Search found 108 matches

by Spartan717
Sun 07 Jun, 2015 3:52 pm
Forum: Community General Discussion
Topic: Unit Collision/Pathing
Replies: 17
Views: 7907

Re: Unit Collision/Pathing

Speaking of collision, I was wondering if controlled abilities, such as 'Noxious cloud', could pass through vehicles as well.
by Spartan717
Wed 03 Jun, 2015 11:49 am
Forum: Community General Discussion
Topic: The things that you hate about this game
Replies: 62
Views: 25838

Re: The things that you hate about this game

-Input lag is a pain.
-Crashes before/during match
by Spartan717
Fri 29 May, 2015 8:30 am
Forum: Random Stuff
Topic: Relic humble bundle
Replies: 3
Views: 2020

Relic humble bundle

New humble bundle includes $1 tier Dawn of war: Game of the year edition Dawn of war 2 Company of heroes 2: Obercommando west Company of heroes complete $5.89 tier Company of heroes 2 Dawn of war 2:retribution Company of heroes 2: US forces W40k: Space Marine $15 tier Company of heroes 2 Ardennes as...
by Spartan717
Thu 07 May, 2015 4:50 am
Forum: Community General Discussion
Topic: What new models would you like to see added to Elite?
Replies: 96
Views: 36454

Re: What new models would you like to see added to Elite?

What would be great is if the chaos dreadnought and predator could have different skins/models depending on which Mark they are upgraded with.

e.g. mark of khorne upgrade could have more skulls on the vehicle etc.
by Spartan717
Sat 02 May, 2015 3:51 am
Forum: Balance Discussion
Topic: Inqusitorial Operative (WIP)
Replies: 36
Views: 18035

Re: Inqusitorial Operative (WIP)

I may have some balance and build diversity concerns, but the fluff of the GK faction is going to be so much stronger and interesting in this patch. A beachhead of Inquisitorial special forces investigates a situation, identifies threats to the Imperium, sticks to the shadows and kites, takes some ...
by Spartan717
Mon 27 Apr, 2015 3:10 am
Forum: Community General Discussion
Topic: Proposed name changes to x unit(s)
Replies: 44
Views: 18828

Re: Proposed name changes to x unit(s)

What do you guys think of changing the "Grey Knight's Dreadnought" name into "Doomglaive Dreadnaught"?
http://warhammer40k.wikia.com/wiki/Aegis_Dreadnought

It would sound less generic.
by Spartan717
Tue 10 Mar, 2015 10:22 am
Forum: Technical Issues
Topic: Enhanced tooltips
Replies: 2
Views: 1974

Re: Enhanced tooltips

Wise Windu wrote:It's already changed in the next build release. All of the abilities and wargears, etcetera will have updated tooltips. ;)


Nice :)
by Spartan717
Mon 26 Jan, 2015 3:40 am
Forum: Community General Discussion
Topic: Proposed name changes to x unit(s)
Replies: 44
Views: 18828

Re: Proposed name changes to x unit(s)

Please also consider changing 'Karsrkin' into 'Grenadiers'. The reason being is that it seems strange that karsrkin, who are meant to defend Cadia, are going off world and fighting in different imperial guard regiments. Furthermore, this will allow skinners to implement different types of grenadier ...
by Spartan717
Mon 26 Jan, 2015 3:25 am
Forum: Balance Discussion
Topic: Whiteshield (Replaces Loyalty to the End) feedback thread
Replies: 114
Views: 45657

Re: Whiteshield (Replaces Loyalty to the End) feedback threa

One of the advantages of 'loyal to the end' is that it can affect different types of units. You can use it freely on Ogryn and stormtroopers which synergises quite well for defensive or offensive strategies. Furthermore, you can target multiple squads if they are grouped together, hence provide a po...
by Spartan717
Fri 23 Jan, 2015 11:28 pm
Forum: Community General Discussion
Topic: Neurothrope
Replies: 14
Views: 8679

Re: Neurothrope

Atlas wrote:If we're talking about name changes, we might as well add things like Heretics into Cultists and etc etc.


Also 'Karsrkin' to 'Grenadiers'
by Spartan717
Fri 31 Oct, 2014 1:39 am
Forum: Random Stuff
Topic: Crusader: No Remorse Free on Origin
Replies: 0
Views: 4373

Crusader: No Remorse Free on Origin

Check it out :)
by Spartan717
Sun 05 Oct, 2014 3:21 am
Forum: Modding
Topic: Illustrator would like to contribute :)
Replies: 641
Views: 356000

Re: Illustrator would like to contribute :)

We could try emailing him
by Spartan717
Wed 01 Oct, 2014 4:32 am
Forum: Community General Discussion
Topic: Eldar skins?
Replies: 27
Views: 11080

Re: Eldar skins?

Speachless...
by Spartan717
Mon 01 Sep, 2014 3:25 am
Forum: Balance Discussion
Topic: What next people?
Replies: 129
Views: 51154

Re: What next people?

The introduction of the Dreadknight, Acolyte and Eversor seems to be the next step when/if they are completed.
by Spartan717
Sat 30 Aug, 2014 3:55 pm
Forum: Balance Discussion
Topic: Patch 2.3.1 (Tentative balance changelog preview)
Replies: 514
Views: 195379

Re: Patch 2.3.1 (Tentative balance changelog preview)

Could we possibly rename Heretics to ' Cultists '. The reason I suggest this is because the term 'Heretic' is a too broad. Furthermore, it would be great if we could rename Kasrkin to Grenadiers . The reason for this is that Kasrkin generally stick close to Cadian regiments. The generalised name wil...
by Spartan717
Wed 14 May, 2014 6:31 pm
Forum: Random Stuff
Topic: the average age of the community
Replies: 87
Views: 30346

Re: the average age of the community

Currently 21
by Spartan717
Fri 25 Apr, 2014 3:35 pm
Forum: Balance Discussion
Topic: Khorne marines
Replies: 178
Views: 56295

Re: Khorne marines

Caeltos wrote:Stahp, it's 90/30

I even checked in-game to verify. :evil:




Just checked in game as well.

It's 70/30.


Strange...
by Spartan717
Sat 19 Apr, 2014 4:01 am
Forum: Community General Discussion
Topic: [Idea]Chaplain for Space Marine
Replies: 18
Views: 6458

Re: [Idea]Chaplain for Space Marine

Awesome :D
by Spartan717
Fri 18 Apr, 2014 4:52 pm
Forum: Community General Discussion
Topic: Capping Issues
Replies: 9
Views: 3934

Re: Capping Issues

I've had it happen a while a ago as well. It generally happens when you put a waypoint on a node from your HQ. The newly spawned unit will sometimes walk up to the node and just stand there.
by Spartan717
Fri 18 Apr, 2014 1:49 am
Forum: Balance Discussion
Topic: Patch 2.3 Balance changelog
Replies: 849
Views: 264031

Re: Patch 2.3 Balance changelog

My body is ready for this :lol:
by Spartan717
Thu 17 Apr, 2014 9:32 am
Forum: Community General Discussion
Topic: Bugs/Issues Thread
Replies: 854
Views: 303037

Re: Bugs/Issues Thread

Chaos predator 'Mark of Nurgle' upgrade doesn't provide any healing for the unit. Can you please elaborate? I'm pretty sure the only "healing" it is supposed to do is 5 hp/s regen, and last time I've seen Nurgle pred, it was working. P.S. Every time I misread your name as a part of a post...
by Spartan717
Thu 17 Apr, 2014 8:31 am
Forum: Community General Discussion
Topic: Bugs/Issues Thread
Replies: 854
Views: 303037

Re: Bugs/Issues Thread

Chaos predator 'Mark of Nurgle' upgrade doesn't provide any healing for the unit.
by Spartan717
Mon 14 Apr, 2014 4:10 pm
Forum: Releases
Topic: Dawn of War - Contribution
Replies: 398
Views: 390475

Re: Dawn of War - Contribution

Great work as always :D
by Spartan717
Mon 31 Mar, 2014 6:26 pm
Forum: Balance Discussion
Topic: New Plague of Undeath - Chosen Plague Marines
Replies: 58
Views: 26820

Re: New Plague of Undeath - Chosen Plague Marines

Some name ideas:

- Plague Marine destroyer squad or simply destroyer squad (not sure about weaponry though)

http://warhammer40k.wikia.com/wiki/Legi ... oyer_Squad

- Plague champions squad


If specific legion units can be included then:

- Death guard plague marines
by Spartan717
Tue 18 Mar, 2014 3:24 am
Forum: Releases
Topic: Art releases (for 2.1 and beyond)
Replies: 68
Views: 43209

Re: Art releases (for 2.1 and beyond)

Great work Kilgarn :P
by Spartan717
Mon 17 Mar, 2014 12:42 am
Forum: Releases
Topic: DLC Replacers & Sterling's New Stuff
Replies: 587
Views: 435299

Re: DLC Replacers & Sterling's New Stuff

Yeah it should, worked when I tested it, and tried both different sga packers and the new helm does not show up. Sometimes this happens with model swaps in Elite - so you'll either have to wait and see if it gets included in the mod or put it in manually. Download the modder pack and copy the files...
by Spartan717
Sun 16 Mar, 2014 3:59 pm
Forum: Releases
Topic: DLC Replacers & Sterling's New Stuff
Replies: 587
Views: 435299

Re: DLC Replacers & Sterling's New Stuff

Orkfaeller wrote:
No, these are just the files so that modders can use them easily


I think the Librarian head is only a modder's resource, if I got that right.


The recent release is an sga file, so it should work.
by Spartan717
Sun 16 Mar, 2014 3:53 pm
Forum: Releases
Topic: DLC Replacers & Sterling's New Stuff
Replies: 587
Views: 435299

Re: DLC Replacers & Sterling's New Stuff

The new Grey Knight librarian head addon doesn't work for me. I added it in the same mod folder as the enhanced wordbearers dlc (which works fine btw), but the head remains the same in game.
by Spartan717
Fri 14 Mar, 2014 3:31 pm
Forum: Modding
Topic: Illustrator would like to contribute :)
Replies: 641
Views: 356000

Re: Illustrator would like to contribute :)

Just sharing so you guys can see I'm still alive and kicking x) Skyrim/Elder Scrolls online artwork :) Nord warrior twins in the mountains at a night patrol ^^ Also I'll be uploading some IG portraits in the weekend ;) Guardsman, Spotter and hopefully I can finish the Cata's too :) The first two is...
by Spartan717
Mon 10 Mar, 2014 4:05 pm
Forum: Strategy Discussion
Topic: How to counter best Vehicles with Chaos?
Replies: 27
Views: 12717

Re: How to counter best Vehicles with Chaos?

Raptors are good vs vehicles as well, especially when upgraded with melta guns.

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