Forestradio wrote:no...Impregnable wrote:Sternguard covers transitional AV weakness of SM.
sterns were explicitly added to give sm a better AI option on their tacs than retail, hence they used to have both a much higher dps and DoT on the hellfire rounds and they murdered everything even on retreat so they got toned down some in early elite to their current state
their av is meant to be a supplement to switch to, it's only recently it got (quite unnecessarily) buffed
Thanks for correcting me. If you have spare time, correct me on other unit addition reasons. I wish to include it in my guide on why they were added. Recently, I get asked quite a lot on why some units were added by players transferring over from retail.
Orks
Painboy - Build order variation
Flash Gitz - Build order variation
Nidz
Neurothrope - T3 Elite melee counter
IG
Artillery Spotter - Covering up T1 weakness to set up teams
Kasrkin - T3 Elite Infantry, Elite Melee counter with Plasma Guns
Chaos
Raptors - Covering up no jump troops in T1 weakness, Further T3 AV option with meltas
Land Raider Phobos - Strengthening up T3 AV
Eldar
Fire Dragons - Mobile T2 AV option
Dark Reapers - Ranged counter option against Heavy Infantry and Super Heavy Infantry
SM
Sternguard - Anti Infantry
Vanguard - T3 Elite Melee
WW - ?????????????????????????????????????
So far what ticks me off recently is that it is very hard to explain why WW was added in the first place. Is SM that weak to melee and ranged blobs in head to head?