Search found 235 matches

by TE | NoSkill
Wed 18 Jul, 2018 3:42 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 134438

Re: Apothecary things

@Oddnerd High risk, high reward; if apo heals, he cannot jump out, if he doesnt , he can t support as well. By also beeing an T2 wargear, it would not make Set-ups more obsolet then they are now in T1. It does make him more versatile, yes; Tho it is the melee options, that would benefit the most fr...
by TE | NoSkill
Wed 18 Jul, 2018 2:49 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 134438

Re: Apothecary things

@Codex I do not answer everything in detail, because I don t want to produce an wall of text not related to the discussion. I don t want this thread derailed, as my previous did. The " was going all fine" was meant at this thread only and not general. The premise of this thread is, that th...
by TE | NoSkill
Wed 18 Jul, 2018 2:35 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 134438

Re: Apothecary things

@Oddnerd High risk, high reward; if apo heals, he cannot jump out, if he does , he can t support as well. By also beeing an T2 wargear, it would not make Set-ups more obsolet then they are now in T1. It does make him more versatile, yes; Tho it is the melee options, that would benefit the most from ...
by TE | NoSkill
Wed 18 Jul, 2018 11:52 am
Forum: Balance Discussion
Topic: Why is SM so strong in 3v3? - Analysis
Replies: 42
Views: 22548

Re: Why is SM so strong in 3v3? - Analysis

After I played against it;

Nerf the knockback on WW!
by TE | NoSkill
Wed 18 Jul, 2018 1:49 am
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 134438

Re: Apothecary things

Certainly not directly, but rather indrect through the knockback an (theoretical) ticket out. Apo also could lead/initiate an engagement. This would also mean, that the apo would be less on support, ergo not as important to keep on the field as long. @Oddnerd 1. Yes they could counter more then 2 se...
by TE | NoSkill
Tue 17 Jul, 2018 11:53 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 134438

Re: Apothecary things

Take an closer look into my previous threads: I orignially started out reasoning with lore and now I´m fully onto reasoning with gameplay. I also am not as stubborn as before or we would still argue over the first resistance I encountered and this thread would probably have been locked. I also mainl...
by TE | NoSkill
Tue 17 Jul, 2018 11:36 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 134438

Re: Apothecary things

@Forestradio High standards you have and I shall adhere; Title: Jumppack T2 wargear Cost: 100 req 30 power Grants: "Jump"-ability and 20 energy Ability : "Jump" to the target location", does knockback in an AoE of 7 and range of 50 max and 15 min; Costs 55 energy Allows the ...
by TE | NoSkill
Tue 17 Jul, 2018 10:23 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 134438

Re: Apothecary things

We went along perfectly and I had no trouble till this page; Except piano, everybody stayed on point and made valid points. And even piano then did something more then just bitch and played with me a few games, tho it took him an age and would probably not have been needed, if he would have actually...
by TE | NoSkill
Tue 17 Jul, 2018 8:13 pm
Forum: Balance Discussion
Topic: Why is SM so strong in 3v3? - Analysis
Replies: 42
Views: 22548

Re: Why is SM so strong in 3v3? - Analysis

Seems a bit weird, plasma is way stronger then rockets
by TE | NoSkill
Tue 17 Jul, 2018 2:51 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 134438

Re: Apothecary things

@BlackRelic pls argue the point and not the poster! People have been trying that, and it is about as effective as arguing with a brick wall. You clearly don't have it in you to understand why your suggestion is terrible, so Relic's point that you need experience to see this firsthand is correct. A ...
by TE | NoSkill
Tue 17 Jul, 2018 2:46 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 134438

Re: Apothecary things

Alright then, summary, why the apo could use an jumppack; - Makes it easier to play an melee apo (follow ASM in, disrupt etc.).Still apo is relatively squishy and has not as potent weaponry, so balance shouldn t be bent too much. - provides mobility an utility - has a lot less abuse potential ; with...
by TE | NoSkill
Tue 17 Jul, 2018 1:04 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 134438

Re: Apothecary things

I may have chosen the wrong words; What I meant to say: To play an apo melee is too risky, even with SC, and that would be nicely helped by an jumppack.Coz you always wnat him to stay as long as possible to do his support things. It's an failsave for an not all too tanky hero, while he can t shit ou...
by TE | NoSkill
Mon 16 Jul, 2018 10:44 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 134438

Re: Apothecary things

shhh, he is currently spawning bloodletters for free!
by TE | NoSkill
Mon 16 Jul, 2018 8:49 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 134438

Re: Apothecary things

Assault termies or normal ones?
by TE | NoSkill
Mon 16 Jul, 2018 8:18 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 134438

Re: Apothecary things

Besides, what about the effects of the armors (purity and stims)?

Should there be added something more ?
by TE | NoSkill
Mon 16 Jul, 2018 1:59 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 134438

Re: Apothecary things

I wouldn t call 16 seconds super short.

You can get what, 2 heals max into an egagement, maybe 3.
Besides, IME would be more efficient with stims or Apothecarion armor.
by TE | NoSkill
Sun 15 Jul, 2018 10:27 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 134438

Re: Apothecary things

Spam out heals is not really possible, as you will run out of energy after 2, presuming you managed to extend the engagement for 16 seconds. Combat stims extra effects are nice, but boring. To bring some more specialisation into it (for an melee apo) would be be beneficial. I usually manage with my ...
by TE | NoSkill
Sun 15 Jul, 2018 9:49 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 134438

Re: Apothecary things

To come back to the point, what do you think about the armor reworks(?). For armor of purity alternatively I also thought about it getting an bigger increase to CD, like 40-50 % or to affect all abilities (coz apos most potent ones are bound to armor, but that s the least option I like). Combat stim...
by TE | NoSkill
Sun 15 Jul, 2018 9:48 pm
Forum: Balance Discussion
Topic: Why is SM so strong in 3v3? - Analysis
Replies: 42
Views: 22548

Re: Why is SM so strong in 3v3? - Analysis

lol redeemer does not have half the dmg capabilities of phobos!
by TE | NoSkill
Sun 15 Jul, 2018 9:45 pm
Forum: Community General Discussion
Topic: 3v3 Community Cup Review
Replies: 28
Views: 16999

Re: 3v3 Community Cup Review

This game is 7 years old and elite would not have lived without the balance it has now through this mod, aswell as the big amounts of new content. And there is still place for more (theoretical), even if it is only a wargear or an extra upgrade. Schemes are also important I´d reckon, exspecially tho...
by TE | NoSkill
Sun 15 Jul, 2018 9:02 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 134438

Re: Apothecary things

Might become too good imo. If we make the damage from the plasma pistol good enough to efficiently peel off infantry models it would be huge damage to HI that it would out shine the MCB. 30.8 piercing damage it a good amount for a melee hero to the efficiently kill kiting infantry units. If we put ...
by TE | NoSkill
Sun 15 Jul, 2018 9:01 pm
Forum: Balance Discussion
Topic: drop pods
Replies: 43
Views: 30378

Re: drop pods

I still dream about dreadclaws for chaos....
by TE | NoSkill
Sun 15 Jul, 2018 6:24 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 134438

Re: Apothecary things

If people want the Axe to be a bit better, how about we do something similar to what we did with the power sword. Change the plasma pistol to a bolt pistol? The reason why we did this was because the powersword upgrade was supposed to help the FC get levels and solid hit in. But plasma pistol was b...
by TE | NoSkill
Sun 15 Jul, 2018 4:44 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 134438

Re: Apothecary things

From what I see, the axe seems to be an really cost-effective wargear; For 20 power you get 100 dmg per hit power melee with an drain + 15 energy back AND 100 health. It looks to me like the risky counterpart to improved medical gear. (IME). As I see it, it is the wargear and particularly the armors...
by TE | NoSkill
Sun 15 Jul, 2018 2:55 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 134438

Re: Apothecary things

As I said, the melee requirement on such an squishy hero ( who you wan t to get damaged least of all) and the bad dmg is what makes it not good beyond T1. They only reason to get it is the healing, why becomes gradually less efficient, due to stronger units and weapons entering the field. It is only...
by TE | NoSkill
Sun 15 Jul, 2018 2:02 pm
Forum: Community General Discussion
Topic: 3v3 Community Cup Review
Replies: 28
Views: 16999

Re: 3v3 Community Cup Review

I play only 3v3...
by TE | NoSkill
Sun 15 Jul, 2018 12:53 pm
Forum: Balance Discussion
Topic: Why is SM so strong in 3v3? - Analysis
Replies: 42
Views: 22548

Re: Why is SM so strong in 3v3? - Analysis

Phobos should not get 2500hp unless it comes with a big price increase. It has lots of damage on those long range lascannons, high damage bolter and a dirge caster. WW does counter melee to an extent. When your melee tries to fight SM melee, WW will knock your shit over and lets SM melee/pew your m...
by TE | NoSkill
Sun 15 Jul, 2018 11:41 am
Forum: Balance Discussion
Topic: Why is SM so strong in 3v3? - Analysis
Replies: 42
Views: 22548

Re: Why is SM so strong in 3v3? - Analysis

Whirlwind is not a no brainer, but an good option. Besides, it s not about countering melee blobs, but ranged ones with tons of plasma and what not stacked atop. Thats the problem; tie up SM with some melee units and watch them melt to it. P-devs do mor dmg, but fire slower = less disruption. And El...
by TE | NoSkill
Fri 13 Jul, 2018 7:17 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 134438

Re: Apothecary things

Thing is, apo's effectiveness is depending stronger then most heroes on levels; And you can only level through killing mainly, and at that the SC is not that good. And it does not help the apo against beeing focused and blitzed, but hopes on an prolonged melee. Even then, it takes ages to kill somet...
by TE | NoSkill
Fri 13 Jul, 2018 3:46 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 134438

Re: Apothecary things

I never said, that I wanted another dmg type on it;

But a bit more dmg ( like max 10) and a bit more use out of it.
It is cheap, I ll grant you that, yet it scales incredibly bad.
FC power sword does at least power melee and improve battlecry.
This does not lose in value over time

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