Search found 254 matches

by lolzarz
Sun 05 Apr, 2015 2:57 am
Forum: Balance Discussion
Topic: (IG) buff leman russ plasma executioner
Replies: 31
Views: 12805

Re: (IG) buff leman russ plasma executioner

The Vanquisher cannon, due to lack of splash and being a cannon, is ineffective against most infantry. The executioner deals more damage towards small targets and gets the bonus against heavy and super heavy infantry due to plasma cannon damage type. Nothing wrong with it.
by lolzarz
Fri 03 Apr, 2015 2:15 am
Forum: Balance Discussion
Topic: (SM) Terminator buffs
Replies: 25
Views: 11657

Re: (SM) Terminator buffs

There's no way the terminator assault cannon can cost 100/80; the dreadnought assault cannon is 100/30 and it comes with an absolutely fabulous ability. Meanwhile, the terminator assault cannon is basically a 25 piercing DPS upgrade at... 100/80? What? Why would I choose that over cyclone again? I s...
by lolzarz
Thu 26 Mar, 2015 10:29 am
Forum: Balance Discussion
Topic: Tac missile launcher
Replies: 34
Views: 12162

Re: Tac missile launcher

They rekt Sternguard with more DPS across the board. Due to how strong leveled tactical space marines (notably the sergeant) are in melee combat, tying up tactical space marines is also tricky business; most ranged units get rekt (robbing the army of precious ranged damage in the process), while eve...
by lolzarz
Tue 24 Mar, 2015 11:52 pm
Forum: Balance Discussion
Topic: Tac missile launcher
Replies: 34
Views: 12162

Re: Tac missile launcher

Or buy one kit for sth like 100/40 and then switch weapons freely? And why would anyone want to buy sternguard? Becasue stenguard has totaly different type of kit? Tacs with Plasma/LR/Flamer wont fight vs light infantry or units in cover like Stenguard will. The same you have now, you can switch fr...
by lolzarz
Tue 24 Mar, 2015 2:05 pm
Forum: Balance Discussion
Topic: Tac missile launcher
Replies: 34
Views: 12162

Re: Tac missile launcher

Sturnn wrote:Or buy one kit for sth like 100/40 and then switch weapons freely?


And why would anyone want to buy sternguard?
by lolzarz
Mon 23 Mar, 2015 3:44 pm
Forum: Balance Discussion
Topic: Tac missile launcher
Replies: 34
Views: 12162

Re: Tac missile launcher

Veil of Time, due to removing set-up times on heavy weapons, effectively converts lascannon devastators into missile launcher tactical space marines, except more damage, faster, snare, you get the idea. Therefore, if Veil of Time is present, lascannon/advanced targeting devastators should be the aut...
by lolzarz
Mon 23 Mar, 2015 3:22 pm
Forum: Balance Discussion
Topic: Plague Marine snare
Replies: 7
Views: 3815

Re: Plague Marine snare

As far as I know the logic behind the Zoan snare nerf was to limit the chain potential. I know a Zoan is an inherently different unit from a Plague Marine squad. That doesn't mean the same logic doesn't apply to Plague Marines with regards to the chain snaring potential. >knows plague marines are d...
by lolzarz
Mon 23 Mar, 2015 11:48 am
Forum: Balance Discussion
Topic: Tac missile launcher
Replies: 34
Views: 12162

Re: Tac missile launcher

If you absolutely have to grab a missile launcher in order to prevent (insert transport/walker here), you're going to lose anyway because you should have seen the vehicle coming and gotten a better weapon. The missile launcher should be a weaker alternative to something like a lascannon devastator b...
by lolzarz
Mon 23 Mar, 2015 11:37 am
Forum: Balance Discussion
Topic: Stormshield = best wargear for the price in game?
Replies: 37
Views: 14990

Re: Stormshield = best wargear for the price in game?

I really think its the best wargear for the price in the game.. pros. costs almost nothing works on all units .inc allies breaks supression massive 50% less ranged damage. higher melee damage on FC 20 % less ranged damage on FC Works great in 1v1 2v2 3v3 works great in t1 t2 t3 Cons Fc looses his w...
by lolzarz
Sun 15 Mar, 2015 4:05 pm
Forum: Balance Discussion
Topic: Dark Excommunication
Replies: 37
Views: 13444

Re: Dark Excommunication

[ THE EMPEROR'S FINEST SHALL THWART THE FOUL DESIGNS OF XENOS AND HERETICS! It's fine because having tons of disables is Grey Knights' main strength; army of psykers and all. Notice how none of them do a thing to vehicles? All of the disables in the world won't help if they have no serviceable way ...
by lolzarz
Sun 15 Mar, 2015 3:39 am
Forum: Balance Discussion
Topic: Dark Excommunication
Replies: 37
Views: 13444

Re: Dark Excommunication

THE EMPEROR'S FINEST SHALL THWART THE FOUL DESIGNS OF XENOS AND HERETICS! It's fine because having tons of disables is Grey Knights' main strength; army of psykers and all. Notice how none of them do a thing to vehicles? All of the disables in the world won't help if they have no serviceable way to ...
by lolzarz
Sat 14 Mar, 2015 6:11 am
Forum: Balance Discussion
Topic: CSM dread autocannon
Replies: 15
Views: 7096

Re: CSM dread autocannon

I advocate removing the splash from Mark of Tzeentch and give the autocannon a damage buff. Would solve the issue that the cannon is bad, and also that of the missile launcher being able to gib everything on the enemy army. Change the missile launcher to a anti-vehicle weapon and let the autocannon ...
by lolzarz
Tue 10 Mar, 2015 9:17 am
Forum: Balance Discussion
Topic: Whiteshield (Replaces Loyalty to the End) feedback thread
Replies: 114
Views: 44903

Re: Whiteshield (Replaces Loyalty to the End) feedback threa

Conclusion: It is not an issue that only the CL gets White Shields, the issue is the loss of LTTE. And as it seems the community, which plays and supports this mod, just doesn't want to lose that ability (an ability which gives GM so much more standing power) for just another squishy cannon fodder ...
by lolzarz
Tue 10 Mar, 2015 8:09 am
Forum: Balance Discussion
Topic: Faster Capping traits
Replies: 28
Views: 12263

Re: Faster Capping traits

Giving the IG t3 infantry this trait seems a little counter intuitive, while they are quite weak at map control in general this unit only comes out near the end of the game and delays the deployment of the factions most powerful units. The tactical marines having this ability seems to me to be a ve...
by lolzarz
Sun 08 Mar, 2015 1:08 pm
Forum: Strategy Discussion
Topic: IG vs The Force Commanders Chainsword and Storm Shield
Replies: 13
Views: 6584

Re: IG vs The Force Commanders Chainsword and Storm Shield

I would be very wary of HWT/spotter plays because you will have no detector and thus be at risk of point blank nades form infiltrated scouts which is very likely to wipe your HWT outright in T1 and be dangerous nonetheless in T2. Well yes, but would it be possible to substitute the mortar strike fo...
by lolzarz
Sun 08 Mar, 2015 10:45 am
Forum: Strategy Discussion
Topic: IG vs The Force Commanders Chainsword and Storm Shield
Replies: 13
Views: 6584

Re: IG vs The Force Commanders Chainsword and Storm Shield

As any hero, but really the FC himself is not an issues with defend active it's the tics and scounts he comes with. However killing hom during this ability is out of the question. It seems odd to buy more than a HWT and a spotter to counter a 20 power piece of wargear. It doesn't matter because you...
by lolzarz
Sun 08 Mar, 2015 2:37 am
Forum: Dawn of War Codex
Topic: The Codex WIP
Replies: 553
Views: 450875

Re: The Codex WIP

I would like information on how much damage does the Frag Assault on the Land Raider Redeemer do.
by lolzarz
Wed 04 Mar, 2015 3:06 pm
Forum: Balance Discussion
Topic: gg no re
Replies: 34
Views: 11729

Re: gg no re

I just want to point out that I was the nid player. I had 0 idea what I was doing and microed pretty horribly for most of the game. Also that was my 1st or 2nd 1v1 ever as Nids. So you were essentially a Tyranid noob and you rekt Forestradio? Are your fundamentals that good, or are Grey Knights tha...
by lolzarz
Sun 01 Mar, 2015 1:28 pm
Forum: Balance Discussion
Topic: Weapon Accuracy
Replies: 21
Views: 9237

Re: Weapon Accuracy

Second TSM squad - well ,here you can do what you want with them but as you said you pay the same amount of money for every switch between weapons - so if you will be switching continiously from plasma to launcher and again it will not gonna be cost effective. So if for example enemy will field fir...
by lolzarz
Sun 01 Mar, 2015 12:37 am
Forum: Balance Discussion
Topic: Weapon Accuracy
Replies: 21
Views: 9237

Re: Weapon Accuracy

Not sure if plasma is even worth to get on TSM. Is it not better to upgrade them to Stenguard instead? And if we talk about 2nd tacs squad, again, going for plasma makes you vulnerable vs another kinds of stuff. Plasma guns are a relatively risk-free investment compared to the other 2, mainly becau...
by lolzarz
Sat 28 Feb, 2015 1:13 am
Forum: Balance Discussion
Topic: Do SM needs more units?
Replies: 17
Views: 6962

Re: Do SM needs more units?

Not... necessarily. Space Marines are able to use the Land Raider Redeemer precisely because they are loyalists and therefore benefit from innovations such as the invention of the Redeemer by whichever pyromaniac Space Marine chapter it was. Similarly, Grey Knights get to use a Crusader because the ...
by lolzarz
Fri 27 Feb, 2015 4:20 am
Forum: Community General Discussion
Topic: Purification rites
Replies: 4
Views: 2402

Purification rites

The purification rites wargear for the Apothecary states that it causes 15 piercing damage and weapon knockback on enemy models in radius 7 of the primary heal target. Is that on the unit itself, or on the individual models? If it is on the models, is it possible that enemy models end up taking more...
by lolzarz
Thu 26 Feb, 2015 2:20 pm
Forum: Balance Discussion
Topic: Do SM needs more units?
Replies: 17
Views: 6962

Re: Do SM needs more units?

Techmarine? Powerful Sweep will really clear out melee units with the splash knockback. Combine with melee damage bonus and axe to get a melee powerhouse. Then you have mines that deal good damage and suppress enemies. It's not a melee counter per se, but more a defensive tool. Then you have Mark Ta...
by lolzarz
Thu 26 Feb, 2015 9:19 am
Forum: Balance Discussion
Topic: Armor of the Inferno.
Replies: 33
Views: 13002

Re: Armor of the Inferno.

Let's see... Armor of the Inferno doesn't come out until tier 2, so sentinel repair is not an issue because you'll mostly be doing so in tier 1. If you have the skill to keep sentinels alive in tier 2, you really shouldn't need advice on Armor of the Inferno. As for chimera repair, it's even easier....
by lolzarz
Thu 26 Feb, 2015 9:13 am
Forum: Balance Discussion
Topic: Overpowered sluggas.
Replies: 42
Views: 19074

Re: Overpowered sluggas.

Balance doesn't work the way you think it does. It just doesn't.
by lolzarz
Thu 26 Feb, 2015 12:50 am
Forum: Balance Discussion
Topic: Armor of the Inferno.
Replies: 33
Views: 13002

Re: Armor of the Inferno.

Don't clump against Chaos. Every single one of their heroes have splash damage abilities that deal high damage against infantry. Spreading out also makes it harder for noise marines to shut down all your infantry.
by lolzarz
Wed 25 Feb, 2015 3:50 pm
Forum: Balance Discussion
Topic: Overpowered sluggas.
Replies: 42
Views: 19074

Re: Overpowered sluggas.

You were trying to fight level 4 sluggas with assault marines. Level 4 is strong for a reason. PLEASE.
by lolzarz
Thu 12 Feb, 2015 2:34 am
Forum: Strategy Discussion
Topic: How do you play Eldar?
Replies: 17
Views: 11439

Re: How do you play Eldar?

Eldar hard to use on the TT? DO you even play tabletop? °_O Tau and Eldar are the best codices out there. Eldar is super ez to play. I have heard that Eldar on the tabletop rely very heavily on synergy and get stomped severely when units don't support each other. My point about Eldar in Elite mod s...
by lolzarz
Wed 11 Feb, 2015 11:14 am
Forum: Strategy Discussion
Topic: How do you play Eldar?
Replies: 17
Views: 11439

Re: How do you play Eldar?

Oh, so you just started playing Elite? The answer is: you don't. Eldar are, like on the tabletop, naturally difficult to use effectively. It has a high skill roof at which you beat the shit out of everyone else, but the skill floor is also very high, below which you will most certainly lose against ...
by lolzarz
Thu 05 Feb, 2015 3:09 pm
Forum: Strategy Discussion
Topic: How does one play GreyKnights?
Replies: 29
Views: 14438

Re: How does one play GreyKnights?

What situations would you use energy restoration for Strike Squad? When you have units whose abilities are absolutely crucial to your victory. Examples include the Purifiers' psychic field, a major source of splash damage. Using them to rescue your interceptors is also possible, as Purification sho...

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