banewolf for the commisar ?

Issues dealing with gameplay balance.
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SarDauk
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banewolf for the commisar ?

Postby SarDauk » Thu 05 Jul, 2018 11:41 pm

I tink it would make more sense if the banewolf summon would be for the LC (replacing the inspiration global which is really underused) instead of the inquisitor, who already has the stormtrooper summon and use mostly that. I don't know with what we could replace BW for the inq but I'm sur someone has an idea for it.

And 1 summon for each IG heroes seems more logical than 2 for one, 1 for another and 0 for the last.
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Oddnerd
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Re: banewolf to the commisar ?

Postby Oddnerd » Thu 05 Jul, 2018 11:43 pm

Or nobody could have it.
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TE | NoSkill
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Re: banewolf for the commisar ?

Postby TE | NoSkill » Fri 06 Jul, 2018 1:39 am

lOYAL TO THE END IS ONLY REALLY USEFUL FOR WEAPONSTEAMS I GUESS:::
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Re: banewolf for the commisar ?

Postby PianoMan » Fri 06 Jul, 2018 10:27 am

no lc lobbies incoming
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boss
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Re: banewolf for the commisar ?

Postby boss » Fri 06 Jul, 2018 1:06 pm

How about we removed banewolf and no ones gets it :)
Forums great more stuff to talk about.
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SarDauk
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Re: banewolf for the commisar ?

Postby SarDauk » Fri 06 Jul, 2018 3:04 pm

boss wrote:How about we removed banewolf and no ones gets it :)


I'm not sure we are in a position where we can throw units away because we have too many models ^^
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Atlas

Re: banewolf for the commisar ?

Postby Atlas » Fri 06 Jul, 2018 9:07 pm

Would rather throw away eldar, recolor them, then reintroduce as dark eldar with actually balanced stats.
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Asmon
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Re: banewolf for the commisar ?

Postby Asmon » Sat 07 Jul, 2018 3:21 am

Huhuhu
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TE | NoSkill
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Re: banewolf for the commisar ?

Postby TE | NoSkill » Sat 07 Jul, 2018 4:40 pm

Atlas wrote:Would rather throw away eldar, recolor them, then reintroduce as dark eldar with actually balanced stats.


Aren t Ulthwe Eldar not kinda dark?
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Re: banewolf for the commisar ?

Postby Ayy Eye » Sat 07 Jul, 2018 6:09 pm

TE | NoSkill wrote:
Atlas wrote:Would rather throw away eldar, recolor them, then reintroduce as dark eldar with actually balanced stats.


Aren t Ulthwe Eldar not kinda dark?


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TE | NoSkill
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Re: banewolf for the commisar ?

Postby TE | NoSkill » Mon 09 Jul, 2018 8:09 pm

I´d rather advocate more IG vehicles ( in the form of upgrades tho)
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Re: banewolf for the commisar ?

Postby SinisterLaugh » Wed 18 Jul, 2018 10:16 am

Banewolf could be an upgrade for Chimera available to all IG heroes.
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Re: banewolf for the commisar ?

Postby Rostam » Wed 18 Jul, 2018 11:52 am

banewolf for commi is intresting since he is the only IG heroes who doesnt deploy units from globals
inquis has strom troopers and LG leman
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Re: banewolf for the commisar ?

Postby Rostam » Wed 18 Jul, 2018 11:54 am

on second thoughts if he is too get it on global might mess up the balance, what would we replace it with ?
mines,flare?
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HansMoleman
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Re: banewolf for the commisar ?

Postby HansMoleman » Wed 18 Jul, 2018 12:42 pm

Atlas wrote:Would rather throw away eldar, recolor them, then reintroduce as dark eldar with actually balanced stats.


This is the best idea since elite mod started. Plzz do it =D Dark Eldar are soo much better then lame Eldar
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Re: banewolf for the commisar ?

Postby Rostam » Wed 18 Jul, 2018 1:03 pm

HansMoleman wrote:
Atlas wrote:Would rather throw away eldar, recolor them, then reintroduce as dark eldar with actually balanced stats.


This is the best idea since elite mod started. Plzz do it =D Dark Eldar are soo much better then lame Eldar

damn straight
they have also tons of melee
me likey
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Re: banewolf for the commisar ?

Postby Woodenplank » Wed 18 Jul, 2018 3:38 pm

Atlas wrote:Would rather throw away eldar, recolor them, then reintroduce as dark eldar with actually balanced stats.

I second this.
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Re: banewolf for the commisar ?

Postby Torpid » Wed 18 Jul, 2018 5:04 pm

Dark Eldar are my favourite race. I would do a lot to get DE in elite mod. They're literally perfect for DOW2 the way they fight.
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Re: banewolf for the commisar ?

Postby Codex » Wed 18 Jul, 2018 5:10 pm

What is this thread guys. Is this the "Don't let your memes be dreams" thread?
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Re: banewolf for the commisar ?

Postby Rostam » Wed 18 Jul, 2018 5:33 pm

I think we need another thread called "Dark Eldar for Elite mod" this thread is supposed to be for bw :P
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Re: banewolf for the commisar ?

Postby Black Relic » Wed 18 Jul, 2018 6:13 pm

Torpid wrote:Dark Eldar are my favourite race. I would do a lot to get DE in elite mod. They're literally perfect for DOW2 the way they fight.


Was thinking similarly yesterday :)

Just remove the Banewolf. SO inquisitor is less fun hehe
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Codex
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Re: banewolf for the commisar ?

Postby Codex » Wed 18 Jul, 2018 7:12 pm

Last warning that this thread is going to get locked if it doesn't become more productive.

There was a mention that Banewolf would be a chimera upgrade. Feel free to discuss that.
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SarDauk
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Re: banewolf for the commisar ?

Postby SarDauk » Wed 18 Jul, 2018 8:11 pm

Well, since you want to keep your chimeira as a support vehicle to reinforce your GM, I don't think a short range weapon upgrade would be useful for it.
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TE | NoSkill
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Re: banewolf for the commisar ?

Postby TE | NoSkill » Wed 18 Jul, 2018 8:19 pm

Why not make an hellhound chimera upgrade?
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Re: banewolf for the commisar ?

Postby Black Relic » Wed 18 Jul, 2018 8:28 pm

TE | NoSkill wrote:Why not make an hellhound chimera upgrade?


What would be the point? The Bane wolf does essentially the same thing as a Hellhound, but debuffs too.
"...With every strike of his sword, with every word of his speech, does he reaffirm the ideals of our honored master..." -From the Teachings of Roboute Guilliman as laid down in the Apocrypha of Skaros. Space Marines Codex pg. 54
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Re: banewolf for the commisar ?

Postby TE | NoSkill » Wed 18 Jul, 2018 8:54 pm

Hellhound wouldn t be locked to inquisitor, couldn t deal melta dmg with the chem cannon and would probably be cheaper. And getting more hp.

Alternatively it could be an devildog upgrade...
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Re: banewolf for the commisar ?

Postby Codex » Wed 18 Jul, 2018 9:07 pm

Remember not to throw suggestions out without justification. Why do the other commanders need more options? What would happen to their T2? What unit roles would said units bring and what would happen to their overall compositions?
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