Worldbuilder file save error: 'Known Project Mapping'

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shilldiy
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Worldbuilder file save error: 'Known Project Mapping'

Postby shilldiy » Thu 18 Jun, 2020 10:52 am

Hi all, newbie to map editing in dow2 here - trying to create some 4v4 maps as we often have too many players on our LAN night... and most of the 8p maps out there seem to have vanished in the mists of time!

Hoping you can help... so far;
- I've extracted the map files (White Walls of Calderis) from the 000_multiplayer.sga
- Renamed the .scenario to .wb-scenario so I can load in worldbuilder
- Moved a couple of things around and added two new player bases assigned to player7 & player8
- When I try to save I get an error;
- 'You must save the file in a known project mapping!'

Any ideas on how to solve this?

Greatly appreciated in advance!

Thanks all
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Swift
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Re: Worldbuilder file save error: 'Known Project Mapping'

Postby Swift » Thu 18 Jun, 2020 1:21 pm

Thats a new error to me. Heres a couple of things to think about though:

- Have you renamed the map? Under scenario properties you can set the map's name. Also check the file isn't using the original map's name, just change the 6p in the name to 8p is the simplest
- Second is where are you saving it to. Maps should be saved to .../Dawn of War II Retribution/Assets/Maps/PVP
- Make sure to bake the map if you want to be able to play it ("Save and Bake")

If all of this is correct then I can't think off the top of my head what's wrong. The wording of the error message is pretty strange. If you keep having issues then let me know and I will test out making a 4v4 out of an existing 3v3 map to see what might be the issue.
The internal battery has run dry, the game can now be played. However, clock based events will no longer occur.
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Indrid
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Re: Worldbuilder file save error: 'Known Project Mapping'

Postby Indrid » Sun 21 Jun, 2020 11:31 am

The error is from saving at incorrect location.

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