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by Nuclear Arbitor
Sat 21 Jun, 2014 3:56 am
Forum: Technical Issues
Topic: Persistent, or permanent, chat bug. Need help!
Replies: 9
Views: 5028

Re: Persistent, or permanent, chat bug. Need help!

have you tried verifying the game cache?
by Nuclear Arbitor
Fri 20 Jun, 2014 6:48 am
Forum: Random Stuff
Topic: Warhammer 40,000: Eternal Crusade (MMO)
Replies: 312
Views: 153727

Re: Warhammer 40,000: Eternal Crusade (MMO)

doesn't look very casual. it is though, and i hate it.
by Nuclear Arbitor
Fri 20 Jun, 2014 6:39 am
Forum: Community General Discussion
Topic: Unplayed Maps
Replies: 11
Views: 4547

Re: Unplayed Maps

everyone should have all 800mbs (and mostly bad) maps of war anyway.
by Nuclear Arbitor
Thu 19 Jun, 2014 3:56 am
Forum: Random Stuff
Topic: Needing a 1v1 buddy/partner/wife-thing
Replies: 19
Views: 7307

Re: Needing a 1v1 buddy/partner/wife-thing

unlimited babe works
by Nuclear Arbitor
Thu 19 Jun, 2014 3:55 am
Forum: Technical Issues
Topic: DoW2 Retr. and Elite not starting anymore
Replies: 2
Views: 1904

Re: DoW2 Retr. and Elite not starting anymore

yeah, they can cause problems
by Nuclear Arbitor
Tue 17 Jun, 2014 5:32 am
Forum: Random Stuff
Topic: How to make a Minigame
Replies: 10
Views: 4784

Re: How to make a Minigame

Discreet wrote:Just look at that ingenuity and innovative use of a touchscreen! Imagine doing this in Public!
IIRC, it's coming to the West albeit some stuff are censored.

Oh Japan...

those fingers look female lol.
by Nuclear Arbitor
Fri 13 Jun, 2014 3:07 am
Forum: Releases
Topic: DLC Replacers & Sterling's New Stuff
Replies: 587
Views: 433910

Re: DLC Replacers & Sterling's New Stuff

well, i doubt it'll be noticed in game one way or the other and no one else seems to see anything wrong with it.
by Nuclear Arbitor
Wed 11 Jun, 2014 11:31 pm
Forum: Random Stuff
Topic: Ability improvement.
Replies: 9
Views: 4490

Re: Ability improvement.

from what you said it sounds like it uses a whitelist for units to be reinforced on impact. changing it to a blacklist would result in a shorter list and wouldn't require it to be updated every time a new unit is added.
by Nuclear Arbitor
Wed 11 Jun, 2014 11:29 pm
Forum: Releases
Topic: DLC Replacers & Sterling's New Stuff
Replies: 587
Views: 433910

Re: DLC Replacers & Sterling's New Stuff

What? Why would the head be too small? Unless Sterling resized it, and I see no indication that he did, its as big as any other head in the game. Think the Model looks perfect. Makes me wish though I hadnt tried to paint on these horrible purity seals back in the day. -eh- either the head is too sm...
by Nuclear Arbitor
Wed 11 Jun, 2014 3:39 am
Forum: Random Stuff
Topic: Ability improvement.
Replies: 9
Views: 4490

Re: Ability improvement.

can the droppod be changed to a black list instead of a white list?
by Nuclear Arbitor
Wed 11 Jun, 2014 3:38 am
Forum: Random Stuff
Topic: BF 4 hardline beta access
Replies: 11
Views: 4895

Re: BF 4 hardline beta access

oh. well meh. i got in the beta so i guess i'll check it out. maybe.
by Nuclear Arbitor
Wed 11 Jun, 2014 3:34 am
Forum: Releases
Topic: DLC Replacers & Sterling's New Stuff
Replies: 587
Views: 433910

Re: DLC Replacers & Sterling's New Stuff

i think the head is ~~20% too small. hard to tell but something is off.
by Nuclear Arbitor
Tue 10 Jun, 2014 3:46 am
Forum: Random Stuff
Topic: BF 4 hardline beta access
Replies: 11
Views: 4895

Re: BF 4 hardline beta access

what's it about?
by Nuclear Arbitor
Sun 08 Jun, 2014 4:52 am
Forum: Balance Discussion
Topic: IS there a good reason why...
Replies: 10
Views: 5351

Re: IS there a good reason why...

anything in cover of the shield has received damage diverted to the shield first.
by Nuclear Arbitor
Sat 07 Jun, 2014 4:58 am
Forum: Random Stuff
Topic: Homeworld Remastered
Replies: 6
Views: 3756

Re: Homeworld Remastered

eh, it wasn't just colonial marines. i don't remember the names but they really shoved a lot of stuff to the side for borderlands. i don't really like borderlands, especially by myself, but i have both.
by Nuclear Arbitor
Sat 07 Jun, 2014 4:55 am
Forum: Random Stuff
Topic: Flash Gitz models - finally
Replies: 3
Views: 2547

Re: Flash Gitz models - finally

they had to. it's either that or someone else does and they can't do shit over it. that's why IG no longer has a gryphon in the codex.
by Nuclear Arbitor
Fri 06 Jun, 2014 3:33 am
Forum: Balance Discussion
Topic: Abilities that increase received damage
Replies: 12
Views: 6467

Re: Abilities that increase received damage

Bahamut wrote:
Nuclear Arbitor wrote:it's really easy to use though; it requires less micro to pull off effectively.


less micro than what? battle cry? avatar aura? UYC?

anything that requires more than target unit and tell other units to attack same unit. it's an easy way to get a big damage boost.
by Nuclear Arbitor
Fri 06 Jun, 2014 3:28 am
Forum: Community General Discussion
Topic: When is it over?
Replies: 6
Views: 3464

Re: When is it over?

seldom. if one player gets rolled and an enemy player doesn't they gain a huge advantage.
by Nuclear Arbitor
Thu 05 Jun, 2014 3:59 am
Forum: Random Stuff
Topic: Appreciate for the forum update =)
Replies: 1
Views: 1633

Re: Appreciate for the forum update =)

or you can just middle click the little page icon next to unread posts on the board index.
by Nuclear Arbitor
Thu 05 Jun, 2014 3:58 am
Forum: Random Stuff
Topic: New Ork Wakjers
Replies: 15
Views: 6706

Re: New Ork Wakjers

i've been meaning to buy a beard, maybe i should get a grey one.
by Nuclear Arbitor
Thu 05 Jun, 2014 3:53 am
Forum: Technical Issues
Topic: After installing 2.2 beta 10 and 11 game still says 2.1
Replies: 3
Views: 2535

Re: After installing 2.2 beta 10 and 11 game still says 2.1

they're technically separate mods and have no conflicts so they work fine together.
by Nuclear Arbitor
Thu 05 Jun, 2014 3:42 am
Forum: Balance Discussion
Topic: Abilities that increase received damage
Replies: 12
Views: 6467

Re: Abilities that increase received damage

it's really easy to use though; it requires less micro to pull off effectively.
by Nuclear Arbitor
Wed 04 Jun, 2014 6:31 am
Forum: Random Stuff
Topic: New Ork Wakjers
Replies: 15
Views: 6706

Re: New Ork Wakjers

guys please, just buy the base off ebay, print a picture out, and stick it on the base. it's not even counts as and it comes with at least 3 colours.
by Nuclear Arbitor
Mon 02 Jun, 2014 1:06 am
Forum: Random Stuff
Topic: Preferred Enemies!
Replies: 9
Views: 4914

Re: Preferred Enemies!

so it sort of got retconed.
by Nuclear Arbitor
Mon 02 Jun, 2014 1:05 am
Forum: Modding
Topic: additional units or new abilities in next updates?
Replies: 18
Views: 8859

Re: additional units or new abilities in next updates?

originally everyone (iirc) had a powerless AV source in t2. it let you try and counter vehicles if you got power bashed but made it to t2.
by Nuclear Arbitor
Sat 31 May, 2014 7:42 pm
Forum: Random Stuff
Topic: New Ork Wakjers
Replies: 15
Views: 6706

Re: New Ork Wakjers

it's not a morkanaut, it's a gorkanaut!

taken from the email.
by Nuclear Arbitor
Sat 31 May, 2014 7:34 pm
Forum: Releases
Topic: Dawn of War - Contribution
Replies: 398
Views: 389345

Re: Dawn of War - Contribution

where is that camo net texture? i was looking all over for it earlier.
by Nuclear Arbitor
Thu 29 May, 2014 5:08 am
Forum: Random Stuff
Topic: Preferred Enemies!
Replies: 9
Views: 4914

Re: Preferred Enemies!

Cheah18 wrote:What happened to IG (Cadians) vs Chaos? Bit broad I know, but the 13th BC was pretty significant was it not?

last i heard it got retconed.
by Nuclear Arbitor
Thu 29 May, 2014 4:56 am
Forum: Dawn of War Codex
Topic: New theme
Replies: 32
Views: 13732

Re: New theme

there's a little tiny red page next to the title if you haven't read everything. it'll take you to the oldest one you haven't read.
by Nuclear Arbitor
Tue 27 May, 2014 5:31 am
Forum: Technical Issues
Topic: Installation on different HD
Replies: 6
Views: 4228

Re: Installation on different HD

yeah, all the elite stuff should be dumped into the main ret folder.

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