Issues dealing with gameplay balance.
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Anyone feel like they need some positive changes and/or buffs? I mean they're supposed to be the best of the best in the Grey Knights before terminators at least. I'd of expected they'd at least get the same kinda smite that strikes get since they should have some of the strongest psychic powers. So aside from being able to gift energy, get the strike squad smite and the ability negation ability (maybe it should be allowed to affect terms to stop the teleport). More often then not, you're just better off getting a term lib or upgrading the strikes since these lads can bleed too much for specialising in so little
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