'Ard Boyz is 25%.
Blight Grenades: Buff! Increase the cost if you have to.
Search found 881 matches
- Sat 20 Apr, 2013 11:48 pm
- Forum: Balance Discussion
- Topic: Wargear
- Replies: 33
- Views: 14033
- Sat 20 Apr, 2013 8:38 pm
- Forum: Balance Discussion
- Topic: Raptors' Jump
- Replies: 23
- Views: 11334
Re: Raptors' Jump
Maul is 90/25 now.
- Thu 18 Apr, 2013 8:51 pm
- Forum: Balance Discussion
- Topic: Raptors' Jump
- Replies: 23
- Views: 11334
Re: Raptors' Jump
Raptor jump no longer suppresses when they have the meltaguns iirc. As for your general point, I think they're fine as is. Remember, they also suppress AGAIN after they land (usually after another short passive "burst" jump), meaning you can suppress multiple squads that are not necessaril...
- Tue 16 Apr, 2013 6:31 pm
- Forum: Community General Discussion
- Topic: Find a game doesn't work?
- Replies: 3
- Views: 2684
Re: Find a game doesn't work?
You can't use matchmaking with any mods enabled, Elite Mod included. Unfortunate but nothing they can do about it.
Hop in the group chat and join/host public lobbies to find games.
Hop in the group chat and join/host public lobbies to find games.
- Tue 16 Apr, 2013 3:41 am
- Forum: Community General Discussion
- Topic: List of bad maps to remove
- Replies: 32
- Views: 13204
Re: List of bad maps to remove
The version Angry Bird made replaced the default Armageddon.
- Mon 15 Apr, 2013 2:57 pm
- Forum: Community General Discussion
- Topic: List of bad maps to remove
- Replies: 32
- Views: 13204
List of bad maps to remove
Let's get a list of terribad maps nobody plays that can be removed to help file size. Now that some of us are working on maps, especially. Suggestions: (6p) Swamps of Slaughter (6p) Skull Masha Brackens (4p) Rock of Waaagh (4p) Maiden Forums Some maps are not played often but are still well put toge...
- Sun 14 Apr, 2013 4:28 pm
- Forum: Modding
- Topic: Illustrator would like to contribute :)
- Replies: 641
- Views: 350188
Re: Illustrator would like to contribute :)
Hans is working on Dark Reapers portrait iirc.
- Thu 11 Apr, 2013 11:35 pm
- Forum: Community General Discussion
- Topic: Venerable Dread
- Replies: 84
- Views: 33106
Re: Venerable Dread
I don't think it should get ranged weapons.
Would like to see an energy cost and cooldown reduction on its Charge, so you can charge in + Emperor's Fist, then not have it stuck there waiting for Charge to cooldown. Improve its mobility a little, make it a bit more dynamic.
Would like to see an energy cost and cooldown reduction on its Charge, so you can charge in + Emperor's Fist, then not have it stuck there waiting for Charge to cooldown. Improve its mobility a little, make it a bit more dynamic.
- Tue 02 Apr, 2013 9:22 pm
- Forum: Community General Discussion
- Topic: Bugs/Issues Thread
- Replies: 854
- Views: 302373
Re: Bugs/Issues Thread
- After grenade launcher upgrade, Heretics who have normal rifles (not grenade launchers) sometimes won't attack when they are in melee mode. Two of them will shoot, but the other two will just stand there whilst getting smacked in melee. Is this consistently reproducible? If not, it could be becau...
- Thu 28 Mar, 2013 2:46 pm
- Forum: Community General Discussion
- Topic: Apothecary DroppodGlobal ability does not allow to reinforce
- Replies: 1
- Views: 1972
Re: Apothecary DroppodGlobal ability does not allow to reinf
It's already on the bug list.
- Mon 25 Mar, 2013 1:07 am
- Forum: Modding
- Topic: Size of Download
- Replies: 21
- Views: 8125
Re: Size of Download
Well that is unfortunate for them indeed. I'm amazed such a low download cap still exists, if there is a cap at all it is usually 10x that in the UK anyway. I assume they have the choice of absolutely no other ISP if they are putting up with it. But really, ~400MB is really nothing nowadays and it's...
- Sun 24 Mar, 2013 11:35 am
- Forum: Modding
- Topic: Size of Download
- Replies: 21
- Views: 8125
Re: Size of Download
It's not even 500MB... I understand not everyone has a good internet connection but with just basic broadband that's not a big deal. I agree that some of the poor maps could be removed though; Skull Masha Brackens, Maiden Forums to name two. Now that we have people working on maps we can stand to be...
- Sun 17 Mar, 2013 9:47 am
- Forum: Balance Discussion
- Topic: Tyranid Topic
- Replies: 122
- Views: 51991
Re: Tyranid Topic
Doom of Malan'tai's Psychic Storm is out of control. It can solo a GUO in three Storms or thereabouts (184 damage per second). Same with Termies. Seems to last ~10s, so 30% damage per Storm and has a very short cooldown and gets combined with its other abilities. Suggestion: Cap the damage per secon...
- Thu 14 Mar, 2013 8:44 am
- Forum: Community General Discussion
- Topic: Rate the new units !
- Replies: 65
- Views: 26306
Re: Rate the new units !
Ha, that's what I get trying to type stuff on no sleep.
- Thu 14 Mar, 2013 7:20 am
- Forum: Community General Discussion
- Topic: Rate the new units !
- Replies: 65
- Views: 26306
- Thu 14 Mar, 2013 3:09 am
- Forum: Community General Discussion
- Topic: Rate the new units !
- Replies: 65
- Views: 26306
Re: Rate the new units !
I will rate them based on model and design: Poor Decent Good EPIC SPESS MAHREENZ Sternguard Veterans Model: Good Solid effort really, as you'd expect Sternguard to look. Like most things could do with crisper textures up close but it's a mod for an essentially a four year old game so can't complain....
- Wed 13 Mar, 2013 8:11 am
- Forum: Balance Discussion
- Topic: WSE vanilla special attack
- Replies: 12
- Views: 7297
Re: WSE vanilla special attack
Yeah, pretty much no ranged comms do specials AFAIK.
- Mon 11 Mar, 2013 1:40 am
- Forum: Community General Discussion
- Topic: Wish Lists (for beyond 2.1)
- Replies: 304
- Views: 132639
Re: Wish Lists (for beyond 2.1)
Well it sounds nice and fluffy but further increasing MoT vs HI to help MoN niche is not gonna go down well I think. Also, with Plague Marines around I'd rather see Mark of Slaanesh CSM get a run out. :D As for Nurgle-love I'd rather Plague Marines get buffed (and price increased to 500/50 or even 5...
- Sun 10 Mar, 2013 8:46 pm
- Forum: Community General Discussion
- Topic: Death Corps of Krieg Stormtrooper/Kasrkin
- Replies: 15
- Views: 10249
Re: Death Corps of Krieg Stormtrooper/Kasrkin
^^ Dafuq? I never said that....
I agree with Lulgrim, they are from Cadia so should look Cadian.
I agree with Lulgrim, they are from Cadia so should look Cadian.
- Sat 02 Mar, 2013 2:59 pm
- Forum: Balance Discussion
- Topic: Multi-melta accuracy
- Replies: 11
- Views: 7576
Re: Multi-melta accuracy
I think it's fine, meltas are meant to be anti-everything at close range. You rarely see the MM Dread too, and as it needs to get so close it's easier to keep at distance or run in and tie up.
If it was AV only I don't think it'd see much use because of the range.
If it was AV only I don't think it'd see much use because of the range.
- Wed 27 Feb, 2013 7:27 am
- Forum: Community General Discussion
- Topic: Bugs/Issues Thread
- Replies: 854
- Views: 302373
Bugs/Issues Thread
Bugs and non-balance issues thread, let's try and keep only balance to the Balance forum. I will try to keep this original post updated. Current Issues - 2.2 Beta 11 - 01/05/2014 ⋅ [Use Grid Keys!] ⋅ Tyranid Zoanthrope cannot snare vehicles with units inside them [FIXED for next...
- Tue 26 Feb, 2013 11:49 am
- Forum: Balance Discussion
- Topic: Some bullet points...
- Replies: 21
- Views: 10746
Re: Some bullet points...
The destroyed bunker on Argent Shelf Redux blocks LoS. It's not a bug in as much as it's just not obvious from its very ruined appearance.
- Tue 26 Feb, 2013 11:46 am
- Forum: Community General Discussion
- Topic: Wish Lists (for beyond 2.1)
- Replies: 304
- Views: 132639
Re: Wish Lists (for beyond 2.1)
It would be awesome. But i suggest it to start as the FC: with a ranged and a melee weapon. Not sure who had done it or which mod belongs to , but i have in my archives a Nurgle Daemon Plague sword and a Nurgle Storm Bolter (2 versions, one similar to the CL Storm Bolter but with more green and bro...
- Tue 26 Feb, 2013 9:37 am
- Forum: Community General Discussion
- Topic: Wish Lists (for beyond 2.1)
- Replies: 304
- Views: 132639
Wish Lists (for beyond 2.1)
Integration of Shuma's Plague Lord Wut? ⋅ Adds a T3 armour upgrade for the Plague Champion, turning him into a Plague Lord (like Typhus, Herald of Nurgle.) ⋅ Costs 300/150, walks through cover/cannot be suppressed. Resets level and grants 2000 HP with beastly regeneration (like ...
- Wed 20 Feb, 2013 2:20 am
- Forum: Balance Discussion
- Topic: Balance Issues for 2.1 *UPDATED*
- Replies: 52
- Views: 23545
Re: Current Issues for 2.1
So current bugs/issues: (not balance) - Kasrkin only give 3 red on kill, should be 12-15 imo (I assume this is not intended) - Kasrkin need grenade icon - Lictor Alpha does not drain energy on infiltrate - Infestation towers are not working as intended - Paladin/GK Term Incinerator is orange flame a...
- Tue 19 Feb, 2013 11:35 pm
- Forum: Balance Discussion
- Topic: Balance Issues for 2.1 *UPDATED*
- Replies: 52
- Views: 23545
Re: Current Issues for 2.1
Oh right, derp.
- Tue 19 Feb, 2013 10:58 pm
- Forum: Balance Discussion
- Topic: Balance Issues for 2.1 *UPDATED*
- Replies: 52
- Views: 23545
Re: Current Issues for 2.1
After a 4 second delay, 7 Capillary Towers begin to erupt from the ground. The center tower emerges first, doing 300 explosive damage in radius 7. The three towers in the right and lower quadrants do 300 explosive damage in radius 10, while the three towers in the left and upper quadrants do 50 exp...
- Mon 18 Feb, 2013 9:06 pm
- Forum: Balance Discussion
- Topic: Balance Issues for 2.1 *UPDATED*
- Replies: 52
- Views: 23545
Re: Current Issues for 2.1
Just tested the Infestation towers with Floid, they are indeed borked bizarrely. Termagants seem to get damage immunity with two towers.... but not every time? Other units seemed to get little or no damage resistance. It also seemed to give some kind of HP regen buff, more than Nurgle worship. Weird...
- Mon 18 Feb, 2013 8:20 am
- Forum: Balance Discussion
- Topic: What does everyone think about Touch of Nurgle?
- Replies: 4
- Views: 3514
What does everyone think about Touch of Nurgle?
The global that makes everyone that faces it groan! Is it too effective against melee builds? My main problem though is not its effectiveness in general, but that it is so obviously geared to use with AC Heretics Doomblasting the crap out of stuff. Yes, you can get other uses out of it (combined wit...
- Mon 18 Feb, 2013 8:09 am
- Forum: Balance Discussion
- Topic: Balance Issues for 2.1 *UPDATED*
- Replies: 52
- Views: 23545
Re: Current Issues for 2.1
I can't access the replay unfortunately, no permissions. 1) Yes obviously. 2) You combat the towers by taking them down whenever you see them, perhaps the cooldown is too short and it makes it too easy to get many up quickly if you've stockpiled the red. I think they should reward a player for domin...