Search found 991 matches
- Tue 27 Aug, 2019 6:36 am
- Forum: Community General Discussion
- Topic: Boss for balance lead
- Replies: 102
- Views: 148533
Re: Boss for balance lead
The current balance process is very much a democratic and transparent one and very guided by public opinions and complaints. Not sure where this idea comes from that it is anything but. The process has been explained many times before, if people cared to read and remember. Let's go through this step...
- Sun 25 Aug, 2019 8:21 pm
- Forum: Balance Discussion
- Topic: Win rates of each race categorized by game length (League only)
- Replies: 10
- Views: 21490
Re: Win rates of each race categorized by game length (League only)
@boss: This is for all league games ever recorded. @Adila: That is certainly possible and I am already working on it but it is difficult as mirror matches pollute the statistic somewhat so the number of games played is kinda irrelevant. The only faction were the number of games played plays a role i...
- Sun 25 Aug, 2019 4:11 pm
- Forum: Balance Discussion
- Topic: Win rates of each race categorized by game length (League only)
- Replies: 10
- Views: 21490
Win rates of each race categorized by game length (League only)
Since the script I amended on the stats page does not work correctly, I pulled all data and did it myself. I have aggregated each races number of wins categorized by game length (same as on ESL stats page). https://i.imgur.com/gwS7O6D.png IG is clearly fine and does not overperform at all 8-) SM is ...
- Wed 07 Aug, 2019 6:13 pm
- Forum: Community General Discussion
- Topic: 1v1 stats expansion
- Replies: 5
- Views: 6431
Re: 1v1 stats expansion
@Olev: Well, that is what we are here to discuss. I get your point about the discrepancy between two players. One solution would be to simply use the mean value of the two scores and build the stats on that, as Adila suggested, or to introduce a standard deviation limit so that games that were playe...
- Tue 06 Aug, 2019 10:01 am
- Forum: Community General Discussion
- Topic: 1v1 stats expansion
- Replies: 5
- Views: 6431
1v1 stats expansion
So I have been thinking about how we could get more information out of the currently played 1v1s statistics. One idea of mine was to group faction wins not by time played but also by skill level ranges. I do not know which ranges I should pick here as I want to give a representation of that factions...
- Thu 25 Jul, 2019 2:12 am
- Forum: Community General Discussion
- Topic: Grudge match Forest vs Lomors
- Replies: 29
- Views: 30655
Re: Grudge match Forest vs Lomors
I think is you call someone bad and they call you out on it, then challenge you to your own system aka grudge match then you should damwell fucking do it its not bullshit at all. THIS It's just about it and boss excatly summed it up. Not about some personal stuff that is said on private chats. Don'...
- Thu 25 Jul, 2019 2:07 am
- Forum: Community General Discussion
- Topic: Grudge match Forest vs Lomors
- Replies: 29
- Views: 30655
Re: Grudge match Forest vs Lomors
You banned me, Cornholio.
- Thu 25 Jul, 2019 1:51 am
- Forum: Community General Discussion
- Topic: Grudge match Forest vs Lomors
- Replies: 29
- Views: 30655
Re: Grudge match Forest vs Lomors
Since for some reason you took a clip with Forest and me talking about Ben Shapiro as example of why we are all akin to human waste in the "super exclusive Inner Circle", I feel compelled to point out your bigotry. https://cdn.discordapp.com/attachments/287336692837384192/60335710923653121...
- Sun 16 Dec, 2018 9:12 pm
- Forum: Community General Discussion
- Topic: Ladder question
- Replies: 3
- Views: 3831
Re: Ladder question
If you dont want your games reported, type "unranked" at the beginning of the game.
- Thu 15 Nov, 2018 4:05 pm
- Forum: Balance Discussion
- Topic: 2.9 Balance List as of 10/28/18
- Replies: 54
- Views: 29020
Re: 2.9 Balance List as of 10/28/18
Toilailee wrote:Adeptus Noobus wrote:Why reduce Wraithbone so drastically?
Because it's absolute BS right now
No disagreement there, but why reduce it by that high amount? Surely, a more cautious approach would be fine as well.
- Sun 04 Nov, 2018 12:07 pm
- Forum: Balance Discussion
- Topic: 2.9 Balance List as of 10/28/18
- Replies: 54
- Views: 29020
Re: 2.9 Balance List as of 10/28/18
Can Symbiosis be cancelled once casted? Can you retreat out of it? Why reduce Wraithbone so drastically? Is Psychic Lash knockback strength still the same (it is really high)? Very good job on finally acknowledging that the TM's Axe build needed some love! Instead of giving the FC's teleport a delay...
- Fri 21 Sep, 2018 1:25 am
- Forum: Balance Discussion
- Topic: 2.9 Beta 1 - Preview changelog
- Replies: 51
- Views: 40074
Re: 2.9 Beta 1 - Preview changelog
holy shit that replay
is there any more work happening on the mod?
is there any more work happening on the mod?
- Sat 08 Sep, 2018 10:30 am
- Forum: Releases
- Topic: normalize generator drop sounds
- Replies: 5
- Views: 8119
Re: normalize generator drop sounds
Agreed about Generators! That always struck me as odd that you could hear the amount of gens your opponent drops if you listen carefully. That is not even an "you should be rewarded for listening closely" issue as this is indeed not standardized behavior and hits some races but not others....
- Tue 28 Aug, 2018 8:57 pm
- Forum: Community General Discussion
- Topic: We are not done with banning people for mass smurf accounts
- Replies: 42
- Views: 37883
- Tue 28 Aug, 2018 8:17 pm
- Forum: Community General Discussion
- Topic: We are not done with banning people for mass smurf accounts
- Replies: 42
- Views: 37883
- Tue 28 Aug, 2018 7:43 pm
- Forum: Community General Discussion
- Topic: We are not done with banning people for mass smurf accounts
- Replies: 42
- Views: 37883
- Mon 27 Aug, 2018 5:55 pm
- Forum: Balance Discussion
- Topic: Future balance direction
- Replies: 14
- Views: 8025
Re: Future balance direction
Torpid wrote:not even to entertain such a stupid poll.
I was actually dead-serious.
- Sun 26 Aug, 2018 7:17 pm
- Forum: Balance Discussion
- Topic: Future balance direction
- Replies: 14
- Views: 8025
Future balance direction
Considering the direction the dev team has taken in the past, I believe this question is in order. The team made it known that they want the mod to be more accessible to a broader audience, lowering barriers, skill requirements and improve the fun factor. Since this game is only played on a competit...
- Sun 26 Aug, 2018 6:28 pm
- Forum: Community General Discussion
- Topic: Discord Server Management
- Replies: 33
- Views: 23545
Re: Discord Server Management
Ooooooooooor you grow up, accept that you violated the rules and be done with it. Move on with your life.
- Sun 26 Aug, 2018 6:19 pm
- Forum: Community General Discussion
- Topic: Discord Server Management
- Replies: 33
- Views: 23545
- Mon 13 Aug, 2018 9:59 pm
- Forum: Balance Discussion
- Topic: 2.9 Beta 1 - Preview changelog
- Replies: 51
- Views: 40074
Re: 2.9 Beta 1 - Preview changelog
All this keyboard bashing is unnecessary considering that this is only a beta. Don't panic. I would suggest that before the alpha, send the beta patch to a group of players to grind out playtested games vs each other. Two high-skill players should be able to play any matchup and have a close game. ...
- Mon 13 Aug, 2018 8:24 pm
- Forum: Balance Discussion
- Topic: 2.9 Beta 1 - Preview changelog
- Replies: 51
- Views: 40074
Re: 2.9 Beta 1 - Preview changelog
I strongly suggest that you revisit many of your proposed changes, Cyris. While this may sound dismissive it can't be avoided: you seem to not be up to date with the current meta due to your absence or you wouldn't be making many of the changes. I have made many comments on your document and hope to...
- Sun 12 Aug, 2018 4:33 pm
- Forum: Balance Discussion
- Topic: Nid Economy - Suggestion to Balance Things Out
- Replies: 13
- Views: 10755
Re: Nid Economy - Suggestion to Balance Things Out
Considering how much hard it becomes to kill gaunts and gants once synapse creatures hit the field and you get the blob rolling, why wouldn't they cost more req to reinforce?
- Sun 12 Aug, 2018 3:44 pm
- Forum: Tournaments
- Topic: Elite League Season 2 with huge Prize money
- Replies: 83
- Views: 58441
Re: Elite League Season 2 with huge Prize money
To anybody who may find this convenient: https://dawnofwar.info/esl/league is showing the correct season again
- Sun 29 Jul, 2018 4:47 pm
- Forum: Balance Discussion
- Topic: Renoding power
- Replies: 21
- Views: 12540
Re: Renoding power
WHYYYYY? Please explain your reasons for both points, I'm genuinely curious. Imo something like a 5 second delay for rebuying nodes would be perfectly justified. Either that or nodes not refunding any resources if they're destroyed before they've finished building. That would at least force you com...
- Sat 21 Jul, 2018 6:58 pm
- Forum: Balance Discussion
- Topic: Renoding power
- Replies: 21
- Views: 12540
Re: Renoding power
Paranoid Kamikaze wrote:It still gives full experience. Farm it for a free lvl 4 army
Lose the game in the meantime because no power and T3 units upon you.
- Mon 25 Jun, 2018 11:09 pm
- Forum: Releases
- Topic: Elite 2.8 BETA Link
- Replies: 56
- Views: 39498
Re: Elite 2.8 BETA Link
Whatever happened to all the discussions we had about that topic, Atlas? It is quite obvious why Tyranid T1 upkeep is the way it is. Because upkeep/pop is misleading in this case and its also not taking into account that Synapse greatly improves durability, suddenly turning that low hp - high model ...
- Tue 08 May, 2018 8:59 am
- Forum: Community General Discussion
- Topic: Enlarge elite mod playerbase
- Replies: 70
- Views: 34842
Re: Enlarge elite mod playerbase
Hans Moleman offered to make a portrait
- Mon 07 May, 2018 8:10 pm
- Forum: Balance Discussion
- Topic: Chaos faction balance; weaker options
- Replies: 101
- Views: 92936
Re: Chaos faction balance; weak units.
Heretics have 75 melee skill so they can not get specialed. Pretty cool, dont you think? MoK CSM useless? How are they weak? They have an awesome melee charge, battle regen and awesome melee dmg. With the right support and or globals, they become deadly. Best thing to do in 1v1 for example is to get...
- Mon 07 May, 2018 7:53 pm
- Forum: Balance Discussion
- Topic: Chaos faction balance; weaker options
- Replies: 101
- Views: 92936
Re: Chaos faction balance; weak units.
So I noticed that, despite the chaos faction theme having individually strong, offense oriented units, there are some, that don t perform in the prolonged game/utility is bad. Aspiring Champions : These guys have the same health for marginally more damage over an SM seargents. However, the base hea...