I only beat two people in div A. One of them was arctic
FC, LC, WL, FS, LA
Search found 528 matches
- Tue 16 Jul, 2019 6:47 pm
- Forum: Tournaments
- Topic: Elite League Season 4 with big Prize Pool
- Replies: 65
- Views: 81684
- Thu 11 Jul, 2019 10:26 pm
- Forum: Balance Discussion
- Topic: Torpid's Elite League Season #4 Balance Gambit
- Replies: 29
- Views: 70882
Re: Torpid's Elite League Season #4 Balance Gambit
Bestn00b wrote:How about you don't play at all for season 4 ? You've already won twice and gave boss a permanent PTSD along the way
i think it's spelled "STD"
- Fri 21 Jun, 2019 5:21 pm
- Forum: Tournaments
- Topic: Monthly Faction War 18 @ June 23rd
- Replies: 25
- Views: 30333
Re: Monthly Faction War 18 @ June 23rd
i'll be there, but probably have to leave early. Can go anything
- Thu 06 Jun, 2019 1:22 am
- Forum: Tournaments
- Topic: Monthly Team Tournament 34 @ June 8th Saturday - Prize
- Replies: 40
- Views: 45956
Re: Monthly Team Tournament 34 @ June 8th Saturday - Prize
Team Quarterfinals or Bust
Hunter: Random
Broodwich: Random
Hunter: Random
Broodwich: Random
- Wed 05 Jun, 2019 3:38 pm
- Forum: Balance Discussion
- Topic: Tyranid Global: Without Number
- Replies: 11
- Views: 18150
Re: Tyranid Global: Without Number
If it were cheaper, dropped just a horma, and t2 I think this would see a lot more use. As is, it seems like an afterthought with very little tactical value.
- Thu 30 May, 2019 8:59 pm
- Forum: Releases
- Topic: 2.9.2 Patch Preview
- Replies: 28
- Views: 47611
Re: 2.9.2 Patch Preview
I'm just gonna ask the question, what is the purpose for the new ability? Do eldar struggle with sight on the map or something that warrants the change? Why do they need an additional ability for extra sight on the best scout in the game?
- Wed 29 May, 2019 12:49 am
- Forum: Tournaments
- Topic: Monthly Team Tournament 34 @ June 8th Saturday - Prize
- Replies: 40
- Views: 45956
Re: Monthly Team Tournament 34 @ June 8th Saturday - Prize
this get switched to next weekend?
- Tue 28 May, 2019 9:14 pm
- Forum: Releases
- Topic: 2.9.2 Patch Preview
- Replies: 28
- Views: 47611
Re: 2.9.2 Patch Preview
i'm behind a lot of the stuff others have said, but I wanted to point out that Genes under synapse/rush will have at least 60% ranged damage resistance. Is this intended? Also, if you are going to change the radius of eldar abilities, please make sure you also update the visual fx associated with th...
- Wed 15 May, 2019 4:27 pm
- Forum: Balance Discussion
- Topic: Interceptors
- Replies: 6
- Views: 10147
Re: Interceptors
what nurland said. That doesn't mean they should be trash, but GK haven't had much thought put into balance changes for a while
- Fri 03 May, 2019 5:04 am
- Forum: Balance Discussion
- Topic: Eldar Ideas
- Replies: 44
- Views: 64035
Re: Eldar Ideas
I think WL just need a price increase. All factions' melee walkers have their strengths, but WL is 20 power cheaper with lower upkeep
- Thu 02 May, 2019 5:48 am
- Forum: Balance Discussion
- Topic: Eldar Ideas
- Replies: 44
- Views: 64035
Re: Eldar Ideas
I think it's time for some wraithlord nerfs tbh. It's so cheap to field compared to other walkers, doesn't lose melee resist with ranged upgrades, and has friggin health regen. Side note, please get rid of the WSE energy regen aura. The WL didn't have a visual indicator, i don't think the WSE needs ...
- Sun 21 Apr, 2019 9:15 pm
- Forum: Balance Discussion
- Topic: Dire Avengers Crazy?
- Replies: 19
- Views: 17288
Re: Dire Avengers Crazy?
They've been op for ages, but there's no way they'll ever be nerfed. :P Energy Shield health decreased from 1000 to 500 Energy Shield regeneration decreased from 5 to 2.5 Plasma Grenade damage to retreating units modifier decreased from 5 to 4.5 Exarch - Exarch hp reduced from 275 to 250. Populatio...
- Sun 21 Apr, 2019 9:34 am
- Forum: Tournaments
- Topic: Monthly Faction War 16 @ April 21st
- Replies: 23
- Views: 25879
- Fri 19 Apr, 2019 12:01 am
- Forum: Balance Discussion
- Topic: Spotters and Catachans
- Replies: 23
- Views: 23020
Re: Spotters and Catachans
I think an increase in energy cost for ol reliable wouldn't be such a bad thing. It's low cost and 30 second cooldown means you can use it to open engagements, and then get another shot in at the end for retreat kills, all while still being able to use shotgun blast as anti melee Otherwise, like odd...
- Fri 12 Apr, 2019 1:09 am
- Forum: Tournaments
- Topic: Monthly Team Tournament 32 @ April 13th Saturday
- Replies: 39
- Views: 35034
Re: Monthly Team Tournament 32 @ April 13th Saturday
Team "Flesh hookers"
Hunter: WB, FC, LA
Broodwich: Apo, FS, LA
Hunter: WB, FC, LA
Broodwich: Apo, FS, LA
- Fri 05 Apr, 2019 10:42 pm
- Forum: Balance Discussion
- Topic: GK strike squads current state.
- Replies: 32
- Views: 29872
Re: GK strike squads current state.
No one has mentioned globals or buffs so I'm presuming we all mean default nemesis strikes. I'll double check on the charge, you may be right but I need to dig in Cope's to be sure. Also he was talking about 2x sluggas, hormas things of that nature. I presume you can add tics to that list. https://...
- Fri 05 Apr, 2019 10:29 pm
- Forum: Balance Discussion
- Topic: (Suggestion) Tzeentch CSM Champion alteration
- Replies: 50
- Views: 52729
Re: (Suggestion) Tzeentch CSM Champion alteration
Since MoT is essentially Thousand sons, aspiring sorcerer would be perfect. If you wanna get freaky you could: - Increase damage or health granted by MoT (prefer health) - Decrease speed of MoT marines - Have AC increase speed back to normal - Stun on AC loss? The AC himself would get a staff/model ...
- Fri 05 Apr, 2019 6:17 pm
- Forum: Balance Discussion
- Topic: GK strike squads current state.
- Replies: 32
- Views: 29872
Re: GK strike squads current state.
Atlas you should test ingame and see what happens. SS specials for sure are way better than ASM's and Raptors (which are not dedicated melee as Torpid reminds us). And we are not talking in a vaccum here. ASM, Raptors and shees go into the fights against mostly full hp enemy melee, while SS do a li...
- Mon 01 Apr, 2019 8:01 am
- Forum: Balance Discussion
- Topic: (Suggestion) Tzeentch CSM Champion alteration
- Replies: 50
- Views: 52729
Re: (Suggestion) Tzeentch CSM Champion alteration
You could just make the AC cheaper and increase the cost of the marks to compensate for bleeding. MoT is somewhat underwhelming in most matchups anyway though, it's not only the AC that's the issue
- Wed 27 Mar, 2019 5:54 am
- Forum: Balance Discussion
- Topic: (Suggestion) Maybe a third weapon for chaos sorcerer
- Replies: 53
- Views: 44642
Re: (Suggestion) Maybe a third weapon for chaos sorcerer
uhhh, ever heard of subjugation?
- Thu 21 Mar, 2019 6:16 pm
- Forum: Releases
- Topic: 2.9.1 Released!
- Replies: 19
- Views: 35456
Re: 2.9.1 Released!
I've had more sync errors with this release than i have in the past 2 years. My guess is it has to do with the map pack as i've seen no other correlating factors
- Wed 20 Mar, 2019 5:48 am
- Forum: Balance Discussion
- Topic: Whirlwind Development Thread
- Replies: 6
- Views: 5307
Re: Whirlwind Development Thread
maybe check the multiple past threads made on the subject
- Mon 11 Mar, 2019 8:19 pm
- Forum: Balance Discussion
- Topic: Are Purgation OP?
- Replies: 17
- Views: 13690
Re: Are Purgation OP?
I think the real question that needs to be asked is whether GK need all their other soft counters to vehicles now that they have a lascannon. Remember all their "soft" sources of AV came from them not having a lascannon. Many of them have become harder counters to cope with a lack of las: ...
- Fri 08 Mar, 2019 11:18 pm
- Forum: Strategy Discussion
- Topic: 2.9.1 What is the current role of Genestealers?
- Replies: 18
- Views: 16616
Re: 2.9.1 What is the current role of Genestealers?
They are melee superiority, but they are also not initiators. Either open with something else to disrupt an army, or use them to guard your ranged blobs. Similar to bloodletters, they have high damage and relatively low infantry hp. Both can be focused down by ranged fire quite quickly, but excel on...
- Wed 06 Mar, 2019 5:29 am
- Forum: Tournaments
- Topic: Monthly Faction War 15 @ March 10th
- Replies: 24
- Views: 27302
Re: Monthly Faction War 15 @ March 10th
I'm in, pretty much anything works as long as i'm on assmandeus's team
- Mon 04 Mar, 2019 4:08 am
- Forum: Tournaments
- Topic: Elite League Season 3 with big Prize Pool
- Replies: 104
- Views: 172733
Re: Elite League Season 3 with big Prize Pool
i'm in div A now?
- Fri 01 Mar, 2019 8:17 pm
- Forum: Releases
- Topic: 2.9.0 Released! Post-Release Roadmap included.
- Replies: 53
- Views: 50652
Re: 2.9.0 Released! Post-Release Roadmap included.
Sorry it's poorly worded. The ASM change is an experimental fix to instances where the squad would jump but leave a squad member behind occasionally. If it works, it'll expand to all of the jump squads. Atlas, why is this change not in the changelog? Isn't that the point of it in the first place? T...
- Tue 26 Feb, 2019 6:50 pm
- Forum: Releases
- Topic: 2.9.0 Released! Post-Release Roadmap included.
- Replies: 53
- Views: 50652
Re: 2.9.0 Released! Post-Release Roadmap included.
- WSE now gives a blue aura to all allies near him. I'm guessing this is the change you made to energy regen, but it's also really annoying - Regular ASM have a larger jump radius than vanguards (???) - Regular ASM jump flight time is longer. I've no idea why these changes would have been made I'm a...
- Sat 23 Feb, 2019 11:13 pm
- Forum: Releases
- Topic: 2.9.0 Released! Post-Release Roadmap included.
- Replies: 53
- Views: 50652
Re: 2.9.0 and Post-Release Roadmap
95% sure TM grid hotkey for mark target got changed from r to e
- Fri 22 Feb, 2019 6:08 pm
- Forum: Releases
- Topic: 2.9.0 Released! Post-Release Roadmap included.
- Replies: 53
- Views: 50652
Re: 2.9.0 and Post-Release Roadmap
Raptor AC is giving debuff on kill fx. Not sure if actual debuff or not
interesting change, but i kinda doubt it was meant to be in
interesting change, but i kinda doubt it was meant to be in