Search found 2145 matches

by Swift
Fri 25 Apr, 2014 11:15 pm
Forum: Balance Discussion
Topic: IG Balance in 1v1
Replies: 37
Views: 13129

Re: IG Balance in 1v1

Yes, poeple see a beastly T3 and decide T2 should be better, like you say Jenni. You might think the Commissar is underpowered for his cost, until you realise he gives triple reinforce, tankiness and execute. He isn't just a third squad member, and now seeing that the Commissar and Sergeant are gett...
by Swift
Fri 25 Apr, 2014 11:05 pm
Forum: Random Stuff
Topic: Astra Militarum (Imperial Guard 2.0)
Replies: 30
Views: 14447

Re: Astra Militarum (Imperial Guard 2.0)

But 40k is about Space and evil old men trying to rule the galaxy! It is no place for man things. Anyway, looking their current art, it is hard to tell where their eyes are facing, they look to be mounted on the sides of their head.
by Swift
Fri 25 Apr, 2014 11:02 pm
Forum: Random Stuff
Topic: ideas for Prime Tyranid Hero
Replies: 22
Views: 8915

Re: ideas for Prime Tyranid Hero

Greek Easter is srz bizniz. @Tyranid Hero I feel like there's some sentiment that Nids haven't gotten a whole lot in Elite, which I kind of agree with. Idk, it just feels like their roster is pretty complete as it is and if there were going to be additions then yeah, it would probably happen at the...
by Swift
Fri 25 Apr, 2014 10:51 pm
Forum: Releases
Topic: DLC Replacers & Sterling's New Stuff
Replies: 587
Views: 433880

Re: DLC Replacers & Sterling's New Stuff

This is why I main Plague Champion. I think 2.3 should just be called Chaos patch. This model is beautiful, but for a knife, it is a little on the longsword side of things.
by Swift
Fri 25 Apr, 2014 7:20 pm
Forum: Random Stuff
Topic: Lord Commissar
Replies: 11
Views: 4738

Re: Lord Commissar

What is DKok?
by Swift
Fri 25 Apr, 2014 5:30 pm
Forum: Community General Discussion
Topic: 2.3 Patch Notes
Replies: 123
Views: 43192

Re: 2.3 Patch Notes

I think this melee resistance is a good thing, because I know that people complain it would make Ogryns near useless, but think about T3, that nasty nobs squad comes along and now you have some melee resistance to tank the damage a bit whilst you flee from the fight (or fight back). I found that thi...
by Swift
Fri 25 Apr, 2014 5:26 pm
Forum: Random Stuff
Topic: Ideas for Hero Chaplain
Replies: 11
Views: 4876

Re: Ideas for Hero Chaplain

General Army Ability (red cost) T1- Primarch's Honour: all the units of your army on Retreat stop and come back to normal state. Err, that seems a bit strange. I know you could say this about a lot of red abilities, but isn't this very, very hit or miss? For a start you just retreat your army out, ...
by Swift
Fri 25 Apr, 2014 5:21 pm
Forum: Balance Discussion
Topic: IG Balance in 1v1
Replies: 37
Views: 13129

Re: IG Balance in 1v1

Nurland wrote:Not to mention LR also has a ~7dps lascannon for some extra AV.

That weapon will be the one to win the Emperor's wars.

I have never actually killed anything with it before, I have always thought the damage was pretty negligible.
by Swift
Fri 25 Apr, 2014 5:04 pm
Forum: Balance Discussion
Topic: IG Balance in 1v1
Replies: 37
Views: 13129

Re: IG Balance in 1v1

So I'd say the Leman Russ Executioner is definitely the best tank to employ against infantry and vehicles in equal measure, as the vanquisher is ineffective against infantry and the default battle cannon fires far slower, resulting in lower damage in general. ...seriously? Sorry but this is bullshi...
by Swift
Fri 25 Apr, 2014 4:22 pm
Forum: Balance Discussion
Topic: IG Balance in 1v1
Replies: 37
Views: 13129

Re: IG Balance in 1v1

Chimeras are a fine T2 purchase since they let you hide GM from Noxious Clouds and hellfuries well. Since I play the Inquisitor sometimes I tend to go for the Interrogator's armour and infiltrate Ogryns. This only works becuase the people I play with are beginners too, so it isn't very hard to pull ...
by Swift
Fri 25 Apr, 2014 4:10 pm
Forum: Random Stuff
Topic: ideas for Prime Tyranid Hero
Replies: 22
Views: 8915

Re: ideas for Prime Tyranid Hero

Don't worry Aertes, people will listen eventually. People are just trolling, consider making a new post with revised stats for each hero. This happened to me on my first Beginners Tournamnet post, it devolved into talking about Greek Easter and chocolate eggs.
by Swift
Fri 25 Apr, 2014 4:08 pm
Forum: Random Stuff
Topic: ideas for Prime Tyranid Hero
Replies: 22
Views: 8915

Re: ideas for Prime Tyranid Hero

Yeah, not fair. I f IG get the Commissar Baneblade then the obvious couter is an Alpha Spore Mine. Christ guys, know your meta before posting silly things like "Tyranid Prime" :P
by Swift
Fri 25 Apr, 2014 6:59 am
Forum: Random Stuff
Topic: Lord Commissar
Replies: 11
Views: 4738

Re: Lord Commissar

Well, whilst you are at it then, see if you can get the Commissar Baneblade implemented.
by Swift
Fri 25 Apr, 2014 6:54 am
Forum: Random Stuff
Topic: Ideas for Primaris Psyker Hero
Replies: 10
Views: 4389

Re: Ideas for Primaris Psyker Hero

Yes, I read the UI thread but there was never any certainty about it, so I just assume that we are looking at a different commander here.
by Swift
Thu 24 Apr, 2014 11:48 pm
Forum: Random Stuff
Topic: Lord Commissar
Replies: 11
Views: 4738

Re: Lord Commissar

But does it really matter? People do get confused but most of the time people will put LC instead of CL for the Commissar.
by Swift
Thu 24 Apr, 2014 11:46 pm
Forum: Balance Discussion
Topic: Upcoming Terminator changes (DRAFT + Community input wanted)
Replies: 87
Views: 28698

Re: Upcoming Terminator changes (DRAFT + Community input wan

I f you aren't pushing, then stop reposting the same ideas! :P
by Swift
Thu 24 Apr, 2014 11:39 pm
Forum: Random Stuff
Topic: Ideas for Primaris Psyker Hero
Replies: 10
Views: 4389

Re: Ideas for Primaris Psyker Hero

I'd suggest adding significantly more depth and development to the threads you've already started rather than making any new ones now. I'm already finished anyway. I had the ideas for a new 4th commander for each race, and still have some ideas for new commanders, sub-commanders and units. I just w...
by Swift
Thu 24 Apr, 2014 6:40 pm
Forum: Balance Discussion
Topic: Upcoming Terminator changes (DRAFT + Community input wanted)
Replies: 87
Views: 28698

Re: Upcoming Terminator changes (DRAFT + Community input wan

As much as you push these ideas around, I really don't think they are going to happen I'm afraid.
by Swift
Thu 24 Apr, 2014 6:35 pm
Forum: Random Stuff
Topic: Ideas for Primaris Psyker Hero
Replies: 10
Views: 4389

Re: Ideas for Primaris Psyker Hero

This one I have been pondering for a while myself, so i can sort of figure why you chose him. I like the ideas of some of the proposed powers, like the psychic scream. Perhaps give him a default power that does not need to be activated manually so he doesn't have to wade into melee. I think the choi...
by Swift
Wed 23 Apr, 2014 6:51 pm
Forum: Community General Discussion
Topic: The 3rd Beginners MRT (hosted by me and the Elite Begginers)
Replies: 52
Views: 21337

Re: The 3rd Beginners MRT (hosted by me and the Elite Beggin

Name: Azurand Heros: Hive tyrant, Force Commander and Apothecary. http://steamcommunity.com/profiles/76561198022701298/ 280 hours of combined retail, elite and last stand. If we enter do we have to ref for other games or can we enter just as a player? Also was there anything I missed? I am sorry, b...
by Swift
Wed 23 Apr, 2014 6:23 pm
Forum: Community General Discussion
Topic: The 3rd Beginners MRT (hosted by me and the Elite Begginers)
Replies: 52
Views: 21337

Re: The 3rd Beginners MRT (hosted by me and the Elite Beggin

Still looking for a sixteenth player for the tournament.

Also, for all of you in the tournament, I need to contact you all to confirm that you know your instructions and what not. You can add me on Steam through the Elite Beginners group and we can talk that way or I will pm you on the forums.
by Swift
Wed 23 Apr, 2014 6:19 pm
Forum: Balance Discussion
Topic: Upcoming Terminator changes (DRAFT + Community input wanted)
Replies: 87
Views: 28698

Re: Upcoming Terminator changes (DRAFT + Community input wan

In a more conservative way (inspired by background and board game, sorry), if the terminators are to be different, I'd suggest that each of them were better in the indicated areas: Space Marine Terminators: better range. Space Marine Assault Terminators: better melee damage, better resistance. Chao...
by Swift
Wed 23 Apr, 2014 6:15 pm
Forum: Random Stuff
Topic: Ideas for Dark Apostle Hero
Replies: 16
Views: 6607

Re: Ideas for Dark Apostle Hero

The idea of a dark Apostle is they are mostly Chaos Undivided. Whilst Slaaneshi Apostles exist it would a strange way to portray the Slaanesh character. For Aertes That is where i think a forth Chaos hero should go. Whilst chaos probably do not need a sub commander at the moment it would be a good i...
by Swift
Wed 23 Apr, 2014 4:14 pm
Forum: Community General Discussion
Topic: Small Change to ATSKNF
Replies: 17
Views: 6548

Re: Small Change to ATSKNF

The idea is not really to buff Tacs [...] you're giving them more without taking anyway thing away; that's a buff. not necessarily bad thing, but a buff none the less. It would waste the rest of the ability seeing that it mostly works to give Tacs a fighting chance in melee. So insted of a buff it ...
by Swift
Wed 23 Apr, 2014 4:09 pm
Forum: Random Stuff
Topic: Codex badge
Replies: 5
Views: 3206

Re: Codex badge

Well, you see, I really am not up to speed with anything :P
by Swift
Wed 23 Apr, 2014 4:05 pm
Forum: Balance Discussion
Topic: Upcoming Terminator changes (DRAFT + Community input wanted)
Replies: 87
Views: 28698

Re: Upcoming Terminator changes (DRAFT + Community input wan

I don't think the animations are so terrible, they are not the best, but they don't look like they belong on a T3 squad of the elite of the elite. The weight that the current ones have feels so real, so there is no need to change it. But then Caeltos is never going to change the Terminator animation...
by Swift
Wed 23 Apr, 2014 4:00 pm
Forum: Random Stuff
Topic: Ideas for Dark Apostle Hero
Replies: 16
Views: 6607

Re: Ideas for Dark Apostle Hero

First, I am guessing this is the final (fourth) Chaos Commander because no subcommander in the modder's right mind has that much wargear. I love Dark Apostles and when GW added them to the Chaos Codex I was so happy, but this is Elite, it is different, it requires immeadiate balance before going off...
by Swift
Tue 22 Apr, 2014 10:02 pm
Forum: Balance Discussion
Topic: Slugga boyz nob
Replies: 91
Views: 29270

Re: Slugga boyz nob

That sounds like a good way to transition, but what would you do about the economy in such a situation to make sure you get resources spent in a balanced way? Explain further. I'm not sure what you mean. Not many do :D I mean that it is all very well to reduce the impact of the nob and add another ...
by Swift
Tue 22 Apr, 2014 9:29 pm
Forum: Balance Discussion
Topic: Slugga boyz nob
Replies: 91
Views: 29270

Re: Slugga boyz nob

That sounds like a good way to transition, but what would you do about the economy in such a situation to make sure you get resources spent in a balanced way?
by Swift
Tue 22 Apr, 2014 9:26 pm
Forum: Community General Discussion
Topic: More Options
Replies: 7
Views: 4081

Re: More Options

Why all this negativity? It's a good idea, and if it is easy to do and somebody can, add it. I'm sure at least a couple of pros will love it. I don't think anyone is really really negative. As Milty says we can just go for something out of game, but if it can work in game, make it happen, it means ...

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