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by Cheah18
Thu 09 Jan, 2014 7:30 pm
Forum: Balance Discussion
Topic: Elite Apo vs Retail
Replies: 90
Views: 27619

Re: Elite Apo vs Retail

So people in general don't think the apo is broke? i mean like 80% of SM players I see use him, and I find it extremely strenuous to deal with Tacs and ASM that have double health (because of heal) and can't be forced off the field.
by Cheah18
Sat 04 Jan, 2014 3:10 pm
Forum: Strategy Discussion
Topic: Kasrkin
Replies: 26
Views: 12875

Re: Kasrkin

Yeah I actually play Kasrkin a lot as an IG player and they are very good. VERY good. One of the things that hasn't been mentioned is their range, which I believe to be longer than most other units (like that of ST), if I'm not mistaken. Getting that high dps at such a long range is just insane. The...
by Cheah18
Thu 02 Jan, 2014 10:45 pm
Forum: Balance Discussion
Topic: Eldar Howling Banshees - Chase Potential
Replies: 119
Views: 42551

Re: Eldar Howling Banshees - Chase Potential

Really struggling to come to terms with this, I don't see how it can be considered balanced. Like someone up there said the ability to chase a unit in retreat for about 10 seconds then wipe it is outrageous. It is NOT compensated by the banshees' weakness as it is just a completely different part of...
by Cheah18
Mon 30 Dec, 2013 2:47 pm
Forum: Balance Discussion
Topic: Can't stop wondering about catachans
Replies: 24
Views: 8460

Re: Can't stop wondering about catachans

I dare ask, are catas too weak now?

They seem to be a HUGE resource commitment, especially given the time at which you buy them, for what you get IMO. In retail, sure, they were WAY WAY WAYYY OP, but have we got the balance right yet?
by Cheah18
Mon 30 Dec, 2013 2:44 pm
Forum: Community General Discussion
Topic: Idea for new mechanic for improved benefit from cover?
Replies: 7
Views: 2995

Re: Idea for new mechanic for improved benefit from cover?

The defenders advantage is already massive, as is the advantage for using cover - tactical marines/csm in cover early on are ridiculously strong, as are ranged heroes and this change would only make that worse. It would only apply to certain units, heroes and marines need not be included. The selec...
by Cheah18
Sat 28 Dec, 2013 8:54 pm
Forum: Community General Discussion
Topic: Minor change: 'Da Cutta' for Catas?
Replies: 10
Views: 4485

Re: Minor change: 'Da Cutta' for Catas?

Orkfaeller wrote:I "love" how they thrust their guns in melee as if they had a bajonett on it.


Lol agreed, its more of a poke anyway
by Cheah18
Sat 28 Dec, 2013 6:04 pm
Forum: Community General Discussion
Topic: Idea for new mechanic for improved benefit from cover?
Replies: 7
Views: 2995

Re: Idea for new mechanic for improved benefit from cover?

I was considering that the coding could be very tedious, it would be nice to get an encoder's opinion on this so we know for sure how much effort it would be. On the subject of cover disappearing, and it does, you do see a very large number of craters (which usually give yellow cover) appearing late...
by Cheah18
Sat 28 Dec, 2013 5:56 pm
Forum: Balance Discussion
Topic: Lictor Alpha's Pheromone Cloud
Replies: 33
Views: 10659

Re: Lictor Alpha's Pheromone Cloud

Just gonna chime in here and say I concur with the proposal of the Pheromone Cloud being nerfed for the aforementioned reasons :) it's a joke IMO
by Cheah18
Sat 28 Dec, 2013 5:42 pm
Forum: Community General Discussion
Topic: Minor change: 'Da Cutta' for Catas?
Replies: 10
Views: 4485

Minor change: 'Da Cutta' for Catas?

Wondering if Catas could be modded to use their trademark knife - the Devil's Claw AKA 'Da Cutta', in melee. Them prodding tac marines with their shotgun muzzles and apparently having power melee seems a little off.

It would look cool too.

That is all
by Cheah18
Sat 28 Dec, 2013 5:36 pm
Forum: Community General Discussion
Topic: Idea for new mechanic for improved benefit from cover?
Replies: 7
Views: 2995

Idea for new mechanic for improved benefit from cover?

Hey, I'm new (ish) to Elite mod and to these forums, but many have probably seen me playing recently. Since retail have had an idea for a mechanic that could add another dimension to the game. I was hoping to see if there would be any support for the implementation of a game mechanic that would allo...

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