Search found 1067 matches
- Sat 06 Feb, 2016 3:49 pm
- Forum: Balance Discussion
- Topic: Eldar Design notes & questions
- Replies: 83
- Views: 33827
Re: Eldar Design notes & questions
http://www.gamereplays.org/dawnofwar2/portals.php?show=page&name=caeltos-interviews-task3r There's the interview. It wasn't the complete interview either - originally it was just an IM between me and him. TASK3R was quite open about discussing things, and it became sort of an 'interview' in the...
- Fri 05 Feb, 2016 11:12 pm
- Forum: Balance Discussion
- Topic: Eldar Design notes & questions
- Replies: 83
- Views: 33827
Re: Eldar Design notes & questions
Ah yes, that's the map.
- Fri 05 Feb, 2016 10:28 pm
- Forum: Balance Discussion
- Topic: Eldar Design notes & questions
- Replies: 83
- Views: 33827
Re: Eldar Design notes & questions
Are you honestly joking? In what map eldars are bad? Literally none that's the answer, if anything gates make them too good at moving around the map in the bigger ones, not only, gates where never the best thing about eldar mobility, that's FoF, which is also the ability that helps you bait engagem...
- Fri 05 Feb, 2016 2:49 pm
- Forum: Balance Discussion
- Topic: Eldar Design notes & questions
- Replies: 83
- Views: 33827
Re: Eldar Design notes & questions
Originally I had alot of concept for the Striking Scorpions, and I still think about the unit itself as of today. The core idea behind them is an option between going for pure-damage build, versus subtle-controlled melee units. Pure-damage / fast-striking /low health etc = Banshees Subtle / not as h...
- Fri 05 Feb, 2016 2:57 am
- Forum: Balance Discussion
- Topic: Eldar Design notes & questions
- Replies: 83
- Views: 33827
Eldar Design notes & questions
Hello everyone, I thought I would share my thoughts on Eldar, their design as well as their gameplay mechanics, and how they currently function within the game. Please note, that these are my subjective opinions, and yours may differ – but I hope we can reach some common ground and see on how we can...
- Fri 29 Jan, 2016 2:19 am
- Forum: Balance Discussion
- Topic: Techmarine
- Replies: 87
- Views: 39356
Re: Techmarine
Stop making me delay 2.5 more then I already have to with this jibberyabber scadoodling.
- Wed 27 Jan, 2016 1:24 pm
- Forum: Community General Discussion
- Topic: Elite units "count-as".
- Replies: 18
- Views: 7335
Re: Elite units "count-as".
Torpid has a good voice, what about him? :D We should encourage anyone who feels up to it to be honest, and then the developers can pick the best of the bunch. Caeltos, what are some good lines you would like to hear them saying, or should we improvise? I went through this back in the old days. I t...
- Tue 26 Jan, 2016 10:16 pm
- Forum: Community General Discussion
- Topic: Elite units "count-as".
- Replies: 18
- Views: 7335
Re: Elite units "count-as".
Lack of voice acting, therefor placeholder voice-acting stuff.
It's abit of a touchy subject. You don't want like, bad voice acting - so I figured placeholder will suffice.
It's abit of a touchy subject. You don't want like, bad voice acting - so I figured placeholder will suffice.
- Mon 25 Jan, 2016 7:27 pm
- Forum: Balance Discussion
- Topic: Techmarine
- Replies: 87
- Views: 39356
Re: Techmarine
Unfortunately, that's inaccruate. A performance of a gear can simply be undercostly, and sometimes a gear can be overpriced for it's effiency. Or, it just doesn't blend together with either components. See any moba games which has item value costs and how much they are constantly changed in both cos...
- Fri 22 Jan, 2016 9:48 pm
- Forum: Balance Discussion
- Topic: Patch 2.5 (WIP)
- Replies: 536
- Views: 261679
Re: Patch 2.5 (WIP)
KCSM with aspiring get an ability where they deal aoe damage for the duration of the ability. TCSM with aspiring get an ability which increases their armour amount for the duration of ability. If there was an aspiring champion to the CSM squad before they get the mark the new ability depending on t...
- Wed 20 Jan, 2016 9:40 pm
- Forum: Community General Discussion
- Topic: Working as Intended
- Replies: 15
- Views: 6951
Re: Working as Intended
Muta stacking in sc1 wasn't intended, but once it got discovered, it completely changed the way the game was played.
Good example, that was so fun and rewarding, lol.
Tribes 'surfing' also was not an intended feature, but it oddly enough became the core-mechanic of the game.
- Tue 19 Jan, 2016 1:47 am
- Forum: Modding
- Topic: Illustrator would like to contribute :)
- Replies: 641
- Views: 352186
Re: Illustrator would like to contribute :)
Oh, and I'm trying at GW again, in a few weeks or so too :3 wish me luck xD
Best of luck to you man!
- Sun 17 Jan, 2016 3:00 pm
- Forum: Random Stuff
- Topic: DoW2 Elite meme thread
- Replies: 232
- Views: 218011
Re: DoW2 Elite meme thread
Do not follow me. I am not proud of the choices I made, but I did what was necessary. Tex knew what I had done, and he let me carry on. He understood. ...Even if you never will. https://youtu.be/WOkpEhZ-27M?t=45s ─────────────────────────▄▀▄ ─────────────────────────█─█ ─────────────────────────█─█...
- Sat 16 Jan, 2016 2:32 pm
- Forum: Balance Discussion
- Topic: A few things before patch hits...
- Replies: 45
- Views: 17358
Re: A few things before patch hits...
Warlock improvements - Check IG vs Ork early-game tune-ups (Generally Imperial Guard tune-ups) - Check Lictor Alpha nerfs (in general) - Check Tyranid ramping up nerfs - Check Lord Commissar now actually gains benefit from cover - Check (Previously, he didn't gain ANY benefit from it, so this is bug...
- Sat 16 Jan, 2016 2:27 pm
- Forum: Balance Discussion
- Topic: Patch 2.5 (WIP)
- Replies: 536
- Views: 261679
Re: Patch 2.5 (WIP)
No. It'll be released when it's ready.
- Fri 15 Jan, 2016 10:14 pm
- Forum: Community General Discussion
- Topic: When will the Necrons?
- Replies: 7
- Views: 7086
Re: When will the Necrons?
Wraithguards.
- Wed 13 Jan, 2016 8:32 pm
- Forum: Balance Discussion
- Topic: Newb question
- Replies: 16
- Views: 6056
Re: Newb question
It's as Toilailee said, but I would phrase it differently. The intended unit role will function more as a deterrent, rather than a counter vs certain units. Hench why their melee damage has seen a reduction. Spefically in certain matchups now, you'll able to trade more effectively even with your ran...
- Mon 11 Jan, 2016 9:36 pm
- Forum: Community General Discussion
- Topic: Bug policy suggestion
- Replies: 3
- Views: 2249
Re: Bug policy suggestion
Don't worry, we've got some bug fixes coming in 2.5, and that patch should be coming very very soon. Releasing a hotfix right now would abit pointless, since we would require the community to update *YET AGAIN* in a short span, and having to check for frequent updates is abit of a tedious effort fro...
- Sun 10 Jan, 2016 9:57 pm
- Forum: Random Stuff
- Topic: So, we played some bf4 today...
- Replies: 9
- Views: 4909
Re: So, we played some bf4 today...
And who the hell are you?
Who did you play with?
What is team [DOGE] ?
And how stronk is ur tem?
Who did you play with?
What is team [DOGE] ?
And how stronk is ur tem?
- Thu 07 Jan, 2016 10:01 pm
- Forum: Community General Discussion
- Topic: ESL - Elite Stats & Leagues web extension [beta]
- Replies: 170
- Views: 281239
Re: ESL - Elite Stats & Leagues web extension [beta]
We need ALOT of more data before trying to base any balance evaluation based on ESL stats. But it's a start nontheless.
- Tue 05 Jan, 2016 11:36 am
- Forum: Balance Discussion
- Topic: TCSM, KCSM overall balance, costs and changes
- Replies: 35
- Views: 14079
Re: TCSM, KCSM overall balance, costs and changes
Okay, calm down now. The game is balanced around being rock, paper & scissor unit variants. You can't have a unit that is rock, paper & scissor in terms of effectiveness in melee- combat. Khorne Marines needs to have both strengths, and weaknesses. Their strength comes from their inherit spe...
- Mon 04 Jan, 2016 2:34 pm
- Forum: Balance Discussion
- Topic: TCSM, KCSM overall balance, costs and changes
- Replies: 35
- Views: 14079
Re: TCSM, KCSM overall balance, costs and changes
Mark of Khorne Retail Squad is equipped with chain axes and plasma pistols. Aspiring Champion gets the chain axe and a melta pistol. Squad gains +1 speed, +10% health and +10 melee skill. Squad is immobile while upgrading. Mark of Khorne ELITE Squad is equipped with chain axes and plasma pistols. As...
- Sat 02 Jan, 2016 5:02 am
- Forum: Random Stuff
- Topic: World of Warcrafters - Anyone?
- Replies: 8
- Views: 4193
Re: World of Warcrafters - Anyone?
Yeah, I'll say that there is maybe a certain sense of diminished sense of accomplishment lacking in the game now, since everything is so easily obtained, or acquired in some shape or form. I remember when having maxed out proffesion, or a certain receipe was a real sense of accomplishment. There was...
- Sat 02 Jan, 2016 1:43 am
- Forum: Random Stuff
- Topic: World of Warcrafters - Anyone?
- Replies: 8
- Views: 4193
Re: World of Warcrafters - Anyone?
As a WoW player who played on a lot of private servers (and even part of the staff of one) and some months in the official one there are some questions. 1. How many bugs it have? They are important ones? 2. How many instances and raids are open? Are they fully functional? The bosses are fully scrip...
- Wed 30 Dec, 2015 6:39 pm
- Forum: Random Stuff
- Topic: World of Warcrafters - Anyone?
- Replies: 8
- Views: 4193
World of Warcrafters - Anyone?
Hey! About a little over a week ago, I started playing World of Warcraft again, to get back in the groove for the next expansion, and I'm having abit of fun learning the ropes and getting the hang of things. So I figured I would just ask, are there any former WoW'ers that are out there, or want to s...
- Wed 23 Dec, 2015 3:56 pm
- Forum: Balance Discussion
- Topic: Proposing: Apothecary Power Axe Upgrade moved to T1
- Replies: 14
- Views: 6107
Re: Proposing: Apothecary Power Axe Upgrade moved to T1
It was actually T1 for a very long time, but it was so stupidly broken beyond all logic. All you would say is Power Axe, Armor of Purity + Purification Rites. Sure, it's a heavy T1 investment, and one you might not afford to go with now. But nevertheless, that was the cheese-dominant T1 build that a...
- Sun 13 Dec, 2015 4:35 pm
- Forum: Random Stuff
- Topic: Dawn of War 3 Pre-order?
- Replies: 19
- Views: 9679
Re: Dawn of War 3 Pre-order?
Webhallen is very very legit just fyi.
- Sun 13 Dec, 2015 12:32 pm
- Forum: Random Stuff
- Topic: Esports Master Race now recruiting
- Replies: 35
- Views: 16208
Re: Esports Master Race now recruiting
Yeah, pretty embarrasing to be holding it like a pleb. Even Putin got it right.
- Thu 10 Dec, 2015 7:14 pm
- Forum: Random Stuff
- Topic: Warhammer 40,000: Eternal Crusade (MMO)
- Replies: 312
- Views: 153930
Re: Warhammer 40,000: Eternal Crusade (MMO)
But Indrid doesn't stream?
Sure, I guess he could upload content on his youtube.
Sure, I guess he could upload content on his youtube.
- Mon 23 Nov, 2015 9:09 pm
- Forum: Random Stuff
- Topic: Esports Master Race now recruiting
- Replies: 35
- Views: 16208
Re: Esports Master Race now recruiting
( ͡° ͜ʖ ͡°) trash clan