Search found 590 matches
- Mon 24 Dec, 2018 5:09 pm
- Forum: Technical Issues
- Topic: Can't play multiplayer (Windows 10)
- Replies: 3
- Views: 4656
Re: Can't play multiplayer (Windows 10)
Make sure you have the right version installed of the mod.
- Sat 22 Dec, 2018 4:46 am
- Forum: Community General Discussion
- Topic: Playing DoW2 with only one hand
- Replies: 10
- Views: 7653
Re: Playing DoW2 with only one hand
I used to do only movement arrows and mouse movements when I first started. It's perfectly doable, but your right hand will get tired quickly. I've used an MMO mouse before and they're super convenient once you get used to it. Makes 2 buttons feel like a gimp :p I usually only ever used 6 of the but...
- Sun 16 Dec, 2018 8:28 pm
- Forum: Community General Discussion
- Topic: Ladder question
- Replies: 3
- Views: 3884
Re: Ladder question
Replay isn't recorded if reporter is closed before match ends or if someone says "unranked" at start. If both have reporter open then game will be uploaded regardless of if one person closes.
- Sun 09 Dec, 2018 6:23 am
- Forum: Community General Discussion
- Topic: Bigger Cursor
- Replies: 7
- Views: 5997
Re: Bigger Cursor
https://pandateemo.github.io/YoloMouse/help.html
If you view the full instructions it tells you how to change it for them as well. I have it working and it's great. Just wish there was a way to improve the minimap size...
If you view the full instructions it tells you how to change it for them as well. I have it working and it's great. Just wish there was a way to improve the minimap size...
- Sat 24 Nov, 2018 6:24 am
- Forum: Technical Issues
- Topic: crashes when in a 3v3
- Replies: 5
- Views: 4577
Re: crashes when in a 3v3
Verify integrity of files and reinstall the mod.
- Mon 29 Oct, 2018 3:45 am
- Forum: Balance Discussion
- Topic: 2.9 Balance List as of 10/28/18
- Replies: 54
- Views: 29851
Re: 2.9 Balance List as of 10/28/18
Patch looks a lot better than it used to. Good job
Don't think the Whirlwind needs a speed nerf. It has no defensive ability and it doesn't do damage while needing to get relatively close to disrupt properly. Concentrated volley up close and spread out if far.
Don't think the Whirlwind needs a speed nerf. It has no defensive ability and it doesn't do damage while needing to get relatively close to disrupt properly. Concentrated volley up close and spread out if far.
- Wed 24 Oct, 2018 1:53 am
- Forum: Technical Issues
- Topic: 1500 Victory Points
- Replies: 8
- Views: 6259
Re: 1500 Victory Points
A bug then. Don't know how to replicate it though.
- Mon 22 Oct, 2018 6:32 am
- Forum: Technical Issues
- Topic: 1500 Victory Points
- Replies: 8
- Views: 6259
Re: 1500 Victory Points
It's only available on free for all and team free for all.
- Sat 13 Oct, 2018 3:52 am
- Forum: Technical Issues
- Topic: [SOLVE] How do I make excutable icon of the mod?
- Replies: 4
- Views: 3025
Re: How do I make excutable icon of the mod?
Found this in my shortcuts target. Should just have to copy it. "C:\Program Files (x86)\Steam\Steam.exe" -applaunch 56400 -nomovies -modname Elite
- Wed 03 Oct, 2018 5:16 pm
- Forum: Community General Discussion
- Topic: How are replays auto uploaded?
- Replies: 3
- Views: 2541
Re: How are replays auto uploaded?
They're not uploaded if someone says "unranked" at the start. And the report button if you need to take down a replay because of an early drop doesn't do anything.
- Fri 21 Sep, 2018 7:21 pm
- Forum: Balance Discussion
- Topic: Whirlwind Idea
- Replies: 13
- Views: 8004
Re: Whirlwind Idea
The problem with Whirlwinds in 1v1 is it doesn't cause model losses, cap, stop caps or do damage. And it dies easily because it's slow and has no defensive ability. All it does is disrupt, which would be great if it was reliable. And when you have limited number of squads you can field, such a unit...
- Fri 21 Sep, 2018 3:02 am
- Forum: Balance Discussion
- Topic: Whirlwind Idea
- Replies: 13
- Views: 8004
Re: Whirlwind Idea
The problem with Whirlwinds in 1v1 is it doesn't cause model losses, cap, stop caps or do damage. And it dies easily because it's slow and has no defensive ability. All it does is disrupt, which would be great if it was reliable.
- Thu 20 Sep, 2018 7:11 pm
- Forum: Balance Discussion
- Topic: Whirlwind Idea
- Replies: 13
- Views: 8004
Re: Whirlwind Idea
Cap it to 1 if it's a problem in team games
- Thu 20 Sep, 2018 5:22 am
- Forum: Balance Discussion
- Topic: Whirlwind Idea
- Replies: 13
- Views: 8004
Whirlwind Idea
So I was trying to think of ways to buff the Whirlwind to make it viable and came upon an idea and would like opinions on it. The idea being to make the first missile to be guaranteed to hit the center of where you're aiming. The reason being that the missiles are too random to be reliable. Since it...
- Tue 18 Sep, 2018 5:40 pm
- Forum: Random Stuff
- Topic: Let's Make Space Marine Great Again!
- Replies: 9
- Views: 19139
Re: Let's Make Space Marine Great Again!
I tried playing the game around a month ago and couldn't even find a game online at all. There is no playerbase. Nothing is going to happen.
- Tue 18 Sep, 2018 5:39 pm
- Forum: Random Stuff
- Topic: Let's Make Space Marine Great Again!
- Replies: 9
- Views: 19139
Re: Let's Make Space Marine Great Again!
Relic has also already announced that they have one team working on AoE 4 and another on CoH 3. Nothing is going to happen.
- Tue 18 Sep, 2018 5:34 pm
- Forum: Random Stuff
- Topic: Let's Make Space Marine Great Again!
- Replies: 9
- Views: 19139
Re: Let's Make Space Marine Great Again!
Relic didn't even bother to fix voices being automatically on even though that was heavily complained about since launch until it died. Nothing is going to happen.
- Wed 12 Sep, 2018 7:28 am
- Forum: Community General Discussion
- Topic: Is auto match in elite mod working?
- Replies: 3
- Views: 2796
Re: Is auto match in elite mod working?
They changed it so it does work but no one uses it so there's no point. Try and find someone who plays around your level and add them to friends. When they're online you can just message them for a match.
- Sun 09 Sep, 2018 6:40 pm
- Forum: Balance Discussion
- Topic: Same thing happened to eldar in dowpro
- Replies: 50
- Views: 26944
Re: Same thing happened to eldar in dowpro
Xeno, don't judge a race after only playing for a weekend. You need time to figure things out, improve, and gain new experiences.
- Sun 09 Sep, 2018 4:00 pm
- Forum: Balance Discussion
- Topic: Same thing happened to eldar in dowpro
- Replies: 50
- Views: 26944
Re: Same thing happened to eldar in dowpro
But Eldar is strong this patch...
- Wed 05 Sep, 2018 4:55 am
- Forum: Random Stuff
- Topic: What I do in my sparetime
- Replies: 15
- Views: 37261
Re: What I do in my sparetime
Based on a past forum thread the majority of players on this forum (myself included) are writing a beginners guide just like that.
- Sun 02 Sep, 2018 12:29 am
- Forum: Strategy Discussion
- Topic: Faction with the least micro-managing demand?
- Replies: 16
- Views: 13474
Re: Faction with the least micro-managing demand?
The easiest heroes to play are the ones that rely on being close together on one screen with very little micro. So basically Plague Champion or Apothecary. Try to learn hotkeys rather than just click everywhere. It has to be learnt slowly, but it'll be better when you do. Keep in mind that based on ...
- Mon 27 Aug, 2018 11:06 pm
- Forum: Balance Discussion
- Topic: Future balance direction
- Replies: 14
- Views: 8225
Re: Future balance direction
Should be balanced around 1v1 obviously. The only factors around team games that need to be looked at are large AoE attacks and buffs/debuffs that affect multiple units in an area.
- Mon 27 Aug, 2018 11:01 pm
- Forum: Strategy Discussion
- Topic: Tyranid vs SM late-game
- Replies: 19
- Views: 12738
Re: Tyranid vs SM late-game
Termies are inefficient versus a Swarmlord. Preds are better versus it. Don't get a Swarmlord if he has Preds.
- Mon 27 Aug, 2018 3:15 am
- Forum: Balance Discussion
- Topic: 2.9 Beta 1 - Preview changelog
- Replies: 51
- Views: 42218
Re: 2.9 Beta 1 - Preview changelog
Drop Pod cost changed from 300/0/100 to 350/0/75. Drop Pod breaks up on impact (still deals damage / knockback) and no longer reinforces. That's a triple nerf. You lose the reinforce point, it's more expensive and there's no more green cover with the Drop Pod gone. This is excessive and I'm still no...
- Sun 26 Aug, 2018 8:40 pm
- Forum: Community General Discussion
- Topic: Discord Server Management
- Replies: 33
- Views: 25443
Re: Discord Server Management
When moderators aren't available and other staff can deal with an immediate problem it's really useful. This is pretty normal and I don't see a problem with it. This topic makes no sense to me.
- Fri 24 Aug, 2018 7:07 pm
- Forum: Balance Discussion
- Topic: Limiting nob squad purchase to one squad
- Replies: 35
- Views: 24250
Re: Limiting nob squad purchase to one squad
Termies need a cooldown decrease. Getting 2 Assault Cannon Termies and an Assault Cannon FC Termie is my desirable endgame due to how deliciously fun it is. I normally offset the timer by getting a Land Raider after the first Termie, but still!
- Sun 19 Aug, 2018 6:08 am
- Forum: Strategy Discussion
- Topic: Minimising losses vs Staying in the fight with Orks
- Replies: 5
- Views: 7265
Re: Minimising losses vs Staying in the fight with Orks
Do the things that make you win. Any sweet spot is dependant on factions and circumstances in the game.
- Tue 14 Aug, 2018 3:23 am
- Forum: Balance Discussion
- Topic: 2.9 Beta 1 - Preview changelog
- Replies: 51
- Views: 42218
Re: 2.9 Beta 1 - Preview changelog
You're nerfing Whirlwind to the point that you might as well remove it from the game. It was already worse than buying any other T2 unit and only had its use in a niche for team games where multiple opponents are blobbing together. I also don't understand why Vindi is in T1 now and storms got their ...
- Sat 11 Aug, 2018 3:12 pm
- Forum: Balance Discussion
- Topic: Tank Targeting
- Replies: 3
- Views: 3012
Re: Tank Targeting
Dark Riku wrote:Yes, hold fire already does this.
Cool, never tried it.