so against a giant nid blob, he comboed with a hero ability and the dcannon ability that actually threw it into the nuke... and then got a lucky hit on the blob with a bolt that popped synapse and added to the damage...
Def 100% eldrich
Roks and RR both have been nerfed from their retail state where as eldritch has only been buffed until now. Correct me if I am wrong but elite reduced the casting time of storm?Adeptus Noobus wrote:All you people talking about the Eldritch storm and nobody complaining about the Rocket Run that can also wipe entire armies Oh no, Rocks also levels the battlefield pretty much. Ork Nuke setups are also very easy. No complaints.
Adila wrote:make dmg nerf not so significant ?
Adila wrote:Those were the changes in Elite
-Eldritch Storm delay decreased by 1 second
-Eldritch Storm vehicle stun increased from 10 to 14 seconds
-Eldritch Storm bolt damage & knockback radius increased from 5 to 6
why not just revert this and make dmg nerf not so significant ?
Torpid wrote:Adila wrote:Those were the changes in Elite
-Eldritch Storm delay decreased by 1 second
-Eldritch Storm vehicle stun increased from 10 to 14 seconds
-Eldritch Storm bolt damage & knockback radius increased from 5 to 6
why not just revert this and make dmg nerf not so significant ?
I honestly wasn't even aware that this had happened since retail. None of that makes any fucking sense to me to be honest. What was the reasoning?????
But yes, reverting those changes and changing the damage decrease from 200 -> 100, to maybe something like 150? That might work. What do you think Adila?
Deflaktor wrote:the delay change did make sense. I remember it was hard to hit anything with eldritch unless your opponent was looking elsewhere. Even with the current delay you can still dodge -> https://youtu.be/AaQf6e26aZs?t=17m54s
Also, it is very hard to kill land raiders with eldritch now. I had a game where I set up a Doom + Eldritch + Guided Wraithguards + Banshees and was barely able to kill it. I would honestly up the damage to 150 back. Maybe also revert that other stuff, but not the delay.
Torpid wrote:Yes... Being able to dodge it is bloody intentional. Seriously? If you couldn't dodge it that would be broken beyond belief.
Torpid wrote:And how do you think other races feel about killing land raiders? Orks and nids in particular. Their nukes don't do much at all to it. Nor does chaos but that's part of the reason why they get LRPs.
Adila wrote:Torpid wrote:Adila wrote:Those were the changes in Elite
-Eldritch Storm delay decreased by 1 second
-Eldritch Storm vehicle stun increased from 10 to 14 seconds
-Eldritch Storm bolt damage & knockback radius increased from 5 to 6
why not just revert this and make dmg nerf not so significant ?
I honestly wasn't even aware that this had happened since retail. None of that makes any fucking sense to me to be honest. What was the reasoning?????
But yes, reverting those changes and changing the damage decrease from 200 -> 100, to maybe something like 150? That might work. What do you think Adila?
I would go 160-180, since the rest is getting reverted.
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