Search found 99 matches

by L0thar
Thu 13 Mar, 2014 1:49 pm
Forum: Balance Discussion
Topic: Orc balance issues.
Replies: 96
Views: 34061

Re: Orc balance issues.

I disagre that Nobz are fine (in team games). 1) Their initial purchase is pretty low, compared to super units. That means they hit the field sooner and have a longer time to influence the game and collect exp. Yes, after all upgrades they are very costly, but you can upgrade them as you go. 2) They...
by L0thar
Thu 13 Mar, 2014 11:32 am
Forum: Balance Discussion
Topic: Suggestion: Storm Shield Ranged Stance
Replies: 47
Views: 18313

Re: Suggestion: Storm Shield Ranged Stance

Interesting idea! I would love some ranged option for the FC, as it would bring out a whole new playstyle. I think it could synergize well with the added speed from armor of alacrity. But...that being said, I actually like the storm shield as it is (a lot). I try to use it often, especially in team ...
by L0thar
Wed 12 Mar, 2014 11:42 am
Forum: Balance Discussion
Topic: Suggestion: Make Whirlwind into a Razorback upgrade
Replies: 40
Views: 17142

Re: Suggestion: Make Whirlwind into a Razorback upgrade

Diverse gameplay, and dynamic gameplay, are both features of a well designed game. I never said it wasn't, and I'm certainly not against adding more diversity to the game - the irony being your suggestion makes SM play less diverse by shoehorning two units into one. Don't like having to repeat that...
by L0thar
Wed 12 Mar, 2014 8:51 am
Forum: Balance Discussion
Topic: Suggestion: Make Whirlwind into a Razorback upgrade
Replies: 40
Views: 17142

Re: Suggestion: Make Whirlwind into a Razorback upgrade

Diverse gameplay is a good thing, Raffa. Chaos was already pretty strong in retail, yet in Elite bunch of units were added and some old units nerfed - to diversify gameplay. Tyranids are damn strong at the moment, yet you suggested buff to acid splatter, making more RA builds viable, therefore diver...
by L0thar
Wed 12 Mar, 2014 8:29 am
Forum: Balance Discussion
Topic: Suggestion: Make Whirlwind into a Razorback upgrade
Replies: 40
Views: 17142

Re: Suggestion: Make Whirlwind into a Razorback upgrade

The razor back is already the best overall choice that SM can make in T2. Let's not make SM play even less diverse by making it an even better choice please. Yeah, good point. The problem with WW is that is bad in 1v1 and especially bad if you don't have a mostly full army. Adding an upgrade to raz...
by L0thar
Mon 10 Mar, 2014 7:41 pm
Forum: Balance Discussion
Topic: Suggestion: Make Whirlwind into a Razorback upgrade
Replies: 40
Views: 17142

Re: Suggestion: Make Whirlwind into a Razorback upgrade

Well, my initial idea was to change the WW as little as possible, but make it more accessible (while also allowing the RB better T3 scaling). I really can't imagine WW keeping the reinforcements and transport...I think that job is done well by RB and LRR and it should stay that way. As for tighter s...
by L0thar
Mon 10 Mar, 2014 1:12 pm
Forum: Balance Discussion
Topic: Suggestion: Make Whirlwind into a Razorback upgrade
Replies: 40
Views: 17142

Re: Suggestion: Make Whirlwind into a Razorback upgrade

Yep, LRR, my bad. As for the smoke shell and armour upgrade, or cost of the WW upgrade for that matter - I'm open for any ideas. My take: The smoke shell and armour upgrage would be lost upon transformation to WW (possibly even making the armour and WW upgrade mutually exclusive, if need be). The co...
by L0thar
Mon 10 Mar, 2014 12:50 pm
Forum: Balance Discussion
Topic: Suggestion: Make Whirlwind into a Razorback upgrade
Replies: 40
Views: 17142

Suggestion: Make Whirlwind into a Razorback upgrade

My reasoning: Razorback is an awesome unit, no question asked, and it has great T2 impact. However I see its utility greatly decreased come T3, where it can die in second (in case it ever lives so long). Moreover one of its important role - reinforcement - overlaps with LRC (edit:LRR). Whirlwind on ...
by L0thar
Sun 23 Feb, 2014 3:55 pm
Forum: Balance Discussion
Topic: Upcoming Terminator changes (DRAFT + Community input wanted)
Replies: 87
Views: 28400

Re: Upcoming Terminator changes (DRAFT + Community input wan

Yeah, why are clawminators left out?

Just throwing ideas here, what about giving them infantry stun (same implementation like vehicle stun for hammernators)?

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