weapon Team:
Population cost increased from 3 to 4. (9 to 12)
Falcon:
Damage modifier on the eld_pulse_laser vs Building_Light reduced from 1.5 to 0.75. (venom_cannon_pvp)
Eld_dual_shuriken_catapults_fire_prism and eld_scatter_laser fire on the move accuracy reduced from 1 to .75.
Sight range reduced from 45 to 40.
Rangers
Setup and Teardown time increased from .75 and .5 seconds to 1 and .75 seconds respectively.
Imperial Guard
Leman Russ Battle Tank:
Sight range reduced from 55 to 45.
Baneblade:
Cost increased from 700/180 to 800/180.
Primary cannon damage increased from 150 to 180.
Ordo Malleus
Brother Captain:
Storm Bolter range reduced from 38 to 26.
We are the Hammer now increases the speed of the Brother Captain by 1 by default.
Inquisitorial Operatives:
Operatives no longer gain bonus damage when coming out of full infiltration.
Operatives no longer have the Smoke Grenade ability.
Operatives now have the Incendiary Grenade ability. Requires the Fallback Plan upgrade.
Incendiary Grenade -
Throw an incendiary grenade that coats an area in flame. 40 grenade damage radius 7.5 initial detonation(no knockback), 5 flame_pvp damage per second for 10 seconds afterwards in a radius of 8. Range 25, Cooldown 50 seconds. Energy cost set to 60.
Purgation Squad:
Model hp reduced from 350 to 333.
Squad is no longer equipped with 3 Incinerators by default.
Squad is now equipped with 1 Incinerator and 2 sets of Stormbolters and Force Halberds.
Incinerator damage per hit increased from 7 to 16.
Incinerator courage damage increased from 25 to 45.
Stormbolter damage per hit set to 12. (7 dps)
Force Sword damage per hit set to 12. (12 dps)
Psilencers upgrade now equips the squad with only 1 Psilencer, rather than 3.
Psilencer damage per hit increased from 31 to 50.
Rending can now be cast whilst the squad is in a building.
Interceptor Squad:
Psycannon damage type changed from explosive_pvp to anti_vehicle_pvp.
Orks
Warboss:
Use yer choppas red cost reduced from 100 to 75 red.
Default Shoota range reduced from 38 to 26.
Bang Bang Hammer damage increase from 120 to 150. (dps from 75 to 60)
Bang Bang Hammer swing special attack damage increase from 55 to 90.
Bang Bang Hammer cost increased from 120/20 to 120/25.
Kommando Nob:
Betta Kombat Kit health increase increased from 100 to 175.
Betta Kombat Kit no longer increases the Kommando Nob’s energy by 25.
Space Marines
Terminator Force Commander:
Terminator Armor cost increased from 150/65 to 150/75.
Tyranids
Hormagant Squad:
Leap damage reduced from 3.5 to 1.75.
Hive Tyrant:
Warrior Brood Call-In changed to Tyrant Guard Call-In at base 300/50/175. Unlocks in T2.
Bio Plasma now inflicts 7 flame dps for 10 seconds in radius of 5 around the area of impact.
Lictor Alpha:
Health increased from 620 to 630.
Sight range increased from 38 to 40.
Flesh hook energy cost reduced from 60 to 50.
Adrenal Glands heath increase increased from 100 to 150.
Spore Mine Call-In changed to Venom Brood Call-In, Cost 300/0/175, delay of 7 seconds. Unlocks in T2.
Corrosive Claws:
Debuff can now also be applied to vehicles.
Cost increase from 110/25 to 125/35.
Ravener Alpha:
Reinforced Chitin cost increased from 100/20 to 120/25.
Strengthened Sinew cost reduced from 110/20 to 100/20.
Acid Splatter splash damage increased from 15 to 20.
Acid Splatter main damage per hit reduced from 100 to 85.
Ravener Brood:
Cost reduced from 400/45 to 400/40.
Let me know if anything is wrong with the installer. The tooltips are buggy but that will be fixed soon. But for now here is the long awaited update.