Search found 91 matches

by SarDauk
Sat 30 Jun, 2018 1:53 am
Forum: Modding
Topic: Chosen CSM help?
Replies: 19
Views: 14849

Re: Chosen CSM help?

Well sound nice like that, but of course the only to really how they does would be to test them.

Just one thing; nothing for undivided ? Something like giving them suppression resistance or increased ranged and better damage against vehicles but less fire rate mb ?
by SarDauk
Sat 30 Jun, 2018 1:42 am
Forum: Community General Discussion
Topic: Nids commanders (not balance related)
Replies: 9
Views: 6392

Re: Nids commanders (not balance related)

Why would the name be changed for such iconic heroes for DOW2 so late into the game's release? It's just unnecessarily obfuscatory. Ordo Malleus was far more important of a name change to exlpain the thematic and design choices relating to that race yet very few people call OM OM right now and stil...
by SarDauk
Wed 27 Jun, 2018 3:01 am
Forum: Community General Discussion
Topic: I want to get into Elite - any tips?
Replies: 4
Views: 3046

Re: I want to get into Elite - any tips?

Well infact there is also lot's of low/mid level players especially in 3v3, as a beginner I can say it is not to hard to find games at our level, in 1v1 a little bit more but there is the discord to find people around.
by SarDauk
Fri 22 Jun, 2018 12:59 pm
Forum: Community General Discussion
Topic: Nids commanders (not balance related)
Replies: 9
Views: 6392

Re: Nids commanders (not balance related)

Ok guys mb the Red Terror for the RA name ?

http://warhammer40k.wikia.com/wiki/Red_Terror
by SarDauk
Thu 21 Jun, 2018 3:46 pm
Forum: Community General Discussion
Topic: Nids commanders (not balance related)
Replies: 9
Views: 6392

Re: Nids commanders (not balance related)

Rostam wrote:brood lord leader on gene stealers would look cool

@Sar Dauk
Dow1 UA mod has trygon

I think broodlord could be easily add as a subcommander (mb for a genestealer cult thing ?) btw in Dow2 you've the Codex edition mod with a Trygon (and a skin on IG to make them looks like genestealer cultist ;D)
by SarDauk
Thu 21 Jun, 2018 3:41 pm
Forum: Community General Discussion
Topic: Nids commanders (not balance related)
Replies: 9
Views: 6392

Re: Nids commanders (not balance related)

indeed mb a little bit too tall ^^ there is not something between the 2 ? since RA's tunnel is the same than the Trygon's one
by SarDauk
Wed 20 Jun, 2018 10:50 pm
Forum: Community General Discussion
Topic: Nids commanders (not balance related)
Replies: 9
Views: 6392

Nids commanders (not balance related)

An easy lore friendly thing that could be done is changeing the lictor alpha and ravenor alpha names by Deathleaper and Trygon, with some appropriate modifications of the model. I know Elite already made the same thing for guardians changed to dire avengers. So if you have the time and people, this ...
by SarDauk
Wed 20 Jun, 2018 10:39 pm
Forum: Balance Discussion
Topic: rangers xd
Replies: 49
Views: 25019

Re: rangers xd

ok, btw I forgot to say that it's just a suggestion for a buff if the current rangers cost/pop/upkeep get increased ^^ currently I agree this would be OP
by SarDauk
Wed 20 Jun, 2018 1:32 pm
Forum: Balance Discussion
Topic: rangers xd
Replies: 49
Views: 25019

Re: rangers xd

What about giving them 3 rifles in T2/T3 ? Would help them scaling and grant some dps for the late game.
by SarDauk
Mon 11 Jun, 2018 12:32 pm
Forum: Releases
Topic: Elite 2.8 BETA Link
Replies: 56
Views: 39614

Re: Elite 2.8 BETA Link

Since it's my first update, I would ask if the installation is the same as the first one or I need to delete the previous version ?
by SarDauk
Fri 08 Jun, 2018 2:33 pm
Forum: Strategy Discussion
Topic: How to fight HI factions ?
Replies: 7
Views: 6966

Re: How to fight HI factions ?

Ace of Swords wrote:
SarDauk wrote:As a WL, what is better to get; double rangers ? Double shuriken ? one of each ? Or only one support squad ?


Depends on the match up and what your opponent went for.


against Apo/TM (I imagine shuriken is better against FC & chaos)
by SarDauk
Fri 08 Jun, 2018 12:29 pm
Forum: Strategy Discussion
Topic: How to fight HI factions ?
Replies: 7
Views: 6966

Re: How to fight HI factions ?

As a WL, what is better to get; double rangers ? Double shuriken ? one of each ? Or only one support squad ?
by SarDauk
Thu 07 Jun, 2018 10:19 pm
Forum: Strategy Discussion
Topic: How to fight HI factions ?
Replies: 7
Views: 6966

How to fight HI factions ?

I don't know how to counter chaos and especially SM, I'm stomped by these factions in every game modes and this every heroes I tried (warlock, FC, PC, MKB) what I am supposed to do to win against it ?
by SarDauk
Sat 02 Jun, 2018 10:41 pm
Forum: Balance Discussion
Topic: rangers xd
Replies: 49
Views: 25019

Re: rangers xd

Rangers are almost fine, you need them against faction like SM since DA are smacked at range and bleed you a lot, in addition they bleed easily since they have one of the lowest pool of HP especially against jump troops. They lack some alpha to without kinetic pulse. But I agree that double rangers ...
by SarDauk
Mon 28 May, 2018 5:51 pm
Forum: Strategy Discussion
Topic: Current Ordo Malleaus
Replies: 29
Views: 18213

Re: Current Ordo Malleaus

Can't we just wait the next update before wanting to change a faction which will already be hugely changed ?
by SarDauk
Sat 26 May, 2018 6:07 pm
Forum: Balance Discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 252102

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

Btw when can we expect to see the 2.8 released ? So we can judge the new OM and not the old one
by SarDauk
Thu 24 May, 2018 12:39 pm
Forum: Balance Discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 252102

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

Rostam wrote: plasma damage on the spilencer model


this would make the purgation OP vs HI/SHI while doing less damage to regular infantry, not sure GK needs anti-termies :/
by SarDauk
Thu 24 May, 2018 12:34 pm
Forum: Modding
Topic: Chosen CSM help?
Replies: 19
Views: 14849

Re: Chosen CSM help?

LOCALgHOST wrote:
SarDauk wrote:Other idea for tzeentch: make the bolts burn energy


lol OP


Well, it's just an idea, it's not me who will balance the squad ^^ (fortunately)
by SarDauk
Wed 23 May, 2018 10:14 pm
Forum: Modding
Topic: Chosen CSM help?
Replies: 19
Views: 14849

Re: Chosen CSM help?

Other idea for tzeentch: make the bolts burn energy
by SarDauk
Wed 23 May, 2018 3:03 pm
Forum: Modding
Topic: Chosen CSM help?
Replies: 19
Views: 14849

Re: Chosen CSM help?

Well for Tzeentch: the models killed by the CSM explode on death, but it's mb a little bit OP For slaanesh I would say; increase the fire rate and no reload but decreased accuracy, with mb inspiration or demoralization on kills. and for khorne; swap your bolter for a chains axe (like the slaughter a...
by SarDauk
Mon 21 May, 2018 10:08 pm
Forum: Community General Discussion
Topic: Learning Elite gameplay
Replies: 7
Views: 4244

Re: Learning Elite gameplay

Well, from what I see, I loose mostly because I'm bad at positioning my squads in my army; with SM I struggle to use my scouts and with dedicated melee squad from other factions I don't really know how to use them; in front of my range squads or behind to cover them or on the flanks.... I'm incapabl...
by SarDauk
Sun 20 May, 2018 10:50 pm
Forum: Community General Discussion
Topic: Learning Elite gameplay
Replies: 7
Views: 4244

Re: Learning Elite gameplay

Ok thanks for the help
by SarDauk
Sun 20 May, 2018 7:25 pm
Forum: Community General Discussion
Topic: Learning Elite gameplay
Replies: 7
Views: 4244

Learning Elite gameplay

I started recently playing Elite and I want to improve myself, currently I'm mostly playing the "easiest" heroes; FC and PC.
Should I get a main and play it over and over before switching ? If yes any advice to choose it ?
by SarDauk
Sun 20 May, 2018 7:01 pm
Forum: Strategy Discussion
Topic: SM vs Eldar/IG:
Replies: 15
Views: 7333

Re: SM vs Eldar/IG:

Well got basically the same pb against eldar (except I'm playing FC, so battlecry but no heal), also how do you counter the double rangers play ? It's already not easy for me to deal with DA + banshees, these guys make it practically impossible
by SarDauk
Fri 18 May, 2018 12:25 pm
Forum: Community General Discussion
Topic: Would you be interested in 'plot maps & events'? Let's talk about it!
Replies: 7
Views: 4015

Re: Would you be interested in 'plot maps & events'? Let's talk about it!

Sound awesome ! But will need some specifics settings to balance it.
by SarDauk
Fri 18 May, 2018 1:17 am
Forum: Balance Discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 252102

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

What about a rework of kasrkin with the system of kit of stormtrooper ? one making them range support for the main fight with grenade launchers and something like blindnade, sergeant give them a defense bonus, like range damage reduction or better green cover protection. The other kit allowing them ...
by SarDauk
Fri 18 May, 2018 1:05 am
Forum: Community General Discussion
Topic: Lord General range behaviour
Replies: 10
Views: 5092

Re: Lord General range behaviour

Btw the best change would be, I think the change of stance, Paranoid Kamikaze was speaking of, since when you have the sniper, only the LG have it while with the grenade launcher, the 2 ST get it as well. There are two ranged behaviours. One is to have each model move to shoot at their max range and...
by SarDauk
Thu 17 May, 2018 11:54 pm
Forum: Community General Discussion
Topic: Lord General range behaviour
Replies: 10
Views: 5092

Re: Lord General range behaviour

So you guys do you think it would be a good thing ?
by SarDauk
Thu 17 May, 2018 11:31 pm
Forum: Community General Discussion
Topic: Lord General range behaviour
Replies: 10
Views: 5092

Re: Lord General range behaviour

There are two ranged behaviours. One is to have each model move to shoot at their max range and the other is to only have the units already in range when you give the order to fire with the others firing only if you move them to range. Sounds like the Lord General is using the first behaviour and t...
by SarDauk
Thu 17 May, 2018 11:15 pm
Forum: Community General Discussion
Topic: Lord General range behaviour
Replies: 10
Views: 5092

Re: Lord General range behaviour

As above, A workaround is to just normalise the range values of those pistol type weapons on the retinue members to be equal to the LG's bolter. But that would in reality be a large dps buff. But you could couple a range increase with a dps reduction. Can we expect to see this change in the future ?

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