Search found 235 matches
- Fri 13 Jul, 2018 10:19 am
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 133746
Re: Apothecary things
What concerns me is the big power decline the sword has after T1; 51 dmg per hit melee is like the FC's default weapon; Decent for T1, bad after that. The heal is good, no doubt, getting into melee then is another thing; can be done, usually Apo draws much of the enemiey's fire. And his base health ...
- Thu 12 Jul, 2018 9:16 pm
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 133746
Re: Apothecary things
then stop leading with the fucking apo purity lowers heal cd, rites is an addition to heal therefore purity makes rites stronger! no need to add anything else Yeah, and you can only hope taht it conveniently gets together. Purity armor reduce is not quick enough in heated engagements, so it has to ...
- Thu 12 Jul, 2018 8:51 pm
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 133746
Re: Apothecary things
melee apo isn't hard to play just don't play like a moron and even if you do then you have the revive global to save you resources do not buff rites unless you want chaos and nids to be even more fucked by apo sanguine is cheap and viable in certain matchups again no need to change time to be a dic...
- Thu 12 Jul, 2018 8:30 pm
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 133746
Re: Apothecary things
It would make an melee apo much more easy to play and give us an new toy. It would also not be quiet the same as an teleporter, so no copy past. What I also would propose, is a more interaction between wargears, like the megaboom kit and stickbomz. Purification rites in combo with armor of purity co...
- Thu 12 Jul, 2018 9:49 am
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 133746
Re: Apothecary things
Yeah but if jump pack existed, it would crowd out purification rites in terms of role. Potentially it would become the best wargear in slot, hands down, which as we've discussed is problematic. I mean why wouldn't I pick up jump pack? Disruption on demand, escape for the apo, ability to close dista...
- Thu 12 Jul, 2018 3:49 am
- Forum: Balance Discussion
- Topic: Banshees Melee Skill too high?
- Replies: 52
- Views: 31594
Re: Banshees Melee Skill too high?
Atlas wrote:Asmon wrote:Then if you decrease their attack speed they'll get more damage per hit and so more retreat kills... pick your poison :>
Maybe we should just nerf them entirely
Which kind of?
Dmg nerf?
Hp nerf?
Both things would allow to combat them better.
- Wed 11 Jul, 2018 11:32 pm
- Forum: Balance Discussion
- Topic: Banshees Melee Skill too high?
- Replies: 52
- Views: 31594
Re: Banshees Melee Skill too high?
Their fast attack animations coupled with chain knockback rape any unit without support;
which is ok, Eldar should be good at what they do;
Their hp could be nerfed a bit or their cost upped, if any
which is ok, Eldar should be good at what they do;
Their hp could be nerfed a bit or their cost upped, if any
- Wed 11 Jul, 2018 11:29 pm
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 133746
Re: Apothecary things
I strongly disagree. Jump pack as a disruptive influence would highly synergise with ASM. ASM jump into Apo jump into merciless strike into Purification Rites is a lot of knockback and very hard to deal with without T2 vehicle units. And Apo would be able to jump out of very bad situations, which m...
- Wed 11 Jul, 2018 8:55 pm
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 133746
Re: Apothecary things
Thanks, that s what I asked for in an conversation.
An wargear, that does not improve synergy with army nor healing ?
Maybe an jumppack....
An wargear, that does not improve synergy with army nor healing ?
Maybe an jumppack....
- Wed 11 Jul, 2018 3:07 pm
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 133746
Re: Apothecary things
Hey, maybe swapping teleporter for jump pack on FC might finally be the telehammer nerf we all want :P EDIT: Shot in the dark, but what if Armor of Purity gave extra healing amounts to the Apo if he casts it on himself? That might make melee Apos a bit more viable and the Purity armor a bit more us...
- Wed 11 Jul, 2018 8:53 am
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 133746
Re: Apothecary things
Paranoid Kamikaze wrote:Atlas wrote:Hey, maybe swapping teleporter for jump pack on FC might finally be the telehammer nerf we all want
Say you're going to nerf his disruption and then add more
Teleports don t do disruption on impact, do they?
- Wed 11 Jul, 2018 1:31 am
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 133746
Re: Apothecary things
Broodwich wrote:there is just so much wrong here i can't even
Talk, act, think, eat ???
- Wed 11 Jul, 2018 12:26 am
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 133746
Re: Apothecary things
Every single commander with teleport (vanilla or through wargear) is an insufferable cunt to deal with in many matchups and maps. If apo gets a jump ability then you will be seeing a lot of "no apo" lobbies. An jumppack is no teleport. Besides as I said, what bullshittery could the apo po...
- Tue 10 Jul, 2018 10:28 pm
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 133746
Re: Apothecary things
Lore wise, I'm disappointed that no SM hero has the jump pack option, it makes so much more sense than teleporting in power armour. Balance wise, ehhh... Why, apo would be perfect for this! Trade support for melee power and mobility; Apo has not that much potent weapon options or tankyness, so can ...
- Tue 10 Jul, 2018 10:25 pm
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 133746
Re: Apothecary things
Purification Vials is hard to hit and Purification Rites isn't very useful. Those are the main problems with Apo wargear. Maybe add 100 health to RItes and lower the throwing animation of Vials to a normal grenade. Less damage also on Vials since it can be landed more easily. rites aren't very usef...
- Tue 10 Jul, 2018 9:56 pm
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 133746
Re: Apothecary things
Duh, let s look for an way to improve it first I would say lets look for some reasons to change something in a way. Your arguments are like ''Welp this weapon is cool, but it would be cooler if it did that!'' No wonder you asked for a fucking jumppack on Apo. :D I did not ask for buffs for anointed...
- Tue 10 Jul, 2018 9:20 pm
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 133746
Re: Apothecary things
Because it drains power? Wow, yeah, that would totally ruin T1! OMG! You know, the same thing thing that Merciless Bitchblade does. You know, a weapon that people don't complain about. And don't bring the cost difference, or I will bring the damage and that awsome special attack, which are totally ...
- Tue 10 Jul, 2018 9:11 pm
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 133746
Re: Apothecary things
If we really want to discuss Apo melee, all I can ask for is to move that Power Axe from T2 to T1. - It is a very basic power weapon, not even worth to remember in T2. - There isn't a single reason to keep this basic 50 dps power weapon in T2 since it doesn't provide any super special awsome effect...
- Tue 10 Jul, 2018 8:41 pm
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 133746
Re: Apothecary things
Purification Vials is hard to hit and Purification Rites isn't very useful. Those are the main problems with Apo wargear. Maybe add 100 health to RItes and lower the throwing animation of Vials to a normal grenade. Less damage also on Vials since it can be landed more easily. That would make rites ...
- Tue 10 Jul, 2018 8:09 pm
- Forum: Community General Discussion
- Topic: Tool tips stuff
- Replies: 11
- Views: 8418
Re: Tool tips stuff
Waaghbosses Boss pole doesn t grant himself +20 % hp.
- Tue 10 Jul, 2018 8:07 pm
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 133746
Re: Apothecary things
PianoMan wrote:Atlas wrote:I do think we can work on his melee builds a bit. The bolter is just soooo dominant.
maybe in 3v3s, apo's wargear is fine dont change it
Superb argument.
- Tue 10 Jul, 2018 7:30 pm
- Forum: Community General Discussion
- Topic: Enlarge elite mod playerbase
- Replies: 70
- Views: 35385
Re: Enlarge elite mod playerbase
Codex wrote:Is this game still alive?
Do I need to come back and use my mod powers?
Everyone stay calm.
Seriously though, how alive is this game these days?
Yes, deliver us from stale content
- Tue 10 Jul, 2018 7:16 pm
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 133746
Re: Apothecary things
read your first post pls what will a jump pack give you? answer that and you should have the answer on why you can't just give it to everything +20 energy and an jumpabillity with knockback ? What s so bad about it? And what do you mean with "give it to everything"?? too much mobility and...
- Tue 10 Jul, 2018 6:19 pm
- Forum: Community General Discussion
- Topic: Enlarge elite mod playerbase
- Replies: 70
- Views: 35385
Re: Enlarge elite mod playerbase
"It's such a small minority that I don't even see how so many people find it and are immediately offended by someone being a dick on the internet." I' ve seen spamming. I know what it is and can actually laugh about it too. There is a distinct gap between being a dick...and asking for a l...
- Tue 10 Jul, 2018 6:14 pm
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 133746
Re: Apothecary things
PianoMan wrote:read your first post pls
what will a jump pack give you? answer that and you should have the answer on why you can't just give it to everything
+20 energy and an jumpabillity with knockback ? What s so bad about it?
And what do you mean with "give it to everything"??
- Tue 10 Jul, 2018 3:10 pm
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 133746
Re: Apothecary things
A jump pack would be so incredibly op XD The Apo's weakness is getting focused and a jump pack makes that impossible. I used Armor of Purity all the time back when I played Apo. It's mainly for 1v1's where you skirmish all over the map and reposition all the time. It's useful in T2, but useless bef...
- Tue 10 Jul, 2018 2:04 pm
- Forum: Community General Discussion
- Topic: Enlarge elite mod playerbase
- Replies: 70
- Views: 35385
Re: Enlarge elite mod playerbase
"It's such a small minority that I don't even see how so many people find it and are immediately offended by someone being a dick on the internet." I' ve seen spamming. I know what it is and can actually laugh about it too. There is a distinct gap between being a dick...and asking for a l...
- Tue 10 Jul, 2018 1:58 pm
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 133746
Re: Apothecary things
A jump pack would be so incredibly op XD The Apo's weakness is getting focused and a jump pack makes that impossible. I used Armor of Purity all the time back when I played Apo. It's mainly for 1v1's where you skirmish all over the map and reposition all the time. It's useful in T2, but useless bef...
- Tue 10 Jul, 2018 2:00 am
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 133746
Apothecary things
Ima playing apo main and tryin out stuff; havin noticed stuff Thing is, apo has the ultimate combo with armor of apothecarion, advanced medical equipment and customized stormbolter. This is the best combo in ANY situation, because the other equipment too niche or too focused. What I want to say; The...
- Mon 09 Jul, 2018 8:31 pm
- Forum: Community General Discussion
- Topic: Enlarge elite mod playerbase
- Replies: 70
- Views: 35385
Re: Enlarge elite mod playerbase
OceansAteAlaska wrote:Stubbornness and refusing to see reason are two different Things noskill
That s why I said " can be "