A question to mod makers.
Is there a way to display current melee skill of the units in game? and armor type instead of simple "infantry" (inf/Hinf/SHinf/infFR)
Maybe some macros/variables in tooltips?
MeleeSkill
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Re: MeleeSkill
There are no exposed functions to read the ms value, only modify it. Same goes for a unit's speed, which would also be handy. So no, there's no simple way to do it.
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- Posts: 433
- Joined: Mon 15 Jan, 2018 2:48 pm
Re: MeleeSkill
where I can read about the whole system?
Re: MeleeSkill
Swift I: You're not a nerd, you're just a very gifted social spastic
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- Posts: 433
- Joined: Mon 15 Jan, 2018 2:48 pm
Re: MeleeSkill
Sorry if I don't make my question clear - about whole modding idea and organization, from which files could get actual numbers, how to unpack SGA, what API functions I can use.
And maybe I could help you guys with Codex to get it closer to good old fashion www.Dow2.info? I could throw some time in it.
And maybe I could help you guys with Codex to get it closer to good old fashion www.Dow2.info? I could throw some time in it.
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