So I noticed something the other day: The chaos havocs are the only melee-capable units, who get a mark of khorne, and don't switch to melee.
This is extremely offensive, because is there anything less khorny, than getting a huge-ass autocannon, only to use it to shoot people with? I therefore propose, that chaos havocs with the mark of khorne upgrade, be granted 1000 heavy melee DPS, to symbolize the favor the blood god bestows upon them, for foregoing their vastly superior firepower, in return for stabbing the enemy with the pitifully small bayonet on the end of their huge autocannon.
MOK havoc suggestion
- TheGoldenChicken
- Posts: 43
- Joined: Tue 06 Jun, 2017 9:54 am
Re: MOK havoc suggestion
does any one know what MOK havocs get in table top? I mean is there even MOK havocs in TT?
“Everyone thinks of changing the world, but no one thinks of changing himself.” Leon Tolstoy
Re: MOK havoc suggestion
What about having the autocannons do melee damage instead or explosive? Like they're shooting fists at people.
Re: MOK havoc suggestion
They exist. No unit get direct benefits for being MOK. They get access to certain things and can be buffed through things like characters and certain strategems.Rostam313 wrote:does any one know what MOK havocs get in table top? I mean is there even MOK havocs in TT?
Re: MOK havoc suggestion
Atlas wrote:What about having the autocannons do melee damage instead or explosive? Like they're shooting fists at people.
The complete absolute rage at the long-ranged retreat wipes would be the main selling point rather than the retreat wipes themselves
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