Search found 91 matches

by SarDauk
Fri 19 Apr, 2019 1:55 pm
Forum: Balance Discussion
Topic: Spotters and Catachans
Replies: 23
Views: 22094

Re: Spotters and Catachans

The problem is that they are way more than a simple hard counter to setups. They tend to be able to shut down ranged armies in general unless there is a TON of space. And sure in a 1v1 environment where units are spread out and there is space to spare they are more manageable. But this is flat out ...
by SarDauk
Wed 17 Apr, 2019 9:02 am
Forum: Modding
Topic: Dawn of War: A Gathering of Storms - A Mod Project
Replies: 26
Views: 22564

Re: Dawn of War: A Gathering of Storms - A Mod Project

The lost & the damned have special commanders or are using the same as the CSM ?
by SarDauk
Fri 12 Apr, 2019 10:32 am
Forum: Balance Discussion
Topic: (Suggestion) Tzeentch CSM Champion alteration
Replies: 50
Views: 48546

Re: (Suggestion) Tzeentch CSM Champion alteration

I would gladly pay 25 power for an inferno bolter marine that has 50% more damage on it. CSM Champions are not meant to be complex, they are pretty straight forward. So, we shouldn't be talking about abilities, it must be a passive thing. Just like how MoK Champion works. If MoT Champion is going t...
by SarDauk
Thu 11 Apr, 2019 6:14 pm
Forum: Balance Discussion
Topic: (Suggestion) Tzeentch CSM Champion alteration
Replies: 50
Views: 48546

Re: (Suggestion) Tzeentch CSM Champion alteration

What about an ability reducing the damage taken ? It would help the squad to keep the models alive so the dps would be preserved. Another idea I have to achieve the same goal is to decrease the accuracy of the squad hit by the ranged attack of TCSM when the AC is alive.
by SarDauk
Wed 27 Mar, 2019 2:08 am
Forum: Balance Discussion
Topic: (Suggestion) Tzeentch CSM Champion alteration
Replies: 50
Views: 48546

Re: (Suggestion) Tzeentch CSM Champion alteration

well even if it's an interesting and lore friendly idea, there are still the two usual issues; first the modeling and animation (even if I guess the model of CS with his staff could be used) and two the balance, as putting a control ability on an already powerful range squad would be completely OP.
by SarDauk
Mon 25 Mar, 2019 8:22 pm
Forum: Balance Discussion
Topic: (Suggestion) Maybe a third weapon for chaos sorcerer
Replies: 53
Views: 42789

Re: (Suggestion) Maybe a third weapon for chaos sorcerer

chaos sorcerer is not supposed to be a melee beast tho, it's a support like the farseer which mean he should have better abilities but less damage and tankiness than the heroes dedicated to it
by SarDauk
Mon 25 Mar, 2019 8:11 pm
Forum: Modding
Topic: Dawn of War: A Gathering of Storms - A Mod Project
Replies: 26
Views: 22564

Re: Dawn of War: A Gathering of Storms - A Mod Project

it's already a great work !
by SarDauk
Mon 25 Mar, 2019 7:57 pm
Forum: Balance Discussion
Topic: (Suggestion) Maybe a third weapon for chaos sorcerer
Replies: 53
Views: 42789

Re: (Suggestion) Maybe a third weapon for chaos sorcerer

I tried to dig the old notes out but couldn't find them. I'll try to recite from memory. The idea was either a new bolt pistol or a staff and the ability was certain variants of control on a single entity. One was basically like Mind War, one was more like a snipe ability and I don't remember the l...
by SarDauk
Fri 22 Mar, 2019 2:08 am
Forum: Balance Discussion
Topic: (Suggestion) Maybe a third weapon for chaos sorcerer
Replies: 53
Views: 42789

Re: (Suggestion) Maybe a third weapon for chaos sorcerer

At some point they have been some serious talk about a new staff in T1 to help sorcerer to deal with aggressive heroes. Why have the ideas been abandoned ?
by SarDauk
Thu 07 Mar, 2019 10:52 pm
Forum: Modding
Topic: Dawn of War: A Gathering of Storms - A Mod Project
Replies: 26
Views: 22564

Re: Dawn of War: A Gathering of Storms - A Mod Project

Well even if it's unlikely to see new factions, maybe some of the models could be used for skin purpose ? (and who knows mb even for the 2 others OM heroes :p)
by SarDauk
Wed 20 Feb, 2019 12:13 am
Forum: Releases
Topic: 2.9.0 Released! Post-Release Roadmap included.
Replies: 53
Views: 47626

Re: 2.9.0 Beta

Don't really like these Imperial guard changes that much. Why is the flare getting a cost increase? Air dropped mines slow duration is fine, 30 seconds was way too much Flak jacket, while I'll enjoy the reduced cost, I was fine with the cost before. Yeah, screw those Sgt and Comm pop increases. Gua...
by SarDauk
Fri 15 Feb, 2019 10:03 am
Forum: Balance Discussion
Topic: Do Catachans really need power melee?
Replies: 35
Views: 15719

Re: Do Catachans really need power melee?

Telos wrote:Catachan are known to use power weapons lore wise.


This has been said a thousand time; you can't balance something only with the lore, even the tabletop wh40k game is not lore friendly.
by SarDauk
Fri 15 Feb, 2019 8:45 am
Forum: Balance Discussion
Topic: Do Catachans really need power melee?
Replies: 35
Views: 15719

Re: Do Catachans really need power melee?

The question is more; do they really need power melee AND shotgun blast ?
by SarDauk
Mon 21 Jan, 2019 8:33 pm
Forum: Modding
Topic: Illustrator would like to contribute :)
Replies: 641
Views: 343154

Re: Illustrator would like to contribute :)

this looks absolutely amazing
by SarDauk
Tue 28 Aug, 2018 11:25 pm
Forum: Community General Discussion
Topic: We are not done with banning people for mass smurf accounts
Replies: 42
Views: 37840

Re: We are not done with banning people for mass smurf accounts

Congratulations guys! You've discovered the hilarious shadow war who raged on this forum XD
by SarDauk
Fri 17 Aug, 2018 12:21 pm
Forum: Balance Discussion
Topic: 2.9 Beta 1 - Preview changelog
Replies: 51
Views: 40017

Re: 2.9 Beta 1 - Preview changelog

With the league atm, the 2.9 should use it as a spotlight for the balance; currently IG seems to overperform while nids struggle. The other races seems fine (mb SM slightly too good tho). Also OM needs fixing, but you've made interesting changes for it.
by SarDauk
Tue 14 Aug, 2018 7:41 pm
Forum: Balance Discussion
Topic: 2.9 Beta 1 - Preview changelog
Replies: 51
Views: 40017

Re: 2.9 Beta 1 - Preview changelog

Also why renaming the T3 lictor deathleaper ? this is just illogical and useless, just as renaming FC scout sergent
by SarDauk
Tue 14 Aug, 2018 7:38 pm
Forum: Balance Discussion
Topic: 2.9 Beta 1 - Preview changelog
Replies: 51
Views: 40017

Re: 2.9 Beta 1 - Preview changelog

I don't understand half of the changes, why Neurothrope should be buffed as much ? why warp spiders should be nerfed ? why messing up with upkeep (not a good way of balance cuz hard to predict the impacts) ? Why nerfing Eldars and buffing leman russ ???? WTF with the WW ? So plz Cyris, explain each ...
by SarDauk
Sat 21 Jul, 2018 10:41 pm
Forum: Modding
Topic: Chosen CSM help?
Replies: 19
Views: 14822

Re: Chosen CSM help?

it's just a detail, but what would be their starting config ?
by SarDauk
Thu 19 Jul, 2018 2:29 pm
Forum: Balance Discussion
Topic: The Issue with Eldar
Replies: 35
Views: 20099

Re: The Issue with Eldar

I'm all for a new T3 units for Eldar: Striking Scorpions that is. In all seriousness, I don't see Eldar being in dire need of balance changes especially after the Falcon and the Ranger nerf. What could work, in my opinion , which is rather based on what doesn't break my fluffy heart of lore and bac...
by SarDauk
Wed 18 Jul, 2018 8:11 pm
Forum: Balance Discussion
Topic: banewolf for the commisar ?
Replies: 26
Views: 11847

Re: banewolf for the commisar ?

Well, since you want to keep your chimeira as a support vehicle to reinforce your GM, I don't think a short range weapon upgrade would be useful for it.
by SarDauk
Sun 15 Jul, 2018 2:26 pm
Forum: Balance Discussion
Topic: The Puritan and the Radical...new heroes for OM
Replies: 15
Views: 9492

Re: The Puritan and the Radical...new heroes for OM

Ayy Eye wrote:An assassin and a demon Hunter inquisitor


I'm not an expert in modding, but for the assassin it wasn't possible to use the vindicator assassin model ?
by SarDauk
Sun 15 Jul, 2018 1:10 pm
Forum: Balance Discussion
Topic: The Puritan and the Radical...new heroes for OM
Replies: 15
Views: 9492

Re: The Puritan and the Radical...new heroes for OM

There was already ideas for new gk hero's just we don't have anyone to make them atm, the brother captain was to be a frontline support hero but since interceptors were moved to t3 gk don't have any real counter to setup teams no more so bc was made to do this, psychic lash aka fleshhook and nemesi...
by SarDauk
Fri 13 Jul, 2018 10:04 pm
Forum: Releases
Topic: Elite 2.8
Replies: 27
Views: 26742

Re: Elite 2.8

No he means that he clicked the download link and it sent him to the website's "This page does not exist" which has a Striking Scorpion on it. I've went ahead and redid the link one more time on google drive. Hope this new link works for you guys! Link is updated on the OP as well. Oh thi...
by SarDauk
Fri 13 Jul, 2018 8:17 pm
Forum: Releases
Topic: Elite 2.8
Replies: 27
Views: 26742

Re: Elite 2.8

MrFler wrote:I wanted to DL the mod, but some eldar told me to GTFO :/...

eldar players on retail ?
by SarDauk
Fri 13 Jul, 2018 7:10 pm
Forum: Random Stuff
Topic: RIP Relicnews?!
Replies: 3
Views: 8942

Re: RIP Relicnews?!

Atlas wrote:As opposed to this one :(

But yeah, Relic in general better hope that AoE4 is a hit or they're probably sunk.


well I hope they won't succeed in killing 2 of the best RTS licenses
by SarDauk
Fri 06 Jul, 2018 3:04 pm
Forum: Balance Discussion
Topic: banewolf for the commisar ?
Replies: 26
Views: 11847

Re: banewolf for the commisar ?

boss wrote:How about we removed banewolf and no ones gets it :)


I'm not sure we are in a position where we can throw units away because we have too many models ^^
by SarDauk
Thu 05 Jul, 2018 11:41 pm
Forum: Balance Discussion
Topic: banewolf for the commisar ?
Replies: 26
Views: 11847

banewolf for the commisar ?

I tink it would make more sense if the banewolf summon would be for the LC (replacing the inspiration global which is really underused) instead of the inquisitor, who already has the stormtrooper summon and use mostly that. I don't know with what we could replace BW for the inq but I'm sur someone h...
by SarDauk
Mon 02 Jul, 2018 12:26 am
Forum: Balance Discussion
Topic: The Puritan and the Radical...new heroes for OM
Replies: 15
Views: 9492

Re: The Puritan and the Radical...new heroes for OM

The number of race slots is locked down by the dev but I suspect you could work around that. Problem is it would require extensive modding on the menu gfx files. I'm not sure there's a decent decompiler/editor for those around, iirc Garrick used mostly a hexeditor for his commander slot fix. That i...
by SarDauk
Sun 01 Jul, 2018 1:35 pm
Forum: Balance Discussion
Topic: The Puritan and the Radical...new heroes for OM
Replies: 15
Views: 9492

Re: The Puritan and the Radical...new heroes for OM

Is it possible to create a new section in the army selection for OM ?

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