Search found 137 matches
- Tue 17 Jun, 2014 10:00 pm
- Forum: Community General Discussion
- Topic: Mounthly Rumble Tournament #10 Registration thread!
- Replies: 53
- Views: 23125
Re: Mounthly Rumble Tournament #10 Registration thread!
When the best 2 (or 4 or whatever) qualify for the Grand Tournament it does not matter how many players sign up.
- Tue 27 May, 2014 2:46 pm
- Forum: Random Stuff
- Topic: Preferred Enemies!
- Replies: 9
- Views: 4930
Re: Preferred Enemies!
Blood Angels vs Black Legion (Sanguinius' Death)
Dark Angels vs Space Wolves
Eldar vs Slaanesh (obv.)
Iron Hands vs Emperors Children (Ferrus Manus Death)
Dark Angels vs Space Wolves
Eldar vs Slaanesh (obv.)
Iron Hands vs Emperors Children (Ferrus Manus Death)
- Wed 21 May, 2014 7:41 pm
- Forum: Strategy Discussion
- Topic: Snipers vs Eldar
- Replies: 50
- Views: 19678
Re: Snipers vs Eldar
IMO the way to go against that ranger heavy build is to gear up against... banshees. With bionics and MCB your TM is basically shee-proof, so the only units that threaten your TM are the DA squad and the warlock. Get fully upgraded scouts (sarge, shotties, infiltration) and push aggressively, leadi...
- Wed 21 May, 2014 6:41 pm
- Forum: Balance Discussion
- Topic: A few thoughts
- Replies: 10
- Views: 4104
Re: A few thoughts
This thread confused me heavily; you lost me when mentioning the lictor
- Thu 15 May, 2014 8:33 pm
- Forum: Balance Discussion
- Topic: Bottom Tier Heroes
- Replies: 146
- Views: 48149
Re: Bottom Tier Heroes
Ah thank you Lul, ignore my post then.
- Thu 15 May, 2014 6:00 pm
- Forum: Balance Discussion
- Topic: Bottom Tier Heroes
- Replies: 146
- Views: 48149
Re: Bottom Tier Heroes
If i am not mistaken a Health Regeneration of 1.0 transfers to 10 hp/s so you might want to adjust your calculations there Bahamut.
- Mon 12 May, 2014 1:57 pm
- Forum: Dawn of War Codex
- Topic: The Codex WIP
- Replies: 553
- Views: 458563
Re: The Codex WIP
In the FC's weapon section it is stated that he wields Powerfist + Boltpistol but it should be Powerfist + Plasmapistol.
- Wed 07 May, 2014 7:08 pm
- Forum: Community General Discussion
- Topic: Bugs/Issues Thread
- Replies: 854
- Views: 302865
Re: Bugs/Issues Thread
I do not get your question tbh, you want to imitate a holofield? Or imitate the way units are not shooting?
- Tue 06 May, 2014 1:44 pm
- Forum: Strategy Discussion
- Topic: Snipers vs Eldar
- Replies: 50
- Views: 19678
Re: Snipers vs Eldar
As a general thumb rule go for Rangers first and the shuri afterwards when you see your opponent has 2 or more scouts.
- Sat 03 May, 2014 2:23 pm
- Forum: Community General Discussion
- Topic: IG: Melee option for Lord General
- Replies: 25
- Views: 11011
Re: IG: Melee option for Lord General
Aertes wrote: Any main hero of any race can have a decent melee capacity except this one
Mek?
The LG is pretty decent in melee comabt for a ranged hero, he has 950 hp, can reinforce on the field and does 22 melee dps with his starting retinue.
I do not think this is needed.
- Wed 30 Apr, 2014 4:14 am
- Forum: Dawn of War Codex
- Topic: The Codex WIP
- Replies: 553
- Views: 458563
Re: The Codex WIP
When checking the detonation damage Type from the improvised explosives it says under weapons with this damage Type:
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Warning: mysql_fetch_array() expects parameter 1 to be resource, boolean given in /home/kvjdvcix/public_html/elite/damagetype.php on line 68
- Tue 29 Apr, 2014 2:08 pm
- Forum: Balance Discussion
- Topic: Ork Commanders
- Replies: 28
- Views: 11849
Re: Ork Commanders
Everyone should be free to spend their time as they like to, you should not judge about that. In fact it is an insult calling every Decent player/player with more than 1000 hours a Nerd.
- Mon 28 Apr, 2014 11:33 pm
- Forum: Balance Discussion
- Topic: Ork Commanders
- Replies: 28
- Views: 11849
Re: Ork Commanders
The Mek and the Knob counter set-up teams by themselves right out the gate which is a big blow for orks of course. Warboss does not add anything here besides flanking/AWD+Angry Bits/Bosspole etc. Furthermore the Mekboy adds mobility by his teleport helping to achieve map control and maybe even more ...
- Mon 28 Apr, 2014 4:00 pm
- Forum: Community General Discussion
- Topic: Suggestion for new Chaos unit: Deathshroud Terminators
- Replies: 13
- Views: 5745
Re: Suggestion for new Chaos unit: Deathshroud Terminators
Ace of Swords wrote:Phoenix wrote:
3. Even cost less power than lc termis?
Less power and req, Assault termies are 650/100 + 70/70
Also yeah, this is pointless.
Well Chaos Lc Terminators are only 620 req so I left that out
- Mon 28 Apr, 2014 3:42 pm
- Forum: Community General Discussion
- Topic: Suggestion for new Chaos unit: Deathshroud Terminators
- Replies: 13
- Views: 5745
Re: Suggestion for new Chaos unit: Deathshroud Terminators
So You want to add a Terminator variant that
1. will probably win 1v1 against lc terminators due to their ~6000 hp
2. serve exactly the Same Function as lc terminators
3. Even cost less power than lc termis?
Sry but no.
1. will probably win 1v1 against lc terminators due to their ~6000 hp
2. serve exactly the Same Function as lc terminators
3. Even cost less power than lc termis?
Sry but no.
- Mon 28 Apr, 2014 12:17 pm
- Forum: Balance Discussion
- Topic: IG Balance in 1v1
- Replies: 37
- Views: 13151
Re: IG Balance in 1v1
There's one thing i don't like about the LC is that neither carapace armor or bionic eye increase the hp of the comissar, not even by 100 Ogryms seem a tad too expensive (90 power!!) for their stats but i guess there's a reason for that And also, the damn bug (i hope it gets fixed, shouldnt be too ...
- Wed 23 Apr, 2014 1:36 am
- Forum: Dawn of War Codex
- Topic: The Codex WIP
- Replies: 553
- Views: 458563
Re: The Codex WIP
Powerfist Upgrade for the Vanguard Veterans surely does not cost 30 Req and 80 Power?
- Thu 17 Apr, 2014 10:36 pm
- Forum: Dawn of War Codex
- Topic: The Codex WIP
- Replies: 553
- Views: 458563
Re: The Codex WIP
None shall fall actually grants a 75% damage buff to allies in its area I think.
- Thu 17 Apr, 2014 4:54 pm
- Forum: Dawn of War Codex
- Topic: The Codex WIP
- Replies: 553
- Views: 458563
Re: The Codex WIP
As far as I remember the LCs Carapace Armor provides supression immunity after execution, though it is not mention in its description. Fixed it. Also added ability casting ranges for all abilities that have them except for IG and those should be up tomorrow. Windu I am afraid you made a mistake. Yo...
- Mon 14 Apr, 2014 7:26 pm
- Forum: Dawn of War Codex
- Topic: The Codex WIP
- Replies: 553
- Views: 458563
Re: The Codex WIP
As far as I remember the LCs Carapace Armor provides supression immunity after execution, though it is not mention in its description.
- Thu 03 Apr, 2014 1:16 pm
- Forum: Balance Discussion
- Topic: Help please lord nurgle add Nurgleings to great unclean 1
- Replies: 17
- Views: 6601
Re: Help please lord nurgle add Nurgleings to great unclean
Just realised you were talking about nobs and not about Kommandos with the Term knob squad; makes more sense like this
- Thu 03 Apr, 2014 12:31 pm
- Forum: Balance Discussion
- Topic: Help please lord nurgle add Nurgleings to great unclean 1
- Replies: 17
- Views: 6601
Re: Help please lord nurgle add Nurgleings to great unclean
I dont know man. I Feel like the main Source of av nowadays is the lascannon havoc anyway since You Need the havoc in your bo for a smooth transition into T2. The guo's Function is more or less line breaking and soaking up damage. To give him rippers slowing enemies' vehicles combined with khorne wo...
- Thu 03 Apr, 2014 1:18 am
- Forum: Random Stuff
- Topic: DOW2 Elite memes
- Replies: 50
- Views: 20479
Re: DOW2 Elite memes
http://www.memecreator.org/static/images/memes/2578475.jpg http://www.memecreator.org/static/images/memes/2578580.jpg http://www.memecreator.org/static/images/memes/2578489.jpg http://www.memecreator.org/static/images/memes/2578563.jpg http://www.memecreator.org/static/images/memes/2578493.jpg
- Mon 31 Mar, 2014 8:59 am
- Forum: Dawn of War Codex
- Topic: The Codex WIP
- Replies: 553
- Views: 458563
Re: The Codex WIP
Apo has 600 hp right out the Gate, not 625.
- Fri 28 Mar, 2014 10:38 am
- Forum: Balance Discussion
- Topic: Questioning Tac Marine and Banshee's extra/welfare utility
- Replies: 52
- Views: 17891
Re: Questioning Tac Marine and Banshee's extra/welfare utili
1. Is it necessary to give tac marine the ability to cap 50% faster? I don't think so, in fact. I see no reason to justify giving them that benefit. 2. Is it necessary to give banshee the ridiculous chase distance and speed boost against retreating units? I'd like to know what others think about th...
- Thu 27 Mar, 2014 10:58 am
- Forum: Dawn of War Codex
- Topic: The Codex WIP
- Replies: 553
- Views: 458563
Re: The Codex WIP
Got a question concerning the commissar's global loyal to the end: It says it inspires squads in a radius of 5. Does this inspiration "stay" at its place or can inspired squads move out out of the radius and still benefit from the effect? Edit: Furthermore in the LC's upgrade section it is...
- Tue 25 Mar, 2014 10:36 am
- Forum: Dawn of War Codex
- Topic: The Codex WIP
- Replies: 553
- Views: 458563
Re: The Codex WIP
In the FC's wargear section the thunderhammer still does splash damage.
- Tue 25 Mar, 2014 9:09 am
- Forum: Dawn of War Codex
- Topic: The Codex WIP
- Replies: 553
- Views: 458563
Re: The Codex WIP
Flag Jacket uses the Carapace Armor's image and vice versa. Fixed. Be more specific next time, though. I checked the Lord General first Sorry I played LG just a few times so I was not aware the two commanders had the Same armor names. In the plague champion's weapon section the plague sword only do...
- Mon 24 Mar, 2014 4:08 pm
- Forum: Dawn of War Codex
- Topic: The Codex WIP
- Replies: 553
- Views: 458563
Re: The Codex WIP
Flag Jacket uses the Carapace Armor's image and vice versa.
- Sun 23 Mar, 2014 11:49 pm
- Forum: Dawn of War Codex
- Topic: The Codex WIP
- Replies: 553
- Views: 458563
Re: The Codex WIP
The ground pound actually costs 15 power and the missile launcher is 25 power.