DOW III - Orks and Space Marine Multiplayer Gameplay

Kentation
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DOW III - Orks and Space Marine Multiplayer Gameplay

Postby Kentation » Fri 03 Mar, 2017 3:45 pm

20 minute, 1v1 multiplayer match uploaded by Gamespot. I assume this is new footage and hasn't been seen here before. Apologies if it has been seen.

Space Marines (POV) vs Eldar: https://www.youtube.com/watch?v=ant5lA81Cg0


Edit: Another 20 minutes of gameplay, 2v2 match.

Orks (POV) and Eldar vs Orks and Eldar: https://www.youtube.com/watch?v=4pKXS7S9PzE
Last edited by Kentation on Mon 06 Mar, 2017 5:10 pm, edited 3 times in total.
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Cyris
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Re: DOW III - Orks and Space Marine Multiplayer Gameplay

Postby Cyris » Fri 03 Mar, 2017 4:08 pm

Thanks for sharing!

This looks way better then I was expecting. Very excited now.
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boss
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Re: DOW III - Orks and Space Marine Multiplayer Gameplay

Postby boss » Fri 03 Mar, 2017 4:13 pm

gameplay looks very boring just get a bigger blob and amove it sigh
Forums great more stuff to talk about.
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Re: DOW III - Orks and Space Marine Multiplayer Gameplay

Postby Deflaktor » Fri 03 Mar, 2017 4:15 pm

wow they got taken down fast
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Caeltos
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Re: DOW III - Orks and Space Marine Multiplayer Gameplay

Postby Caeltos » Fri 03 Mar, 2017 4:22 pm

Shit, didn't even get to get a glimpse at it.
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Cyris
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Re: DOW III - Orks and Space Marine Multiplayer Gameplay

Postby Cyris » Fri 03 Mar, 2017 4:42 pm

It really did look like a great mix of DoW2 style capture point play, MOBA lane focus and free-form base building.

The SM v Eldar map reminded me of Judgment of Carrion - with three "lanes" to fight push-pull in. The middle has resources, pushing further gets you to the enemy generators, and once you get enough momentum you push into their base and kill the power core. Very MOBA feeling there, but then on top you've got full control of all production facilities, workers and units as well as commanders. It looks like a lot of the fun take and hold and back and forth that DoW2 does for me, and less of the SC2 sit in your base, max out, then go win. Territory looks to matter a lot, which is something I enjoy. I feel like there will be a lot of variations on flanking, splitting, sustained push, take and hold etc. Definitely can support different factions / playstyles.

The maps looked super clean too, so many DoW2 maps have some abysmal pathing locations and unintuative terrain physics.

While I still bemoan the removal of squad preservation and the addition of free-form base building / managing, this looks like a genuinely fun and unique hybrid game. Red's Dropzone comes to mind. A fusion of various elements from RTS and RTS adjacent genres into a familiar yet unique experience.

I'm 100% psyched.
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Re: [Videos Unavailable Now] DOW III - Orks and Space Marine Multiplayer Gameplay

Postby ol'smithy » Sun 05 Mar, 2017 5:37 am

Found a game not taken down yet:

https://www.youtube.com/watch?v=68oIYfUHbPo
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Cyris
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Re: [Videos Unavailable Now] DOW III - Orks and Space Marine Multiplayer Gameplay

Postby Cyris » Mon 06 Mar, 2017 4:58 pm

Thanks for the link smithy!

This article was a good read:
https://www.rockpapershotgun.com/2017/0 ... ammer-40k/

I'm very much looking forward to this game.
Kentation
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Re: DOW III - Orks and Space Marine Multiplayer Gameplay

Postby Kentation » Mon 06 Mar, 2017 5:12 pm

Gamespot have reuploaded the videos - these are the same as the ones that have been taken down.

20 minute, 1v1 multiplayer match
Space Marines (POV) vs Eldar: https://www.youtube.com/watch?v=ant5lA81Cg0

20 minutes, 2v2 multiplayer match.
Orks (POV) and Eldar vs Orks and Eldar: https://www.youtube.com/watch?v=4pKXS7S9PzE
Last edited by Kentation on Mon 06 Mar, 2017 5:26 pm, edited 1 time in total.
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Re: DOW III - Orks and Space Marine Multiplayer Gameplay

Postby hiveminion » Mon 06 Mar, 2017 5:24 pm

I just can't get over the looks. It's like Lego 40k.
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boss
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Re: DOW III - Orks and Space Marine Multiplayer Gameplay

Postby boss » Mon 06 Mar, 2017 6:06 pm

I say one thing if gameplay will be like this game wont last for 1 or 2 moths before people get bored of this let alone how shit its look I don't see good or decent rts players will have much fun amoving blobs around
Forums great more stuff to talk about.
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Re: DOW III - Orks and Space Marine Multiplayer Gameplay

Postby Swift » Mon 06 Mar, 2017 7:05 pm

Don't judge til you tried it.
The internal battery has run dry, the game can now be played. However, clock based events will no longer occur.
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Re: DOW III - Orks and Space Marine Multiplayer Gameplay

Postby Carnevour » Mon 06 Mar, 2017 7:32 pm

boss wrote:I say one thing if gameplay will be like this game wont last for 1 or 2 moths before people get bored of this let alone how shit its look I don't see good or decent rts players will have much fun amoving blobs around

It shows your level if you think blobbing will be prevalent.
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Re: DOW III - Orks and Space Marine Multiplayer Gameplay

Postby GuruSkippy » Mon 06 Mar, 2017 7:47 pm

Well, don't blame the people who didn't manage to be selected in the beta.
We are only seeing bad gameplay...

Relic should cast a high level game asap, to show that the game can be something else than blob A vs blob B.

There IS potential, just show it.
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Re: DOW III - Orks and Space Marine Multiplayer Gameplay

Postby Carnevour » Mon 06 Mar, 2017 7:53 pm

GuruSkippy wrote:Well, don't blame the people who didn't manage to be selected in the beta.
We are only seeing bad gameplay...

Relic should cast a high level game asap, to show that the game can be something else than blob A vs blob B.

There IS potential, just show it.


NDA Guru unfortunately you know everyone would love to show you some gameplay. But trust me when i say that if you blob prepare to be punished hard. Also DoW3 is more demanding in skill wise.
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Re: DOW III - Orks and Space Marine Multiplayer Gameplay

Postby Paranoid Kamikaze » Mon 06 Mar, 2017 7:55 pm

Holy crap those players were bad. The guy didn't even know how to set units to groups. The game looks much better with people who know what they're doing. The amount of people who know what they're doing is currently 0 so far. Some are getting there faster than others though.
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Re: DOW III - Orks and Space Marine Multiplayer Gameplay

Postby GuruSkippy » Mon 06 Mar, 2017 8:26 pm

I didn't mean you Carnevour :)
I meant Relic

I totally know you guys can't, and I'm not asking for it.
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Re: DOW III - Orks and Space Marine Multiplayer Gameplay

Postby GuruSkippy » Mon 06 Mar, 2017 9:01 pm

This is the first good video I saw :
https://www.youtube.com/watch?v=6RcQH-vctCs
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boss
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Re: DOW III - Orks and Space Marine Multiplayer Gameplay

Postby boss » Mon 06 Mar, 2017 9:26 pm

Carnevour wrote:
boss wrote:I say one thing if gameplay will be like this game wont last for 1 or 2 moths before people get bored of this let alone how shit its look I don't see good or decent rts players will have much fun amoving blobs around

It shows your level if you think blobbing will be prevalent.


my skill abit higher than blobing and amoveing I don't no what yours is tho

NDA Guru unfortunately you know everyone would love to show you some gameplay. But trust me when i say that if you blob prepare to be punished hard. Also DoW3 is more demanding in skill wise.


lel dow3 more demanding in skill level hahahahaha oh god I see we dealing with a idiot punished you wont care for losing shit hell they say all thay want to see is stuff dyeing hence no Retreat and no vet or levelling so just build more and amove it I don't no if you call that skill but hey if this is fun for you good luck with your new game now I no your skill level aaaaaaaaaaaaaaaaaaaamove amove
Forums great more stuff to talk about.
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Re: DOW III - Orks and Space Marine Multiplayer Gameplay

Postby Carnevour » Mon 06 Mar, 2017 10:09 pm

Paranoid Kamikaze wrote:Holy crap those players were bad. The guy didn't even know how to set units to groups. The game looks much better with people who know what they're doing. The amount of people who know what they're doing is currently 0 so far. Some are getting there faster than others though.

Most are, me and toilalee havent lost a single game i think, there was one guy in a 1v1 who gave a challenge but not much. Most people tend to blob, not dodge or macro at all. It pretty much comes to you facerolling their squads and then take control of the whole map making forward bases and building more production buildings, while they have 1 building producing units.
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Re: DOW III - Orks and Space Marine Multiplayer Gameplay

Postby Oddnerd » Mon 06 Mar, 2017 10:50 pm

Do I hear the guy who voice acted Tarkus in that video?
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Re: DOW III - Orks and Space Marine Multiplayer Gameplay

Postby Paranoid Kamikaze » Tue 07 Mar, 2017 3:10 am

Carnevour wrote:
Paranoid Kamikaze wrote:Holy crap those players were bad. The guy didn't even know how to set units to groups. The game looks much better with people who know what they're doing. The amount of people who know what they're doing is currently 0 so far. Some are getting there faster than others though.

Most are, me and toilalee havent lost a single game i think, there was one guy in a 1v1 who gave a challenge but not much. Most people tend to blob, not dodge or macro at all. It pretty much comes to you facerolling their squads and then take control of the whole map making forward bases and building more production buildings, while they have 1 building producing units.


Winning all your games in a beta isn't saying much. I won the majority of my games and had a permanently bugged UI where I didn't even have a working minimap :p
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GuruSkippy
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Re: DOW III - Orks and Space Marine Multiplayer Gameplay

Postby GuruSkippy » Tue 07 Mar, 2017 6:17 am

Fuck, everyone was in the beta but me it seems.
FUCK FUCK FUCK
pucenoise
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Re: DOW III - Orks and Space Marine Multiplayer Gameplay

Postby pucenoise » Tue 07 Mar, 2017 6:23 am

What happens when you blob as 'crons?

:P
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Re: DOW III - Orks and Space Marine Multiplayer Gameplay

Postby Garrick » Tue 07 Mar, 2017 7:12 am

Art direction aside, seems like a solid RTS. Lack of co-op disappoints me. I hope there will be modding though.
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Re: DOW III - Orks and Space Marine Multiplayer Gameplay

Postby KanKrusha » Tue 07 Mar, 2017 7:34 am

GuruSkippy wrote:Fuck, everyone was in the beta but me it seems.
FUCK FUCK FUCK


Me either. Should have lied and said I had four cores.
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GuruSkippy
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Re: DOW III - Orks and Space Marine Multiplayer Gameplay

Postby GuruSkippy » Tue 07 Mar, 2017 8:16 am

I said four.
But I said I had 0 experience with MOBAs, and that I used to watch videos on the web to improve.

Why I'm so stupid.

:)
Actually we don't know, maybe the selection really was random.
Atlas

Re: DOW III - Orks and Space Marine Multiplayer Gameplay

Postby Atlas » Tue 07 Mar, 2017 8:27 am

EDIT: I also said 4 core and no experience with MOBAs so idk :/

Yeah, I don't really know exactly what the line of NDA is now, but my impressions of the game has been a net positive. It has some flaws, but they are fixable flaws that you don't need to remake the game from the ground up to address.

DoWIII's core is a lot more solid than DoWII's is imo, and I think the gap between a bad player and a good player is going to be distinctly noticeable by how many squads they can keep alive. One of the aspects of the game that really shines is how punishing it is to blobbing, and the discouragement of sim-city in the back. Keeping you army alive is pretty vital to winning games, or at least it was in beta.
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Re: DOW III - Orks and Space Marine Multiplayer Gameplay

Postby GuruSkippy » Tue 07 Mar, 2017 8:38 am

Atlas wrote:One of the aspects of the game that really shines ...and the discouragement of sim-city in the back.

What do you mean by that ? if you can/want to answer of course.
On the videos we are seeing, it seems there are buildings everywhere, but maybe it's an impression, because the building icons on mini map are pretty big.
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Re: DOW III - Orks and Space Marine Multiplayer Gameplay

Postby KanKrusha » Tue 07 Mar, 2017 9:49 am

Having watched a few of the videos (not cool enough to be in the beta) I like the look of the gameplay. Not sure I like the serial objectives as it causes an attack, pull back, wait and recruit, wait, wait, attack again dynamic. Slows the end of the game but this may be a good thing.

I don't like the appearance of the line units and I don't like their running and shooting animations. The squads are too synchronised and their gait just looks wrong.

However, I am here for the gameplay. Haven't quite locked in my pre order but will do. I will wait on sales for any dlc though.

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