TM master crafted bolter delay

Discussion on technical issues (installation, launching).
LOCALgHOST
Level 3
Posts: 431
Joined: Mon 15 Jan, 2018 2:48 pm

TM master crafted bolter delay

Postby LOCALgHOST » Mon 20 Apr, 2020 9:26 am

Guys it's not funny - it could be a 4! sec delay between command and shot. When target is moving or too close - TM is kinda stupidly rotates and never give a shot.

Typical scenario - banshee/warlock rush on you and u wanna slow them down. And U GET KNOCKBACKED!

And in other hand - warlock can cast Ethereal Slash FROM KNOCKBACK. Which is maybe ok for armor, but not OK for WEAPON abilities
User avatar
Asmon
Level 4
Posts: 890
Joined: Mon 29 Apr, 2013 8:01 pm

Re: TM master crafted bolter delay

Postby Asmon » Wed 22 Apr, 2020 11:00 am

I believe it's due to the slow rotation speed of the TM during the animation. That's why it's better to auto-attack your target before you order the ability. Obviously at melee range it might still bug out, but hey it's a ranged ability so I have no problem with it being hard to use in melee.

What you talk about when you mention Ethereal Slash is normal behaviour for most weapon abilities (kill the weak, WB's stomps...) that are instant cast. Whether it is ok is open to discussion I suppose. I find it's fine.
LOCALgHOST
Level 3
Posts: 431
Joined: Mon 15 Jan, 2018 2:48 pm

Re: TM master crafted bolter delay

Postby LOCALgHOST » Wed 22 Apr, 2020 5:43 pm

thanks for advise

Return to “Technical Issues”



Who is online

Users browsing this forum: No registered users and 7 guests