Search found 235 matches
- Mon 09 Jul, 2018 8:09 pm
- Forum: Balance Discussion
- Topic: banewolf for the commisar ?
- Replies: 26
- Views: 12112
Re: banewolf for the commisar ?
I´d rather advocate more IG vehicles ( in the form of upgrades tho)
- Mon 09 Jul, 2018 7:38 pm
- Forum: Community General Discussion
- Topic: Enlarge elite mod playerbase
- Replies: 70
- Views: 35561
Re: Enlarge elite mod playerbase
stubborness can be an advantage...
- Sat 07 Jul, 2018 4:40 pm
- Forum: Balance Discussion
- Topic: banewolf for the commisar ?
- Replies: 26
- Views: 12112
Re: banewolf for the commisar ?
Atlas wrote:Would rather throw away eldar, recolor them, then reintroduce as dark eldar with actually balanced stats.
Aren t Ulthwe Eldar not kinda dark?
- Fri 06 Jul, 2018 1:39 am
- Forum: Balance Discussion
- Topic: banewolf for the commisar ?
- Replies: 26
- Views: 12112
Re: banewolf for the commisar ?
lOYAL TO THE END IS ONLY REALLY USEFUL FOR WEAPONSTEAMS I GUESS:::
- Thu 05 Jul, 2018 8:24 pm
- Forum: Community General Discussion
- Topic: Enlarge elite mod playerbase
- Replies: 70
- Views: 35561
Re: Enlarge elite mod playerbase
Offense is something personal;
Anybody offended can easily not decide to partake in the channels problematic, so what s the problem?
Anybody offended can easily not decide to partake in the channels problematic, so what s the problem?
- Tue 03 Jul, 2018 10:10 pm
- Forum: Community General Discussion
- Topic: Tool tips stuff
- Replies: 11
- Views: 8464
Re: Tool tips stuff
Apo combat stims grant 125 hp and not only 100
- Tue 03 Jul, 2018 6:35 pm
- Forum: Community General Discussion
- Topic: Enlarge elite mod playerbase
- Replies: 70
- Views: 35561
Re: Enlarge elite mod playerbase
Moar skinz are always gud;
Exspecially HH
Exspecially HH
- Tue 03 Jul, 2018 1:28 am
- Forum: Community General Discussion
- Topic: General question regarding content additions...
- Replies: 2
- Views: 1546
Re: General question regarding content additions...
How difficult would it be to, say, combine existing stuff ?
- Tue 03 Jul, 2018 12:40 am
- Forum: Community General Discussion
- Topic: General question regarding content additions...
- Replies: 2
- Views: 1546
General question regarding content additions...
in the form of new abilities and units ( through upgrades);
Are they made because the army has an roster hole or is stuff also implemented for refreshing the gameplay?
( Always considering there is some actual capacity to produce it)
Are they made because the army has an roster hole or is stuff also implemented for refreshing the gameplay?
( Always considering there is some actual capacity to produce it)
- Tue 29 May, 2018 10:23 pm
- Forum: Strategy Discussion
- Topic: Im Garbage at this game and i need some advice.
- Replies: 9
- Views: 7600
Re: Im Garbage at this game and i need some advice.
Watch any Indrid and memorize the tactics. You have to rely on your tacs to be 1,5 of an unit for the scouts are barely useful in the first engagements and require constant overwatch. Force Commander is imo the easiest hero to go atm, time the battlecry and throw your SM within and watch enemy early...
- Mon 28 May, 2018 3:19 pm
- Forum: Strategy Discussion
- Topic: Current Ordo Malleaus
- Replies: 29
- Views: 18755
Re: Current Ordo Malleaus
Try blessed aegis;
With all the GK stuff to give energy back ( purification on strike squad and the global " sanctify") you can make BK really tanky.
With all the GK stuff to give energy back ( purification on strike squad and the global " sanctify") you can make BK really tanky.
- Wed 23 May, 2018 7:30 pm
- Forum: Strategy Discussion
- Topic: SM vs Eldar/IG:
- Replies: 15
- Views: 7455
Re: SM vs Eldar/IG:
Nurland wrote:Are we talking about 1v1 or what game mode here?
3v3 in general; does it matter tho, as these are 1v1 situations ?
- Mon 21 May, 2018 12:16 am
- Forum: Strategy Discussion
- Topic: SM vs Eldar/IG:
- Replies: 15
- Views: 7455
Re: SM vs Eldar/IG:
Well got basically the same pb against eldar (except I'm playing FC, so battlecry but no heal), also how do you counter the double rangers play ? It's already not easy for me to deal with DA + banshees, these guys make it practically impossible They remove any threat devastators might hold. I'm afr...
- Sun 20 May, 2018 2:58 pm
- Forum: Strategy Discussion
- Topic: SM vs Eldar/IG:
- Replies: 15
- Views: 7455
SM vs Eldar/IG:
Since I played a few games again, I noticed I suck hard against those 2 factions. Exspecially winning the first engagements is hard for me. Eldar banshees are an big problem without shotguns and it seems I'm reliant to them to deal with banshees. Imperial Guard focuses down my hero (Apo) or scouts a...
- Fri 18 May, 2018 2:36 pm
- Forum: Balance Discussion
- Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
- Replies: 273
- Views: 258150
Re: 2.8 Non-Consensus Thread (Part 2 of 2)
Btw, is it intended for Kasrkin to give less red(12) then stormtroopers(14) ?
- Sun 13 May, 2018 9:19 pm
- Forum: Community General Discussion
- Topic: How do you feel about a Mod name change?
- Replies: 15
- Views: 9376
Re: How do you feel about a Mod name change?
I think Cael at one point admitted that Elite was a bad choice of name for the mod, and I reckon he has a point, but I think that Elite has also built a recognisable name for itself, so maybe changing it would make it more obscure? I don't know. A cerrtain ammount of publicity would be needed indeed
- Sun 13 May, 2018 6:01 pm
- Forum: Community General Discussion
- Topic: How do you feel about a Mod name change?
- Replies: 15
- Views: 9376
Re: How do you feel about a Mod name change?
Something like "Community mod" or "legacy mod" would sound nice aswell and not discourage ppl, because its called "elite".
- Thu 10 May, 2018 5:52 pm
- Forum: Balance Discussion
- Topic: Space marine balance + ideas
- Replies: 73
- Views: 35872
Re: Space marine balance + ideas
It s a change and not an plain buff! a change not an plain buff! Okay, I am done with you. But, I was planning to make a Madness mod, maybe I can use this idea. You know, a mod that genestealers are 24 models, Stormboyz have a jump range of 200 and Terminators have 9 speed. You know, Madness . It i...
- Thu 10 May, 2018 4:12 pm
- Forum: Balance Discussion
- Topic: Chaos faction balance; weaker options
- Replies: 101
- Views: 94139
Re: Chaos faction balance; weaker options
You have already been disproven by civilized arguments but you Just decide to ignore them , thats why im making These "uncivilized" Arguments All These way more experienced players disagree with your suggestions dont you think that maybe your suggestions are dumb ? Or Else smb would agree...
- Thu 10 May, 2018 4:07 pm
- Forum: Balance Discussion
- Topic: Chaos faction balance; weaker options
- Replies: 101
- Views: 94139
Re: Chaos faction balance; weaker options
You Just ignore everything that has been Said The Game is Not balanced around 3v3s and never will be dont you get it ??? Your suggestions are Shit and Nobody agrees with you Stop being blind and Just Accept that you know nothing about this game Yeah, that s why I try to keep the suggestions in an m...
- Thu 10 May, 2018 4:03 pm
- Forum: Balance Discussion
- Topic: Chaos faction CSM energy!
- Replies: 10
- Views: 4402
Re: Chaos faction CSM energy!
It was just a thought I feel that there is something wrong with chaos but that it is a minor thing that I can't really put my hands on it that's why I pushed this am I wrong? is Chaos perfect as it is ? or there is really something wrong that needs fixing? What s your main play mode? Besides that, ...
- Thu 10 May, 2018 3:36 pm
- Forum: Balance Discussion
- Topic: Chaos faction CSM energy!
- Replies: 10
- Views: 4402
Re: Chaos faction CSM energy!
Dont think thats necessary at all. CSM perform quite well in their current state and i see no need for a new ability on the unit. They already have Eternal War if you want a performance increase on the bae unit. It was just a thought I feel that there is something wrong with chaos but that it is a ...
- Thu 10 May, 2018 3:34 pm
- Forum: Balance Discussion
- Topic: Chaos faction balance; weaker options
- Replies: 101
- Views: 94139
Re: Chaos faction balance; weaker options
The only one making silly comments is you Or should i say silly threads? All These "Git gud" comments are because you dont accept The Arguments that have been given so its only Natural that These people are telling you to actually get good at The Game because you're obviously Not a very e...
- Thu 10 May, 2018 3:24 pm
- Forum: Balance Discussion
- Topic: Chaos faction balance; weaker options
- Replies: 101
- Views: 94139
Re: Chaos faction balance; weaker options
You're ignoring The fact that your "Arguments" have been disproven and that literally Nobody agrees with you because they are Bad Do you think it's Just a coincidence that everybody thinks your Arguments are stupid and also Tell you why they are stupid ? Even if; Then I m unable to see it...
- Thu 10 May, 2018 3:14 pm
- Forum: Balance Discussion
- Topic: Chaos faction CSM energy!
- Replies: 10
- Views: 4402
Re: Chaos faction CSM energy!
They have slaughter with AC, but not as base squad, what your talking about? Slaughter doesn't use energy plus it is only there when the AC is there with no marks I want (if possible) an ability for the base unit itself maybe something like rapid fire but dunno just a thought Why should they tho? S...
- Thu 10 May, 2018 3:13 pm
- Forum: Balance Discussion
- Topic: Chaos faction balance; weaker options
- Replies: 101
- Views: 94139
Re: Chaos faction balance; weaker options
Are you purposely ignoring what These way more experienced players are telling you? They have given you plenty of reasons why your suggestions are Shit and you Just say "they give No reasons for their arguments" I'm evaluating it and then act accordingly wich means; a) I change my suggest...
- Thu 10 May, 2018 3:00 pm
- Forum: Balance Discussion
- Topic: Chaos faction CSM energy!
- Replies: 10
- Views: 4402
Re: Chaos faction CSM energy!
They have slaughter with AC, but not as base squad, what your talking about?
- Thu 10 May, 2018 2:59 pm
- Forum: Balance Discussion
- Topic: Space marine balance + ideas
- Replies: 73
- Views: 35872
Re: Space marine balance + ideas
NoSkill you need to remember that one of the most expensive things in any strategy game (And with good reason), is versatility. If you have a thing which can do everything, it either needs to be laughably bad at everything, or be laughably expensive. I'm somewhat in agreement that the HF should be ...
- Thu 10 May, 2018 2:49 pm
- Forum: Balance Discussion
- Topic: Chaos faction balance; weaker options
- Replies: 101
- Views: 94139
Re: Chaos faction balance; weaker options
Ok so let me get this straight, you really like mok csm. You can't use them properly after your HUGE number of play hours. You think they need buffs. Many other high lvl players are telling you they're already strong. You're somehow unable to read(?) Did I miss anything? (Spelling edit) I like stan...
- Thu 10 May, 2018 12:23 pm
- Forum: Balance Discussion
- Topic: Chaos faction balance; weaker options
- Replies: 101
- Views: 94139
Re: Chaos faction balance; weaker options
If i would do Anything to KCSM in t3 it would be simple and fluffy, Bloodrage similar to the dreadnought. They go berserk, do more damage and then die from chasing a retreating squad. BLOOD FOR THE BLOOD GOD!!! Raptors are in need of no change. EXCEPT their energy cost for the jump when the get the...