Search found 235 matches

by TE | NoSkill
Fri 13 Jul, 2018 10:19 am
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 133746

Re: Apothecary things

What concerns me is the big power decline the sword has after T1; 51 dmg per hit melee is like the FC's default weapon; Decent for T1, bad after that. The heal is good, no doubt, getting into melee then is another thing; can be done, usually Apo draws much of the enemiey's fire. And his base health ...
by TE | NoSkill
Thu 12 Jul, 2018 9:16 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 133746

Re: Apothecary things

then stop leading with the fucking apo purity lowers heal cd, rites is an addition to heal therefore purity makes rites stronger! no need to add anything else Yeah, and you can only hope taht it conveniently gets together. Purity armor reduce is not quick enough in heated engagements, so it has to ...
by TE | NoSkill
Thu 12 Jul, 2018 8:51 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 133746

Re: Apothecary things

melee apo isn't hard to play just don't play like a moron and even if you do then you have the revive global to save you resources do not buff rites unless you want chaos and nids to be even more fucked by apo sanguine is cheap and viable in certain matchups again no need to change time to be a dic...
by TE | NoSkill
Thu 12 Jul, 2018 8:30 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 133746

Re: Apothecary things

It would make an melee apo much more easy to play and give us an new toy. It would also not be quiet the same as an teleporter, so no copy past. What I also would propose, is a more interaction between wargears, like the megaboom kit and stickbomz. Purification rites in combo with armor of purity co...
by TE | NoSkill
Thu 12 Jul, 2018 9:49 am
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 133746

Re: Apothecary things

Yeah but if jump pack existed, it would crowd out purification rites in terms of role. Potentially it would become the best wargear in slot, hands down, which as we've discussed is problematic. I mean why wouldn't I pick up jump pack? Disruption on demand, escape for the apo, ability to close dista...
by TE | NoSkill
Thu 12 Jul, 2018 3:49 am
Forum: Balance Discussion
Topic: Banshees Melee Skill too high?
Replies: 52
Views: 31594

Re: Banshees Melee Skill too high?

Atlas wrote:
Asmon wrote:Then if you decrease their attack speed they'll get more damage per hit and so more retreat kills... pick your poison :>


Maybe we should just nerf them entirely :P


Which kind of?

Dmg nerf?

Hp nerf?

Both things would allow to combat them better.
by TE | NoSkill
Wed 11 Jul, 2018 11:32 pm
Forum: Balance Discussion
Topic: Banshees Melee Skill too high?
Replies: 52
Views: 31594

Re: Banshees Melee Skill too high?

Their fast attack animations coupled with chain knockback rape any unit without support;

which is ok, Eldar should be good at what they do;

Their hp could be nerfed a bit or their cost upped, if any
by TE | NoSkill
Wed 11 Jul, 2018 11:29 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 133746

Re: Apothecary things

I strongly disagree. Jump pack as a disruptive influence would highly synergise with ASM. ASM jump into Apo jump into merciless strike into Purification Rites is a lot of knockback and very hard to deal with without T2 vehicle units. And Apo would be able to jump out of very bad situations, which m...
by TE | NoSkill
Wed 11 Jul, 2018 8:55 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 133746

Re: Apothecary things

Thanks, that s what I asked for in an conversation.

An wargear, that does not improve synergy with army nor healing ?

Maybe an jumppack....
by TE | NoSkill
Wed 11 Jul, 2018 3:07 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 133746

Re: Apothecary things

Hey, maybe swapping teleporter for jump pack on FC might finally be the telehammer nerf we all want :P EDIT: Shot in the dark, but what if Armor of Purity gave extra healing amounts to the Apo if he casts it on himself? That might make melee Apos a bit more viable and the Purity armor a bit more us...
by TE | NoSkill
Wed 11 Jul, 2018 8:53 am
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 133746

Re: Apothecary things

:D
Paranoid Kamikaze wrote:
Atlas wrote:Hey, maybe swapping teleporter for jump pack on FC might finally be the telehammer nerf we all want :P


Say you're going to nerf his disruption and then add more :lol:


Teleports don t do disruption on impact, do they?
by TE | NoSkill
Wed 11 Jul, 2018 1:31 am
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 133746

Re: Apothecary things

:)
Broodwich wrote:there is just so much wrong here i can't even


Talk, act, think, eat ???
by TE | NoSkill
Wed 11 Jul, 2018 12:26 am
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 133746

Re: Apothecary things

Every single commander with teleport (vanilla or through wargear) is an insufferable cunt to deal with in many matchups and maps. If apo gets a jump ability then you will be seeing a lot of "no apo" lobbies. An jumppack is no teleport. Besides as I said, what bullshittery could the apo po...
by TE | NoSkill
Tue 10 Jul, 2018 10:28 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 133746

Re: Apothecary things

Lore wise, I'm disappointed that no SM hero has the jump pack option, it makes so much more sense than teleporting in power armour. Balance wise, ehhh... Why, apo would be perfect for this! Trade support for melee power and mobility; Apo has not that much potent weapon options or tankyness, so can ...
by TE | NoSkill
Tue 10 Jul, 2018 10:25 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 133746

Re: Apothecary things

Purification Vials is hard to hit and Purification Rites isn't very useful. Those are the main problems with Apo wargear. Maybe add 100 health to RItes and lower the throwing animation of Vials to a normal grenade. Less damage also on Vials since it can be landed more easily. rites aren't very usef...
by TE | NoSkill
Tue 10 Jul, 2018 9:56 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 133746

Re: Apothecary things

Duh, let s look for an way to improve it first I would say lets look for some reasons to change something in a way. Your arguments are like ''Welp this weapon is cool, but it would be cooler if it did that!'' No wonder you asked for a fucking jumppack on Apo. :D I did not ask for buffs for anointed...
by TE | NoSkill
Tue 10 Jul, 2018 9:20 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 133746

Re: Apothecary things

Because it drains power? Wow, yeah, that would totally ruin T1! OMG! You know, the same thing thing that Merciless Bitchblade does. You know, a weapon that people don't complain about. And don't bring the cost difference, or I will bring the damage and that awsome special attack, which are totally ...
by TE | NoSkill
Tue 10 Jul, 2018 9:11 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 133746

Re: Apothecary things

If we really want to discuss Apo melee, all I can ask for is to move that Power Axe from T2 to T1. - It is a very basic power weapon, not even worth to remember in T2. - There isn't a single reason to keep this basic 50 dps power weapon in T2 since it doesn't provide any super special awsome effect...
by TE | NoSkill
Tue 10 Jul, 2018 8:41 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 133746

Re: Apothecary things

Purification Vials is hard to hit and Purification Rites isn't very useful. Those are the main problems with Apo wargear. Maybe add 100 health to RItes and lower the throwing animation of Vials to a normal grenade. Less damage also on Vials since it can be landed more easily. That would make rites ...
by TE | NoSkill
Tue 10 Jul, 2018 8:09 pm
Forum: Community General Discussion
Topic: Tool tips stuff
Replies: 11
Views: 8418

Re: Tool tips stuff

Waaghbosses Boss pole doesn t grant himself +20 % hp.
by TE | NoSkill
Tue 10 Jul, 2018 8:07 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 133746

Re: Apothecary things

PianoMan wrote:
Atlas wrote:I do think we can work on his melee builds a bit. The bolter is just soooo dominant.

maybe in 3v3s, apo's wargear is fine dont change it


Superb argument.
by TE | NoSkill
Tue 10 Jul, 2018 7:30 pm
Forum: Community General Discussion
Topic: Enlarge elite mod playerbase
Replies: 70
Views: 35385

Re: Enlarge elite mod playerbase

Codex wrote:Is this game still alive?

Do I need to come back and use my mod powers?

Everyone stay calm.

Seriously though, how alive is this game these days?


Yes, deliver us from stale content
by TE | NoSkill
Tue 10 Jul, 2018 7:16 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 133746

Re: Apothecary things

read your first post pls what will a jump pack give you? answer that and you should have the answer on why you can't just give it to everything +20 energy and an jumpabillity with knockback ? What s so bad about it? And what do you mean with "give it to everything"?? too much mobility and...
by TE | NoSkill
Tue 10 Jul, 2018 6:19 pm
Forum: Community General Discussion
Topic: Enlarge elite mod playerbase
Replies: 70
Views: 35385

Re: Enlarge elite mod playerbase

"It's such a small minority that I don't even see how so many people find it and are immediately offended by someone being a dick on the internet." I' ve seen spamming. I know what it is and can actually laugh about it too. There is a distinct gap between being a dick...and asking for a l...
by TE | NoSkill
Tue 10 Jul, 2018 6:14 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 133746

Re: Apothecary things

PianoMan wrote:read your first post pls
what will a jump pack give you? answer that and you should have the answer on why you can't just give it to everything


+20 energy and an jumpabillity with knockback ? What s so bad about it?

And what do you mean with "give it to everything"??
by TE | NoSkill
Tue 10 Jul, 2018 3:10 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 133746

Re: Apothecary things

A jump pack would be so incredibly op XD The Apo's weakness is getting focused and a jump pack makes that impossible. I used Armor of Purity all the time back when I played Apo. It's mainly for 1v1's where you skirmish all over the map and reposition all the time. It's useful in T2, but useless bef...
by TE | NoSkill
Tue 10 Jul, 2018 2:04 pm
Forum: Community General Discussion
Topic: Enlarge elite mod playerbase
Replies: 70
Views: 35385

Re: Enlarge elite mod playerbase

"It's such a small minority that I don't even see how so many people find it and are immediately offended by someone being a dick on the internet." I' ve seen spamming. I know what it is and can actually laugh about it too. There is a distinct gap between being a dick...and asking for a l...
by TE | NoSkill
Tue 10 Jul, 2018 1:58 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 133746

Re: Apothecary things

A jump pack would be so incredibly op XD The Apo's weakness is getting focused and a jump pack makes that impossible. I used Armor of Purity all the time back when I played Apo. It's mainly for 1v1's where you skirmish all over the map and reposition all the time. It's useful in T2, but useless bef...
by TE | NoSkill
Tue 10 Jul, 2018 2:00 am
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 133746

Apothecary things

Ima playing apo main and tryin out stuff; havin noticed stuff Thing is, apo has the ultimate combo with armor of apothecarion, advanced medical equipment and customized stormbolter. This is the best combo in ANY situation, because the other equipment too niche or too focused. What I want to say; The...
by TE | NoSkill
Mon 09 Jul, 2018 8:31 pm
Forum: Community General Discussion
Topic: Enlarge elite mod playerbase
Replies: 70
Views: 35385

Re: Enlarge elite mod playerbase

OceansAteAlaska wrote:Stubbornness and refusing to see reason are two different Things noskill ;)


That s why I said " can be "

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