Search found 275 matches

by appiah4
Fri 06 May, 2016 6:46 am
Forum: Random Stuff
Topic: MAESTRO IS BACK !!!
Replies: 4
Views: 2759

Re: MAESTRO IS BACK !!!

Well.. I'm trying really hard to remember the first caster who got me into DOW2 mp..

Oh yeah, HarlequinCasts.

Let's see if he makes a comeback.
by appiah4
Thu 05 May, 2016 3:18 pm
Forum: General Discussion
Topic: It's happening.
Replies: 214
Views: 115981

Re: It's happening.

I don't know I thought the DoW2 campaign was pretty good and the Chaos Rising campaign was excellent.

Retribution though.. what campaign?
by appiah4
Thu 05 May, 2016 1:45 pm
Forum: Random Stuff
Topic: Elite is Pay to Win plz fix
Replies: 7
Views: 4689

Re: Elite is Pay to Win plz fix

You be trippin real bad bro
by appiah4
Thu 05 May, 2016 1:44 pm
Forum: Random Stuff
Topic: RED RUPEE IS BACK!!!
Replies: 3
Views: 2769

Re: RED RUPEE IS BACK!!!

He'll probably do 2 casts and they disappear for another 6 months :( Unfortunately..
by appiah4
Thu 05 May, 2016 11:07 am
Forum: General Discussion
Topic: Dawn of War 3 is official
Replies: 42
Views: 25610

Re: Dawn of War 3 is official

Would be nice to see a Lord of Change as the Chaos super unit.. What I really want to know is whether fliers are in the game; 40K recently had a huge swathe of flyer units introduced.. Some ugly brutal shit would be better, then a bird imo Yeah but that ugly bird would mean a flier super unit for C...
by appiah4
Thu 05 May, 2016 9:12 am
Forum: General Discussion
Topic: Dawn of War 3 is official
Replies: 42
Views: 25610

Re: Dawn of War 3 is official

Would be nice to see a Lord of Change as the Chaos super unit..

What I really want to know is whether fliers are in the game; 40K recently had a huge swathe of flyer units introduced..
by appiah4
Wed 04 May, 2016 5:49 pm
Forum: General Discussion
Topic: It's happening.
Replies: 214
Views: 115981

Re: It's happening.

I wonder if anyone remembers DOW2 release when everything was shiny as all hell, you could almost see your reflection in the SM epaulieres. Then they toned it down massively in ?CR? I think? Nobody complained how DOW2 was not grimdark enough. Sure you had your anti-shiny party, but I only really no...
by appiah4
Wed 04 May, 2016 4:46 pm
Forum: General Discussion
Topic: It's happening.
Replies: 214
Views: 115981

Re: It's happening.

Artstyle backlash is reminiscent of the Diablo 3 reveal. The main problem with the game as is is that the unit textures lack any weathering whatsoever. It's part attempt at wider reach, part laziness and/or unfinished work. The lighting looks pretty placeholder too. This will evolve and change signi...
by appiah4
Wed 04 May, 2016 4:25 pm
Forum: General Discussion
Topic: Dawn of War 3 is official
Replies: 42
Views: 25610

Re: Dawn of War 3 is official

LOL at the complete aesthetic fail..
by appiah4
Tue 03 May, 2016 8:45 am
Forum: General Discussion
Topic: It's happening.
Replies: 214
Views: 115981

Re: It's happening.

This thread will be hillarious when they announce the Dawn Of War MOBA. Coming to an iPad near you.
by appiah4
Mon 05 Oct, 2015 11:29 am
Forum: Balance Discussion
Topic: Patch 2.5 (WIP)
Replies: 536
Views: 256747

Re: Patch 2.5 (WIP)

Terminators can still retreat, because?
by appiah4
Thu 10 Sep, 2015 8:59 am
Forum: Community General Discussion
Topic: What do you rly hate in this game ? II
Replies: 63
Views: 27639

Re: What do you rly hate in this game ? II

You can start by going over all the bugs that are present in retail. The meta that is controlled by the same build order over and over again since it's the most optimised thing to do. (bad balance) Sure, you can have "fun" with other BO's. They aren't nearly as effective as the others tho...
by appiah4
Wed 09 Sep, 2015 2:01 pm
Forum: Community General Discussion
Topic: What do you rly hate in this game ? II
Replies: 63
Views: 27639

Re: What do you rly hate in this game ? II

Dark Riku wrote:
Gorb wrote:
Dark Riku wrote:The big difference is quality, way better here.
Opinion, yo.
It's hardly and opinion when you look at the all facts.


What are these facts, really? How do you quantify the quality of something as subjective as entertainment? And ultimately, what is the purpose of this dick measuring?
by appiah4
Wed 09 Sep, 2015 11:48 am
Forum: Community General Discussion
Topic: What do you rly hate in this game ? II
Replies: 63
Views: 27639

Re: What do you rly hate in this game ? II

The circlejerk userbase who thinks 400 hours of experience is 'a bit low' to play against them and ask you to leave a game, then wonder why this mod never catches on.
by appiah4
Fri 07 Aug, 2015 8:00 am
Forum: Community General Discussion
Topic: Matchmaking for 2.4
Replies: 32
Views: 62729

Re: Matchmaking for 2.4

Does this feature still exist? I tried to use it last night after installing 2.4.2 on top of 2.3.2 and Multiplayer -> Find a Game is greyed out.
by appiah4
Fri 03 Jul, 2015 12:22 pm
Forum: Balance Discussion
Topic: Rippers
Replies: 17
Views: 6958

Re: Rippers

The problem is not what they kill but that they can run a ccross the field to tie setups up no problem for almost no cost Isn't that the whole point of the unit though? Tyranids have no answer to setup teams aside from Raveners who are terrible glasscannons in melee anyway.. I guess disallowing rei...
by appiah4
Fri 03 Jul, 2015 9:49 am
Forum: Balance Discussion
Topic: 2.4 Balance Feedback
Replies: 278
Views: 157319

Re: 2.4 Balance Feedback

I think we might need to let abilities be used when under noise marine fire would be the way to go. I can only say it should disable to throw grenades with ranged weapons but does it really stop all abilitys? Can't I use Battle Cry eg? Battle Cry isn't relevant here; the SM FC can simply charge and...
by appiah4
Fri 03 Jul, 2015 9:24 am
Forum: Balance Discussion
Topic: Rippers
Replies: 17
Views: 6958

Re: Rippers

As a primarily SM and Ork player I never had trouble against rippers; as SM I find even Tacticals can deal with them in melee. As Orks I can just sic some sluggas on them for free XP.
by appiah4
Fri 03 Jul, 2015 8:08 am
Forum: Community General Discussion
Topic: What do you want to see from DoW III
Replies: 37
Views: 16039

Re: What do you want to see from DoW III

What about essentially making a tabletop simulator that moves for Dow3? That way, instead of spending $1000+ on getting an army to just try the game out with, I can just do it from the comfort of my rig :P Isn't there a 40K mod for Tabletop Simulator already? I could swear I saw it somewhere. Regar...
by appiah4
Fri 03 Jul, 2015 6:35 am
Forum: Balance Discussion
Topic: Malignant Blindness...(and CL globals in general)
Replies: 28
Views: 12378

Re: Malignant Blindness...(and CL globals in general)

Try it yourselves. And it's not true that most globals require setups. Drop pod, hellfury strike, use yer choppaz! and Mind Blades are all click-to-go globals that are much more useful and require very little micro to be effective. MB on the other hand requires a full melee army that also has no pi...
by appiah4
Thu 02 Jul, 2015 12:38 pm
Forum: Balance Discussion
Topic: Snipers in T2/T3
Replies: 60
Views: 21795

Re: Snipers in T2/T3

Advanced Infiltration Kit could be reworked to additionally give sniper scouts high cover (maybe even garrisson?) benefits when in any kind of cover.
by appiah4
Thu 02 Jul, 2015 11:11 am
Forum: Balance Discussion
Topic: Paladin Shockwave
Replies: 10
Views: 4453

Re: Paladin Shockwave

http://i33.tinypic.com/28kt01z.jpg Lol. What makes it really funny to me is I think otherwise they aren't that scary. I mean hell if we ignore damage type don't sluggas and hormagaunts pour out more? Well, if you ignore damage altogether they aren't scary at all, so maybe we should do that?
by appiah4
Thu 02 Jul, 2015 10:27 am
Forum: Balance Discussion
Topic: 2.4 Balance Feedback
Replies: 278
Views: 157319

Re: 2.4 Balance Feedback

Hellstar wrote:I am not arguing that paladins are not OP. Why? Because I don't know if they are.


Then maybe you should just stfu about things you don't know about.
by appiah4
Wed 01 Jul, 2015 1:07 pm
Forum: Balance Discussion
Topic: 2.4 Balance Feedback
Replies: 278
Views: 157319

Re: 2.4 Balance Feedback

My bad. I forgot that the only units in the GK roster beyond T1 were Paladins so if you lose them you either wait to replace thrm or concede......
by appiah4
Wed 01 Jul, 2015 12:04 pm
Forum: Balance Discussion
Topic: 2.4 Balance Feedback
Replies: 278
Views: 157319

Re: 2.4 Balance Feedback

You do realize that if they didn't retreat when at low HP they WOULD lose models right? It's the same thing with Terminators, it's when they start to retreat that they often lose models. And THAT is what usually balances them out. It seems like dropping models is depending on a bit of luck eather. ...
by appiah4
Wed 01 Jul, 2015 11:26 am
Forum: Balance Discussion
Topic: Malignant Blindness...(and CL globals in general)
Replies: 28
Views: 12378

Re: Malignant Blindness...(and CL globals in general)

I never see Malignant Blindness used by players.. It's really strange because when the AI uses it (usually post rage-quit in team games) it really throws my game off. It's really good for getting out of messy engagements, saving low HP retreating units from melee bumrushes or grenade spikes, or sett...
by appiah4
Wed 01 Jul, 2015 11:12 am
Forum: Balance Discussion
Topic: 2.4 Balance Feedback
Replies: 278
Views: 157319

Re: 2.4 Balance Feedback

Well, if you can't even drop one model of Paladins, how are you going to kill all tree of them without their retreat? You do realize that if they didn't retreat when at low HP they WOULD lose models right? It's the same thing with Terminators, it's when they start to retreat that they often lose mo...
by appiah4
Wed 01 Jul, 2015 11:11 am
Forum: Balance Discussion
Topic: 2.4 Balance Feedback
Replies: 278
Views: 157319

Re: 2.4 Balance Feedback

Losing 1 Paladin to safely and reliably take out a reinforcing enemy transport unit? Priceless... However you cut it, Paladins are broken as FUCK. Let me say this first: I'm the last person who knows what the overall philosophy of this mod is, the balance philosophy of this mod, etc. Also, I haven'...
by appiah4
Wed 01 Jul, 2015 10:02 am
Forum: Balance Discussion
Topic: Force Commander Thunder Hammer Rework
Replies: 26
Views: 13068

Re: Force Commander Thunder Hammer Rework

As one of IG player, I totally agreed venjitron's offer. Originally IG terribly lack of anti assult team, and this combined Th FC=nothing to couter except inquistor. My opinion is only about Ig situation but not really different other faction maybe. Imperial Guard has a shitload of armored targets ...
by appiah4
Wed 01 Jul, 2015 7:51 am
Forum: Balance Discussion
Topic: Force Commander Thunder Hammer Rework
Replies: 26
Views: 13068

Re: Force Commander Thunder Hammer Rework

As one of IG player, I totally agreed venjitron's offer. Originally IG terribly lack of anti assult team, and this combined Th FC=nothing to couter except inquistor. My opinion is only about Ig situation but not really different other faction maybe. Imperial Guard has a shitload of armored targets ...

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