LOCALgHOST wrote:i meant in terms of damage reduction with range
if you reduce their damage with range, you must give them fotm. And they will be even stronger imo.
Torpid wrote:Clearly the dps just needs to go down period. Regen gained when breaking fallback plan is probably too high atm too.
Their dps per shotgun is the same as catachans, isn't it ?
And regen after breaking fallback will be nerfed in the future patch.
I do agree that operatives are too good right now, and I totally approve the future nerf on regen after breaking retreat.
But I'm not sure that nerfing their dps is a good idea.
Personally, I think I'd make them move a little bit slowly when invisible, like -0.5speed. (and tbh, I'd do the same with pretty much all units and heroes invisible in game, except tzeentch worship and ranger holo fields, but that's an other topic)
Do not forget that OM doesn't have a real suppression team.
Melee heroes are a fucking pain for them in T1, or even warriors and ASM/raptors.
If you nerf operatives too much, you better buff purgation squad to be able to counter these units.