Lulgrim wrote:Yes it had friendly fire on specials. Just weapon knockback, though. Fixed it.
Sweet.
hakon wrote:This might have been mentioned but there's a nasty glitch with sternguard getting stuck in ammo changing state. The trigger seems to be when the sarge is killed during the ammo switch. Once locked in this state (showing the up arrow icon) only ATSKNF can be used and squad cannot fire their bolters.
I thought this had been fixed by adding a common cooldown to every ammo type. Do you have a replay featuring this?