Squad customization using accessories
Posted: Tue 05 Oct, 2021 1:46 pm
Hello everybody
Since the last month I started to make a mod based on squad customization mostly inspired by the old Brother of the 4th mod.
I did a first version with squad teammate having special/heavy weapons on leveling.
Not too hard, but I thinks its not enough flavourish. And I though, as we customize our leader weapons, why not doing the same for squads.
The best way is to define to works like Tarkus veteran squad. Having as specific marine for each squad to be a gunner having its wargear base on level and upgrade.
I wanted to try with a easy case : Sniper rifles on all scouts.
I created an upgrade called sm_scout_snipers (i based this upgrade from tarkus veteran squad upgrade sm_tac_sta_veteran_squad)
I defined the scout specific wargear based on this new upgrade and set the other wargear level to priority 2 (like on tactical marine larry)
I created the accessory and set action on_equip_squad_action to grant my squad upgrade (and remove it on remove).
I ran the test get my accessory, tried to equip Cyrus and nothing happened.
I tried to change my owner types and equip squad mod on accessories.
Does someone faced the same issue ?
Since the last month I started to make a mod based on squad customization mostly inspired by the old Brother of the 4th mod.
I did a first version with squad teammate having special/heavy weapons on leveling.
Not too hard, but I thinks its not enough flavourish. And I though, as we customize our leader weapons, why not doing the same for squads.
The best way is to define to works like Tarkus veteran squad. Having as specific marine for each squad to be a gunner having its wargear base on level and upgrade.
I wanted to try with a easy case : Sniper rifles on all scouts.
I created an upgrade called sm_scout_snipers (i based this upgrade from tarkus veteran squad upgrade sm_tac_sta_veteran_squad)
I defined the scout specific wargear based on this new upgrade and set the other wargear level to priority 2 (like on tactical marine larry)
I created the accessory and set action on_equip_squad_action to grant my squad upgrade (and remove it on remove).
I ran the test get my accessory, tried to equip Cyrus and nothing happened.
I tried to change my owner types and equip squad mod on accessories.
Does someone faced the same issue ?