Search found 91 matches
- Fri 19 Apr, 2019 1:55 pm
- Forum: Balance Discussion
- Topic: Spotters and Catachans
- Replies: 23
- Views: 22899
Re: Spotters and Catachans
The problem is that they are way more than a simple hard counter to setups. They tend to be able to shut down ranged armies in general unless there is a TON of space. And sure in a 1v1 environment where units are spread out and there is space to spare they are more manageable. But this is flat out ...
- Wed 17 Apr, 2019 9:02 am
- Forum: Modding
- Topic: Dawn of War: A Gathering of Storms - A Mod Project
- Replies: 26
- Views: 23323
Re: Dawn of War: A Gathering of Storms - A Mod Project
The lost & the damned have special commanders or are using the same as the CSM ?
- Fri 12 Apr, 2019 10:32 am
- Forum: Balance Discussion
- Topic: (Suggestion) Tzeentch CSM Champion alteration
- Replies: 50
- Views: 51262
Re: (Suggestion) Tzeentch CSM Champion alteration
I would gladly pay 25 power for an inferno bolter marine that has 50% more damage on it. CSM Champions are not meant to be complex, they are pretty straight forward. So, we shouldn't be talking about abilities, it must be a passive thing. Just like how MoK Champion works. If MoT Champion is going t...
- Thu 11 Apr, 2019 6:14 pm
- Forum: Balance Discussion
- Topic: (Suggestion) Tzeentch CSM Champion alteration
- Replies: 50
- Views: 51262
Re: (Suggestion) Tzeentch CSM Champion alteration
What about an ability reducing the damage taken ? It would help the squad to keep the models alive so the dps would be preserved. Another idea I have to achieve the same goal is to decrease the accuracy of the squad hit by the ranged attack of TCSM when the AC is alive.
- Wed 27 Mar, 2019 2:08 am
- Forum: Balance Discussion
- Topic: (Suggestion) Tzeentch CSM Champion alteration
- Replies: 50
- Views: 51262
Re: (Suggestion) Tzeentch CSM Champion alteration
well even if it's an interesting and lore friendly idea, there are still the two usual issues; first the modeling and animation (even if I guess the model of CS with his staff could be used) and two the balance, as putting a control ability on an already powerful range squad would be completely OP.
- Mon 25 Mar, 2019 8:22 pm
- Forum: Balance Discussion
- Topic: (Suggestion) Maybe a third weapon for chaos sorcerer
- Replies: 53
- Views: 44438
Re: (Suggestion) Maybe a third weapon for chaos sorcerer
chaos sorcerer is not supposed to be a melee beast tho, it's a support like the farseer which mean he should have better abilities but less damage and tankiness than the heroes dedicated to it
- Mon 25 Mar, 2019 8:11 pm
- Forum: Modding
- Topic: Dawn of War: A Gathering of Storms - A Mod Project
- Replies: 26
- Views: 23323
Re: Dawn of War: A Gathering of Storms - A Mod Project
it's already a great work !
- Mon 25 Mar, 2019 7:57 pm
- Forum: Balance Discussion
- Topic: (Suggestion) Maybe a third weapon for chaos sorcerer
- Replies: 53
- Views: 44438
Re: (Suggestion) Maybe a third weapon for chaos sorcerer
I tried to dig the old notes out but couldn't find them. I'll try to recite from memory. The idea was either a new bolt pistol or a staff and the ability was certain variants of control on a single entity. One was basically like Mind War, one was more like a snipe ability and I don't remember the l...
- Fri 22 Mar, 2019 2:08 am
- Forum: Balance Discussion
- Topic: (Suggestion) Maybe a third weapon for chaos sorcerer
- Replies: 53
- Views: 44438
Re: (Suggestion) Maybe a third weapon for chaos sorcerer
At some point they have been some serious talk about a new staff in T1 to help sorcerer to deal with aggressive heroes. Why have the ideas been abandoned ?
- Thu 07 Mar, 2019 10:52 pm
- Forum: Modding
- Topic: Dawn of War: A Gathering of Storms - A Mod Project
- Replies: 26
- Views: 23323
Re: Dawn of War: A Gathering of Storms - A Mod Project
Well even if it's unlikely to see new factions, maybe some of the models could be used for skin purpose ? (and who knows mb even for the 2 others OM heroes )
- Wed 20 Feb, 2019 12:13 am
- Forum: Releases
- Topic: 2.9.0 Released! Post-Release Roadmap included.
- Replies: 53
- Views: 50100
Re: 2.9.0 Beta
Don't really like these Imperial guard changes that much. Why is the flare getting a cost increase? Air dropped mines slow duration is fine, 30 seconds was way too much Flak jacket, while I'll enjoy the reduced cost, I was fine with the cost before. Yeah, screw those Sgt and Comm pop increases. Gua...
- Fri 15 Feb, 2019 10:03 am
- Forum: Balance Discussion
- Topic: Do Catachans really need power melee?
- Replies: 35
- Views: 16004
Re: Do Catachans really need power melee?
Telos wrote:Catachan are known to use power weapons lore wise.
This has been said a thousand time; you can't balance something only with the lore, even the tabletop wh40k game is not lore friendly.
- Fri 15 Feb, 2019 8:45 am
- Forum: Balance Discussion
- Topic: Do Catachans really need power melee?
- Replies: 35
- Views: 16004
Re: Do Catachans really need power melee?
The question is more; do they really need power melee AND shotgun blast ?
- Mon 21 Jan, 2019 8:33 pm
- Forum: Modding
- Topic: Illustrator would like to contribute :)
- Replies: 641
- Views: 350178
Re: Illustrator would like to contribute :)
this looks absolutely amazing
- Tue 28 Aug, 2018 11:25 pm
- Forum: Community General Discussion
- Topic: We are not done with banning people for mass smurf accounts
- Replies: 42
- Views: 39793
Re: We are not done with banning people for mass smurf accounts
Congratulations guys! You've discovered the hilarious shadow war who raged on this forum XD
- Fri 17 Aug, 2018 12:21 pm
- Forum: Balance Discussion
- Topic: 2.9 Beta 1 - Preview changelog
- Replies: 51
- Views: 42000
Re: 2.9 Beta 1 - Preview changelog
With the league atm, the 2.9 should use it as a spotlight for the balance; currently IG seems to overperform while nids struggle. The other races seems fine (mb SM slightly too good tho). Also OM needs fixing, but you've made interesting changes for it.
- Tue 14 Aug, 2018 7:41 pm
- Forum: Balance Discussion
- Topic: 2.9 Beta 1 - Preview changelog
- Replies: 51
- Views: 42000
Re: 2.9 Beta 1 - Preview changelog
Also why renaming the T3 lictor deathleaper ? this is just illogical and useless, just as renaming FC scout sergent
- Tue 14 Aug, 2018 7:38 pm
- Forum: Balance Discussion
- Topic: 2.9 Beta 1 - Preview changelog
- Replies: 51
- Views: 42000
Re: 2.9 Beta 1 - Preview changelog
I don't understand half of the changes, why Neurothrope should be buffed as much ? why warp spiders should be nerfed ? why messing up with upkeep (not a good way of balance cuz hard to predict the impacts) ? Why nerfing Eldars and buffing leman russ ???? WTF with the WW ? So plz Cyris, explain each ...
- Sat 21 Jul, 2018 10:41 pm
- Forum: Modding
- Topic: Chosen CSM help?
- Replies: 19
- Views: 15303
Re: Chosen CSM help?
it's just a detail, but what would be their starting config ?
- Thu 19 Jul, 2018 2:29 pm
- Forum: Balance Discussion
- Topic: The Issue with Eldar
- Replies: 35
- Views: 20638
Re: The Issue with Eldar
I'm all for a new T3 units for Eldar: Striking Scorpions that is. In all seriousness, I don't see Eldar being in dire need of balance changes especially after the Falcon and the Ranger nerf. What could work, in my opinion , which is rather based on what doesn't break my fluffy heart of lore and bac...
- Wed 18 Jul, 2018 8:11 pm
- Forum: Balance Discussion
- Topic: banewolf for the commisar ?
- Replies: 26
- Views: 12084
Re: banewolf for the commisar ?
Well, since you want to keep your chimeira as a support vehicle to reinforce your GM, I don't think a short range weapon upgrade would be useful for it.
- Sun 15 Jul, 2018 2:26 pm
- Forum: Balance Discussion
- Topic: The Puritan and the Radical...new heroes for OM
- Replies: 15
- Views: 9729
Re: The Puritan and the Radical...new heroes for OM
Ayy Eye wrote:An assassin and a demon Hunter inquisitor
I'm not an expert in modding, but for the assassin it wasn't possible to use the vindicator assassin model ?
- Sun 15 Jul, 2018 1:10 pm
- Forum: Balance Discussion
- Topic: The Puritan and the Radical...new heroes for OM
- Replies: 15
- Views: 9729
Re: The Puritan and the Radical...new heroes for OM
There was already ideas for new gk hero's just we don't have anyone to make them atm, the brother captain was to be a frontline support hero but since interceptors were moved to t3 gk don't have any real counter to setup teams no more so bc was made to do this, psychic lash aka fleshhook and nemesi...
Re: Elite 2.8
No he means that he clicked the download link and it sent him to the website's "This page does not exist" which has a Striking Scorpion on it. I've went ahead and redid the link one more time on google drive. Hope this new link works for you guys! Link is updated on the OP as well. Oh thi...
Re: Elite 2.8
MrFler wrote:I wanted to DL the mod, but some eldar told me to GTFO :/...
eldar players on retail ?
- Fri 13 Jul, 2018 7:10 pm
- Forum: Random Stuff
- Topic: RIP Relicnews?!
- Replies: 3
- Views: 10077
Re: RIP Relicnews?!
Atlas wrote:As opposed to this one
But yeah, Relic in general better hope that AoE4 is a hit or they're probably sunk.
well I hope they won't succeed in killing 2 of the best RTS licenses
- Fri 06 Jul, 2018 3:04 pm
- Forum: Balance Discussion
- Topic: banewolf for the commisar ?
- Replies: 26
- Views: 12084
Re: banewolf for the commisar ?
boss wrote:How about we removed banewolf and no ones gets it
I'm not sure we are in a position where we can throw units away because we have too many models ^^
- Thu 05 Jul, 2018 11:41 pm
- Forum: Balance Discussion
- Topic: banewolf for the commisar ?
- Replies: 26
- Views: 12084
banewolf for the commisar ?
I tink it would make more sense if the banewolf summon would be for the LC (replacing the inspiration global which is really underused) instead of the inquisitor, who already has the stormtrooper summon and use mostly that. I don't know with what we could replace BW for the inq but I'm sur someone h...
- Mon 02 Jul, 2018 12:26 am
- Forum: Balance Discussion
- Topic: The Puritan and the Radical...new heroes for OM
- Replies: 15
- Views: 9729
Re: The Puritan and the Radical...new heroes for OM
The number of race slots is locked down by the dev but I suspect you could work around that. Problem is it would require extensive modding on the menu gfx files. I'm not sure there's a decent decompiler/editor for those around, iirc Garrick used mostly a hexeditor for his commander slot fix. That i...
- Sun 01 Jul, 2018 1:35 pm
- Forum: Balance Discussion
- Topic: The Puritan and the Radical...new heroes for OM
- Replies: 15
- Views: 9729
Re: The Puritan and the Radical...new heroes for OM
Is it possible to create a new section in the army selection for OM ?