Search found 254 matches
- Fri 14 Mar, 2014 8:54 am
- Forum: Balance Discussion
- Topic: Patch 2.3 Balance changelog
- Replies: 849
- Views: 263767
Re: Patch 2.3 - Tentative Balance changelog
They have already 70 Melee Skill. Sent from my RM-821_eu_euro2_224 using Tapatalk They aren't. Check the Codex. Assault Terminators have 70, Chaos terms with lightning claws have 70, GK terms and Paladins have 70. Vanilla Chaos Terminators and ranged SM terminators have 60. Just checked Riku's link...
- Thu 13 Mar, 2014 11:34 pm
- Forum: Balance Discussion
- Topic: Patch 2.3 Balance changelog
- Replies: 849
- Views: 263767
Re: Patch 2.3 - Tentative Balance changelog
Ar-Aamon wrote:They have already 70 Melee Skill.
Sent from my RM-821_eu_euro2_224 using Tapatalk
They aren't. Check the Codex.
- Thu 13 Mar, 2014 1:06 pm
- Forum: Balance Discussion
- Topic: Patch 2.3 Balance changelog
- Replies: 849
- Views: 263767
Re: Patch 2.3 - Tentative Balance changelog
Caeltos, would it be overpowered to give the melee terminators (Assault Terminators, Chaos Terminators with lightning claws and both types of Grey Knights Terminators) 70 Melee Skill? I mean, they're elite melee units; they should have at least the same skill in melee than jump troops, which all hav...
- Thu 13 Mar, 2014 8:54 am
- Forum: Balance Discussion
- Topic: Orc balance issues.
- Replies: 96
- Views: 34742
Re: Orc balance issues.
For the love of god, it's ORKS. There has to be a K. Stop using the spelling with the C in it. Welcome to Warhammer 40K.
- Thu 13 Mar, 2014 1:04 am
- Forum: Balance Discussion
- Topic: Patch 2.3 Balance changelog
- Replies: 849
- Views: 263767
Re: Patch 2.3 - Tentative Balance changelog
To be fair im not seeing how the hp regen is gonna help the ranged terminators, sure it works well with the melee version, but everything that rapes the ranged ones will rape them even more simply because they won't be able to outdamage them. tl:dr i'd rather have them doing their job instead beign...
- Wed 12 Mar, 2014 3:15 pm
- Forum: Balance Discussion
- Topic: Patch 2.3 Balance changelog
- Replies: 849
- Views: 263767
Re: Patch 2.3 - Tentative Balance changelog
Caeltos, could I inquire as to why are you nerfing the terminators? From what I've read, assault terminators aren't working because they, for lack of a more polite expression, fight melee squads for sh*t. Why would making them even worse in close combat help, I don't know. Maybe you could have simp...
- Wed 12 Mar, 2014 2:48 pm
- Forum: Balance Discussion
- Topic: Patch 2.3 Balance changelog
- Replies: 849
- Views: 263767
Re: Patch 2.3 - Tentative Balance changelog
Caeltos, could I inquire as to why are you nerfing the terminators? From what I've read, assault terminators aren't working because they, for lack of a more polite expression, can't fight melee squads for sh*t. Why would making them even worse in close combat help, I don't know. Maybe you could have...
- Wed 12 Mar, 2014 1:51 pm
- Forum: Balance Discussion
- Topic: Sternguard Rounds
- Replies: 102
- Views: 30855
Re: Sternguard Rounds
Speaking of the Sternguard sergeant, can we give him his sword back and give his bolt pistol the special bolter ammunition? As some people have mentioned, Sternguard are actually worse in melee than normal tactical space marines, due to the lack of a sergeant who is strong in close combat.
- Wed 12 Mar, 2014 10:41 am
- Forum: Balance Discussion
- Topic: Sternguard Rounds
- Replies: 102
- Views: 30855
Re: Sternguard Rounds
I dont think its illogical Well the unit isn't really upgraded like CSM, it's removed and replaced by something else altogether. It doesn't make much sense - why would you send away the Tac Squad? To recieve their first company honours and the crux terminatus?^^ In this case, you're assuming the ta...
- Mon 10 Mar, 2014 8:58 am
- Forum: Balance Discussion
- Topic: Cyclone Missile Launcher
- Replies: 32
- Views: 13456
Re: Cyclone Missile Launcher
never ^^ i dont play orks. the barrage thou is ok. and if even the tankbusta barrage does much damage the termie one can also .. - successfully compared 8-) The Terminator one cannot because: 1. It deals terrifying damage and knockback to infantry; it's like a back-mounted Whirlwind. 2. Terminators...
- Sat 08 Mar, 2014 2:01 pm
- Forum: Community General Discussion
- Topic: Grey Knight Heroes
- Replies: 120
- Views: 51744
Re: Grey Knight Heroes
Caeltos, you could easily steal some from the actual tabletop game.
http://wh40k.lexicanum.com/wiki/Imperia ... do_Malleus
I personally find Scourging and Holocaust fairly appealing.
http://wh40k.lexicanum.com/wiki/Imperia ... do_Malleus
I personally find Scourging and Holocaust fairly appealing.
- Sat 08 Mar, 2014 1:29 pm
- Forum: Community General Discussion
- Topic: Grey Knight Heroes
- Replies: 120
- Views: 51744
Re: Grey Knight Heroes
I suggest turning Terminator Librarian into a commander. Hey, it's Grey Knights, an army of psykers. Add in the Space Marine Librarian's upgrades and we have 2/3 of the wargear. Would also complete the roster of 3 commanders. If that overlaps with the Purifier Champion, I suggest adding a Grand Mast...
- Thu 06 Mar, 2014 1:49 pm
- Forum: Balance Discussion
- Topic: Cyclone Missile Launcher
- Replies: 32
- Views: 13456
Re: Cyclone Missile Launcher
"can we please stop discussing?" :roll: omg - i really hate the "dont compare, dont compare" whining ... plz note that comparing is the only senseful way to imagine how strong something should be BECAUSE other things are simmilarly strong... blance is comparing Races guys ... ju...
- Thu 06 Mar, 2014 11:41 am
- Forum: Balance Discussion
- Topic: Upcoming Terminator changes (DRAFT + Community input wanted)
- Replies: 87
- Views: 28736
Re: Upcoming Terminator changes (DRAFT + Community input wan
Assuming changes are not finalized, I'd suggest giving the Assault Terminators' hammer splash. While giving the hammer splash may seem to make it overlap with the lightning claws, it should be noted that the hammer will still be an inferior anti-personnel weapon, as it deals far less DPS. It's just ...