Search found 254 matches
- Sun 05 Apr, 2015 2:57 am
- Forum: Balance Discussion
- Topic: (IG) buff leman russ plasma executioner
- Replies: 31
- Views: 12805
Re: (IG) buff leman russ plasma executioner
The Vanquisher cannon, due to lack of splash and being a cannon, is ineffective against most infantry. The executioner deals more damage towards small targets and gets the bonus against heavy and super heavy infantry due to plasma cannon damage type. Nothing wrong with it.
- Fri 03 Apr, 2015 2:15 am
- Forum: Balance Discussion
- Topic: (SM) Terminator buffs
- Replies: 25
- Views: 11657
Re: (SM) Terminator buffs
There's no way the terminator assault cannon can cost 100/80; the dreadnought assault cannon is 100/30 and it comes with an absolutely fabulous ability. Meanwhile, the terminator assault cannon is basically a 25 piercing DPS upgrade at... 100/80? What? Why would I choose that over cyclone again? I s...
- Thu 26 Mar, 2015 10:29 am
- Forum: Balance Discussion
- Topic: Tac missile launcher
- Replies: 34
- Views: 12162
Re: Tac missile launcher
They rekt Sternguard with more DPS across the board. Due to how strong leveled tactical space marines (notably the sergeant) are in melee combat, tying up tactical space marines is also tricky business; most ranged units get rekt (robbing the army of precious ranged damage in the process), while eve...
- Tue 24 Mar, 2015 11:52 pm
- Forum: Balance Discussion
- Topic: Tac missile launcher
- Replies: 34
- Views: 12162
Re: Tac missile launcher
Or buy one kit for sth like 100/40 and then switch weapons freely? And why would anyone want to buy sternguard? Becasue stenguard has totaly different type of kit? Tacs with Plasma/LR/Flamer wont fight vs light infantry or units in cover like Stenguard will. The same you have now, you can switch fr...
- Tue 24 Mar, 2015 2:05 pm
- Forum: Balance Discussion
- Topic: Tac missile launcher
- Replies: 34
- Views: 12162
Re: Tac missile launcher
Sturnn wrote:Or buy one kit for sth like 100/40 and then switch weapons freely?
And why would anyone want to buy sternguard?
- Mon 23 Mar, 2015 3:44 pm
- Forum: Balance Discussion
- Topic: Tac missile launcher
- Replies: 34
- Views: 12162
Re: Tac missile launcher
Veil of Time, due to removing set-up times on heavy weapons, effectively converts lascannon devastators into missile launcher tactical space marines, except more damage, faster, snare, you get the idea. Therefore, if Veil of Time is present, lascannon/advanced targeting devastators should be the aut...
- Mon 23 Mar, 2015 3:22 pm
- Forum: Balance Discussion
- Topic: Plague Marine snare
- Replies: 7
- Views: 3815
Re: Plague Marine snare
As far as I know the logic behind the Zoan snare nerf was to limit the chain potential. I know a Zoan is an inherently different unit from a Plague Marine squad. That doesn't mean the same logic doesn't apply to Plague Marines with regards to the chain snaring potential. >knows plague marines are d...
- Mon 23 Mar, 2015 11:48 am
- Forum: Balance Discussion
- Topic: Tac missile launcher
- Replies: 34
- Views: 12162
Re: Tac missile launcher
If you absolutely have to grab a missile launcher in order to prevent (insert transport/walker here), you're going to lose anyway because you should have seen the vehicle coming and gotten a better weapon. The missile launcher should be a weaker alternative to something like a lascannon devastator b...
- Mon 23 Mar, 2015 11:37 am
- Forum: Balance Discussion
- Topic: Stormshield = best wargear for the price in game?
- Replies: 37
- Views: 14990
Re: Stormshield = best wargear for the price in game?
I really think its the best wargear for the price in the game.. pros. costs almost nothing works on all units .inc allies breaks supression massive 50% less ranged damage. higher melee damage on FC 20 % less ranged damage on FC Works great in 1v1 2v2 3v3 works great in t1 t2 t3 Cons Fc looses his w...
- Sun 15 Mar, 2015 4:05 pm
- Forum: Balance Discussion
- Topic: Dark Excommunication
- Replies: 37
- Views: 13444
Re: Dark Excommunication
[ THE EMPEROR'S FINEST SHALL THWART THE FOUL DESIGNS OF XENOS AND HERETICS! It's fine because having tons of disables is Grey Knights' main strength; army of psykers and all. Notice how none of them do a thing to vehicles? All of the disables in the world won't help if they have no serviceable way ...
- Sun 15 Mar, 2015 3:39 am
- Forum: Balance Discussion
- Topic: Dark Excommunication
- Replies: 37
- Views: 13444
Re: Dark Excommunication
THE EMPEROR'S FINEST SHALL THWART THE FOUL DESIGNS OF XENOS AND HERETICS! It's fine because having tons of disables is Grey Knights' main strength; army of psykers and all. Notice how none of them do a thing to vehicles? All of the disables in the world won't help if they have no serviceable way to ...
- Sat 14 Mar, 2015 6:11 am
- Forum: Balance Discussion
- Topic: CSM dread autocannon
- Replies: 15
- Views: 7096
Re: CSM dread autocannon
I advocate removing the splash from Mark of Tzeentch and give the autocannon a damage buff. Would solve the issue that the cannon is bad, and also that of the missile launcher being able to gib everything on the enemy army. Change the missile launcher to a anti-vehicle weapon and let the autocannon ...
- Tue 10 Mar, 2015 9:17 am
- Forum: Balance Discussion
- Topic: Whiteshield (Replaces Loyalty to the End) feedback thread
- Replies: 114
- Views: 44903
Re: Whiteshield (Replaces Loyalty to the End) feedback threa
Conclusion: It is not an issue that only the CL gets White Shields, the issue is the loss of LTTE. And as it seems the community, which plays and supports this mod, just doesn't want to lose that ability (an ability which gives GM so much more standing power) for just another squishy cannon fodder ...
- Tue 10 Mar, 2015 8:09 am
- Forum: Balance Discussion
- Topic: Faster Capping traits
- Replies: 28
- Views: 12263
Re: Faster Capping traits
Giving the IG t3 infantry this trait seems a little counter intuitive, while they are quite weak at map control in general this unit only comes out near the end of the game and delays the deployment of the factions most powerful units. The tactical marines having this ability seems to me to be a ve...
- Sun 08 Mar, 2015 1:08 pm
- Forum: Strategy Discussion
- Topic: IG vs The Force Commanders Chainsword and Storm Shield
- Replies: 13
- Views: 6584
Re: IG vs The Force Commanders Chainsword and Storm Shield
I would be very wary of HWT/spotter plays because you will have no detector and thus be at risk of point blank nades form infiltrated scouts which is very likely to wipe your HWT outright in T1 and be dangerous nonetheless in T2. Well yes, but would it be possible to substitute the mortar strike fo...
- Sun 08 Mar, 2015 10:45 am
- Forum: Strategy Discussion
- Topic: IG vs The Force Commanders Chainsword and Storm Shield
- Replies: 13
- Views: 6584
Re: IG vs The Force Commanders Chainsword and Storm Shield
As any hero, but really the FC himself is not an issues with defend active it's the tics and scounts he comes with. However killing hom during this ability is out of the question. It seems odd to buy more than a HWT and a spotter to counter a 20 power piece of wargear. It doesn't matter because you...
- Sun 08 Mar, 2015 2:37 am
- Forum: Dawn of War Codex
- Topic: The Codex WIP
- Replies: 553
- Views: 450875
Re: The Codex WIP
I would like information on how much damage does the Frag Assault on the Land Raider Redeemer do.
- Wed 04 Mar, 2015 3:06 pm
- Forum: Balance Discussion
- Topic: gg no re
- Replies: 34
- Views: 11729
Re: gg no re
I just want to point out that I was the nid player. I had 0 idea what I was doing and microed pretty horribly for most of the game. Also that was my 1st or 2nd 1v1 ever as Nids. So you were essentially a Tyranid noob and you rekt Forestradio? Are your fundamentals that good, or are Grey Knights tha...
- Sun 01 Mar, 2015 1:28 pm
- Forum: Balance Discussion
- Topic: Weapon Accuracy
- Replies: 21
- Views: 9237
Re: Weapon Accuracy
Second TSM squad - well ,here you can do what you want with them but as you said you pay the same amount of money for every switch between weapons - so if you will be switching continiously from plasma to launcher and again it will not gonna be cost effective. So if for example enemy will field fir...
- Sun 01 Mar, 2015 12:37 am
- Forum: Balance Discussion
- Topic: Weapon Accuracy
- Replies: 21
- Views: 9237
Re: Weapon Accuracy
Not sure if plasma is even worth to get on TSM. Is it not better to upgrade them to Stenguard instead? And if we talk about 2nd tacs squad, again, going for plasma makes you vulnerable vs another kinds of stuff. Plasma guns are a relatively risk-free investment compared to the other 2, mainly becau...
- Sat 28 Feb, 2015 1:13 am
- Forum: Balance Discussion
- Topic: Do SM needs more units?
- Replies: 17
- Views: 6962
Re: Do SM needs more units?
Not... necessarily. Space Marines are able to use the Land Raider Redeemer precisely because they are loyalists and therefore benefit from innovations such as the invention of the Redeemer by whichever pyromaniac Space Marine chapter it was. Similarly, Grey Knights get to use a Crusader because the ...
- Fri 27 Feb, 2015 4:20 am
- Forum: Community General Discussion
- Topic: Purification rites
- Replies: 4
- Views: 2402
Purification rites
The purification rites wargear for the Apothecary states that it causes 15 piercing damage and weapon knockback on enemy models in radius 7 of the primary heal target. Is that on the unit itself, or on the individual models? If it is on the models, is it possible that enemy models end up taking more...
- Thu 26 Feb, 2015 2:20 pm
- Forum: Balance Discussion
- Topic: Do SM needs more units?
- Replies: 17
- Views: 6962
Re: Do SM needs more units?
Techmarine? Powerful Sweep will really clear out melee units with the splash knockback. Combine with melee damage bonus and axe to get a melee powerhouse. Then you have mines that deal good damage and suppress enemies. It's not a melee counter per se, but more a defensive tool. Then you have Mark Ta...
- Thu 26 Feb, 2015 9:19 am
- Forum: Balance Discussion
- Topic: Armor of the Inferno.
- Replies: 33
- Views: 13002
Re: Armor of the Inferno.
Let's see... Armor of the Inferno doesn't come out until tier 2, so sentinel repair is not an issue because you'll mostly be doing so in tier 1. If you have the skill to keep sentinels alive in tier 2, you really shouldn't need advice on Armor of the Inferno. As for chimera repair, it's even easier....
- Thu 26 Feb, 2015 9:13 am
- Forum: Balance Discussion
- Topic: Overpowered sluggas.
- Replies: 42
- Views: 19074
Re: Overpowered sluggas.
Balance doesn't work the way you think it does. It just doesn't.
- Thu 26 Feb, 2015 12:50 am
- Forum: Balance Discussion
- Topic: Armor of the Inferno.
- Replies: 33
- Views: 13002
Re: Armor of the Inferno.
Don't clump against Chaos. Every single one of their heroes have splash damage abilities that deal high damage against infantry. Spreading out also makes it harder for noise marines to shut down all your infantry.
- Wed 25 Feb, 2015 3:50 pm
- Forum: Balance Discussion
- Topic: Overpowered sluggas.
- Replies: 42
- Views: 19074
Re: Overpowered sluggas.
You were trying to fight level 4 sluggas with assault marines. Level 4 is strong for a reason. PLEASE.
- Thu 12 Feb, 2015 2:34 am
- Forum: Strategy Discussion
- Topic: How do you play Eldar?
- Replies: 17
- Views: 11439
Re: How do you play Eldar?
Eldar hard to use on the TT? DO you even play tabletop? °_O Tau and Eldar are the best codices out there. Eldar is super ez to play. I have heard that Eldar on the tabletop rely very heavily on synergy and get stomped severely when units don't support each other. My point about Eldar in Elite mod s...
- Wed 11 Feb, 2015 11:14 am
- Forum: Strategy Discussion
- Topic: How do you play Eldar?
- Replies: 17
- Views: 11439
Re: How do you play Eldar?
Oh, so you just started playing Elite? The answer is: you don't. Eldar are, like on the tabletop, naturally difficult to use effectively. It has a high skill roof at which you beat the shit out of everyone else, but the skill floor is also very high, below which you will most certainly lose against ...
- Thu 05 Feb, 2015 3:09 pm
- Forum: Strategy Discussion
- Topic: How does one play GreyKnights?
- Replies: 29
- Views: 14438
Re: How does one play GreyKnights?
What situations would you use energy restoration for Strike Squad? When you have units whose abilities are absolutely crucial to your victory. Examples include the Purifiers' psychic field, a major source of splash damage. Using them to rescue your interceptors is also possible, as Purification sho...