Search found 235 matches

by Commissar Yarrick
Thu 21 Mar, 2013 5:51 pm
Forum: Community General Discussion
Topic: Eldar nuke/singularity indicator.
Replies: 36
Views: 19115

Re: Eldar nuke/singularity indicator.

Each race nuke has its own strengths and weaknesses. Eldar nuke is more effective vs vehicles when SM orbital is a real killer vs Infantry. Imperial Guard nuke is more based in CC and Tyrannid nuke is meant to support own units while it disrupts the enemy. If each nuke dealt same amount of damage sa...
by Commissar Yarrick
Thu 21 Mar, 2013 5:04 pm
Forum: Community General Discussion
Topic: [Suggestion] Imperial guard Subcommander/meatshield.
Replies: 38
Views: 22438

Re: [Suggestion] Imperial guard Subcommander/meatshield.

After reading through this thread I too don't see the point of adding an entire new melee squad, but a small melee upgrade for basic guardsmen would be a nice addition without giving IG a too easy/cheap counter to melee. I think GM could get their Bayonet upgrade for their rifles so they could figh...
by Commissar Yarrick
Wed 20 Mar, 2013 9:50 pm
Forum: Community General Discussion
Topic: [Suggestion] Imperial guard Subcommander/meatshield.
Replies: 38
Views: 22438

Re: [Suggestion] Imperial guard Subcommander/meatshield.

I like the idea that guardsmen could get a Bayonet improvement upgrade for melee, it always seemed odd to me that though they should be weak in melee, guardsmen are still very weak against any other ranged unit in melee though there is an Adamantium bayonet supposedly does barely any damage in mele...
by Commissar Yarrick
Wed 20 Mar, 2013 5:51 am
Forum: Community General Discussion
Topic: Leman Russ Tank missing props on level 58 unlock
Replies: 10
Views: 8190

Re: Leman Russ Tank missing props on level 58 unlock

I want that into ELITE, you have my support.
by Commissar Yarrick
Wed 20 Mar, 2013 5:49 am
Forum: Community General Discussion
Topic: [Suggestion] Imperial guard Subcommander/meatshield.
Replies: 38
Views: 22438

Re: [Suggestion] Imperial guard Subcommander/meatshield.

IG have issues with melee in t1, especially early t1. early t1 all you have is the sentinel stomp, which is very good, but forces you to always buy the sentinel or buy an inordinate number of guardsman and get turrets down in the key places. it doesn't work as well with the LG because he's a ranged...
by Commissar Yarrick
Tue 19 Mar, 2013 8:51 am
Forum: Community General Discussion
Topic: Leman Russ Tank missing props on level 58 unlock
Replies: 10
Views: 8190

Re: Leman Russ Tank missing props on level 58 unlock

Yes, I want to use that fully pimped out Leman Russ!
by Commissar Yarrick
Tue 19 Mar, 2013 8:50 am
Forum: Community General Discussion
Topic: Leman Russ Tank missing props on level 58 unlock
Replies: 10
Views: 8190

Re: Leman Russ Tank missing props on level 58 unlock

Nuclear Arbitor wrote:idk why people didn't like it. apart from the spot light being fucking huge it looks quite cool; especially the fuel tank on the back.

EDIT: what changes do i need to make to the module file to get this to show up?


The spotlight is amazing, I do not see a reason why remove it at all.
by Commissar Yarrick
Mon 18 Mar, 2013 6:56 pm
Forum: Community General Discussion
Topic: [Suggestion] Imperial guard Subcommander/meatshield.
Replies: 38
Views: 22438

Re: [Suggestion] Imperial guard Subcommander/meatshield.

Ehem, if that is true the why do we see Commissar Lords and Iquisitors run into the nemy, hmm? They are normal people as well. Because this is still a game and fluff/logic < balance. Catachans doing power melee for example makes no sense at all. Doesn't mean the game sucks. Then remove Catachan pow...
by Commissar Yarrick
Mon 18 Mar, 2013 6:09 pm
Forum: Community General Discussion
Topic: [Suggestion] Imperial guard Subcommander/meatshield.
Replies: 38
Views: 22438

Re: [Suggestion] Imperial guard Subcommander/meatshield.

Or perhaps it is possible to make a powerlifer upgrade for Sentinel. However, that might need 3d modeling etc.
by Commissar Yarrick
Mon 18 Mar, 2013 5:45 pm
Forum: Community General Discussion
Topic: [Suggestion] Imperial guard Subcommander/meatshield.
Replies: 38
Views: 22438

Re: [Suggestion] Imperial guard Subcommander/meatshield.

And maybe one upgrade in the Catachans to do they more effective in melee combat and less in ranged combat? We could give they more HP, less men, a melee charge... I see what you are going at. And if this new unit is not possible to made, at least Id like to see Devils get an upgrade that makes the...
by Commissar Yarrick
Mon 18 Mar, 2013 5:44 pm
Forum: Community General Discussion
Topic: [Suggestion] Imperial guard Subcommander/meatshield.
Replies: 38
Views: 22438

Re: [Suggestion] Imperial guard Subcommander/meatshield.

I don't see the point for this squad. Ig already has catachans. That do power melee. No normal human would want to go in close combat. Since in the grim dark future almost any xenos bests a normal human in close combat. Also melee isn't a counter for melee.... Ehem, if that is true the why do we se...
by Commissar Yarrick
Mon 18 Mar, 2013 4:03 pm
Forum: Balance Discussion
Topic: Tyranid Topic
Replies: 122
Views: 51794

Re: Tyranid Topic

DoM's AOE DOT ability area of effect could be reduced a bit. It just cowers too much ground.
by Commissar Yarrick
Mon 18 Mar, 2013 4:01 pm
Forum: Community General Discussion
Topic: Eldar nuke/singularity indicator.
Replies: 36
Views: 19115

Re: Eldar nuke/singularity indicator.

Doesn't WS call in use the same indicator as mass tele? Not ES/singu? And ES is a good nuke imo. Not the best anti infantry but still decent in it and just brutal agains vehicles. Anyway it could be nice to have different indicators for ES and singu. The what I remember WS call uses same indicator....
by Commissar Yarrick
Mon 18 Mar, 2013 9:24 am
Forum: Community General Discussion
Topic: [Suggestion] Imperial guard Subcommander/meatshield.
Replies: 38
Views: 22438

[Suggestion] Imperial guard Subcommander/meatshield.

To help Imperial Guard last better in melee combat I had this idea to add Commissar Training squads to T1 of Imperial Guard army. Cost: 400/30 (May also serve as GM squad upgrade) Unit Composition: 1 Commissar instructor and 3-4 Cadets Wargear: Commissar has a Bolt Pistol, and a Close Combat Weapon ...
by Commissar Yarrick
Mon 18 Mar, 2013 8:47 am
Forum: Community General Discussion
Topic: Eldar nuke/singularity indicator.
Replies: 36
Views: 19115

Re: Eldar nuke/singularity indicator.

I think Riku's sternguard loss from that HansMoleman's nuke is still in fresh memory.
by Commissar Yarrick
Mon 18 Mar, 2013 8:46 am
Forum: Community General Discussion
Topic: Eldar nuke/singularity indicator.
Replies: 36
Views: 19115

Re: Eldar nuke/singularity indicator.

I see no need for such change even when nuke, summon warpspiders and singularity uses same indicators. You just need to be smart and know what your opponent is thinking.

Its part of the game.
by Commissar Yarrick
Mon 18 Mar, 2013 8:41 am
Forum: Community General Discussion
Topic: Kasrkins on Lord General's routine instead of Storm Troopers
Replies: 1
Views: 2315

Re: Kasrkins on Lord General's routine instead of Storm Troo

That would call for the hellguns for the retinue. Yet it would make more sense to have the ELITE soldiers defend a high ranking officer. I say do it, as long as DLC retinue remain untouched.
by Commissar Yarrick
Sun 10 Mar, 2013 6:50 pm
Forum: Community General Discussion
Topic: Death Corps of Krieg Stormtrooper/Kasrkin
Replies: 15
Views: 10242

Re: Death Corps of Krieg Stormtrooper/Kasrkin

It's technically doable obviously but I don't see the point as the unit is specifically from Cadia and not Krieg. http://www.games-workshop.com/gws/catalog/productDetail.jsp?prodId=prod1070081 Outfit does not change the fact what one is (Cadian Karskin can use different armor and still be from Cadi...
by Commissar Yarrick
Sun 10 Mar, 2013 7:27 am
Forum: Community General Discussion
Topic: Death Corps of Krieg Stormtrooper/Kasrkin
Replies: 15
Views: 10242

Re: Death Corps of Krieg Stormtrooper/Kasrkin

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by Commissar Yarrick
Sun 10 Mar, 2013 7:22 am
Forum: Community General Discussion
Topic: Death Corps of Krieg Stormtrooper/Kasrkin
Replies: 15
Views: 10242

Re: Death Corps of Krieg Stormtrooper/Kasrkin

[The extension jpg has been deactivated and can no longer be displayed.]

by Commissar Yarrick
Sun 10 Mar, 2013 7:21 am
Forum: Community General Discussion
Topic: Death Corps of Krieg Stormtrooper/Kasrkin
Replies: 15
Views: 10242

Re: Death Corps of Krieg Stormtrooper/Kasrkin

[The extension jpg has been deactivated and can no longer be displayed.]

by Commissar Yarrick
Thu 07 Mar, 2013 8:19 am
Forum: Community General Discussion
Topic: Death Corps of Krieg Stormtrooper/Kasrkin
Replies: 15
Views: 10242

Re: Death Corps of Krieg Stormtrooper/Kasrkin

Nuclear Arbitor wrote:not the dakka dkka one, it has a messed up file extension and therefore firefox has to save rather than view in browser.


I can see them just fine with Explorer, firefox and googlechrome.
by Commissar Yarrick
Thu 07 Mar, 2013 2:10 am
Forum: Community General Discussion
Topic: Death Corps of Krieg Stormtrooper/Kasrkin
Replies: 15
Views: 10242

Re: Death Corps of Krieg Stormtrooper/Kasrkin

Nuclear Arbitor wrote:that's with the hotshot lasguns; hell guns are cooler. could do it though. also, your link is shit; the image is a jpg__thumb


Explain how and why. People can click the link and see the pictures with ease.
by Commissar Yarrick
Tue 05 Mar, 2013 9:23 pm
Forum: Community General Discussion
Topic: Death Corps of Krieg Stormtrooper/Kasrkin
Replies: 15
Views: 10242

Re: Death Corps of Krieg Stormtrooper/Kasrkin

Here is Death Corps Karskin.
http://24.media.tumblr.com/tumblr_mb7am ... o1_500.jpg

Stormtrooper
http://www.dakkadakka.com/s/i/at/2008/2 ... jpg__thumb

As you can see, Stormtroopers do not use weapon linked to backpack battery.
by Commissar Yarrick
Tue 05 Mar, 2013 12:26 am
Forum: Community General Discussion
Topic: Death Corps of Krieg Stormtrooper/Kasrkin
Replies: 15
Views: 10242

Death Corps of Krieg Stormtrooper/Kasrkin

As you know I mostly play with Imperial guard and its Krieg DLC. I noticed that the stormtroopers or Kasrkin could use LG default retinue models because then it would make the army look better (and more united). Of course they are called CADIAN Kasrkin but while they originate from Cadia, they can u...

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