Balance is Perfect

Issues dealing with gameplay balance.
Vindicarex
Head of Balance
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Balance is Perfect

Postby Vindicarex » Sun 19 Jun, 2016 9:56 am

I've come to this conclusion after much rumination. I speak truth. This game is balanced extremely well. From a certain point of view.
Last edited by Vindicarex on Sun 19 Jun, 2016 5:55 pm, edited 1 time in total.
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egewithin
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Re: Balance if Perfect

Postby egewithin » Sun 19 Jun, 2016 11:33 am

I sometimes think the same but I don't want to disagree with rest of the forum. :D Still we can find some broken things, Forestradio made a good post about O.M.
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Oddnerd
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Re: Balance if Perfect

Postby Oddnerd » Sun 19 Jun, 2016 4:41 pm

I made the mistake of playing Retail out of desperation and I have to say this mod is pretty well balanced.
Vindicarex
Head of Balance
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Re: Balance is Perfect

Postby Vindicarex » Sun 19 Jun, 2016 5:55 pm

I wasn't considering OM; I agree that they need some help.

While all units can be countered, I do still think some units/armies/strategies require more effort to pull off than others.
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Torpid
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Re: Balance is Perfect

Postby Torpid » Sun 19 Jun, 2016 8:46 pm

Have you been playing too much COH and compared that to elite mod eh Vindi?
Lets make Ordo Malleus great again!
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Adeptus Noobus
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Re: Balance is Perfect

Postby Adeptus Noobus » Sun 19 Jun, 2016 9:04 pm

I can almost taste the sarcasm. It tastes . . . salty.
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Toilailee
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Re: Balance is Perfect

Postby Toilailee » Sun 19 Jun, 2016 10:01 pm

I think balance has been mostly fine for a long time now, apart from a few recent hiccups like the ops and FDs. Of course there are still some things that can make me rage but looknig at them objectively it's not that bad.
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Floid
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Re: Balance is Perfect

Postby Floid » Wed 22 Jun, 2016 11:48 pm

+1 Good job with the mod.
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Black Maw
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Re: Balance is Perfect

Postby Black Maw » Sat 25 Jun, 2016 1:52 pm

It's a little soppy but I fucking love you guys. I couldn't even manage playing retail after having downloaded this mod - I never looked back.

It sounds silly but out of all the changes, the thing I love most is the visual changes. All those coloured indicators, the new units, changing the chaos nukes to be different colours, it's so freaking cool and looks so professional. It's like the game it should have been.

A massive thanks from me and everyone else who appreciates you guys and the work you do.

...also screw Fire Dragons c:

+40,000
The dude abides.
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Swift
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Re: Balance is Perfect

Postby Swift » Sat 25 Jun, 2016 3:48 pm

Sarcasm? Hard to tell.
The internal battery has run dry, the game can now be played. However, clock based events will no longer occur.
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Black Maw
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Re: Balance is Perfect

Postby Black Maw » Sat 25 Jun, 2016 5:41 pm

No really.

Screw Fire Dragons

;)
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Vindicarex
Head of Balance
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Joined: Sun 06 Mar, 2016 2:46 am

Re: Balance is Perfect

Postby Vindicarex » Tue 28 Jun, 2016 6:38 pm

Swiftsabre wrote:Sarcasm? Hard to tell.


Not really, actually.

It really boils down to some units/races are much easier to play (you get a lot of mileage out without putting a lot of effort in - e.g. banshees).
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Torpid
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Re: Balance is Perfect

Postby Torpid » Tue 28 Jun, 2016 6:43 pm

Vindicarex wrote:
Swiftsabre wrote:Sarcasm? Hard to tell.


Not really, actually.

It really boils down to some units/races are much easier to play (you get a lot of mileage out without putting a lot of effort in - e.g. banshees).


Melee in general Mr Vindi.
Lets make Ordo Malleus great again!

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