Cheah18 wrote:The argument for HI being too squishy is an invalid one.
The Rhino SHOULD NOT be used as a bullet sponge/tank/shield or whatever in any case. I remember a post a while back from someone well educated on the matter (I think it was forest but not sure), that explained that the BroCap is your main tank, the SS is also pretty tanky, and ist/rhinos should be used for additional firepower. It is NOT a sentinel, where you stand it in the middle to draw fire while repairing. It is not meant to be used like that. You should keep it behind your main lines and use it for fire support + mobility in tier 1, and then for some pew pew in tier 2. In order to make it a tank and not JUST a fire support unit, you buy an upgrade.
Again, the rhino isn't meant to get hit for prolonged amounts of time at all (maybe a few shots while it drives your men away). Therefore, heavy armour is (as it was before) sufficient.
Tbh I don't think ANYONE is defending SHI anymore here so we just need to agree on a fix now. Just wanted to put this little whiny bitch kid of an argument to bed.
This is true. If we think back to why GK have a rhino it was originally introduced in T1 as a counter-melee measure. Hence it's great synergy with both purgs and IST who themselves were GKs other melee counters in T1. The rhino is not a sentinel, it is not meant to sit in front of your blob absorbing ranged fire and dropping enemy models. Rather it synergises with in-and-out hit and run movements with your IST due to their high burst damage. It is an anti-melee tool more than the sentinel is, or at least it should be.