Search found 846 matches
- Sun 29 Jul, 2018 8:34 am
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 135531
Re: Apothecary things
Sorry it toke awhile to respond. I wanted to wait until I had a day off to read and respond. Ok lets get into it. (p.s. Part 1 of the post. Could make it one post. Too big I guess) Nono, even if you switch to IME, you only get 30 energy in 20 seconds. You only have max 1,5 e/s. So you would have to ...
- Wed 25 Jul, 2018 12:39 am
- Forum: Community General Discussion
- Topic: Tyranids Popularity
- Replies: 23
- Views: 15312
Re: Tyranids Popularity
If you don't have the voices I do if you guys need them. Alot easier on the ears and you can understand that your warriors are dying instead of hearing...
"AAAUGHTRSWARRIORSBLAAAAAAA"
"AAAUGHTRSWARRIORSBLAAAAAAA"
- Wed 25 Jul, 2018 12:36 am
- Forum: Balance Discussion
- Topic: Termagants vs. Guardsmen
- Replies: 16
- Views: 11000
Re: Termagants vs. Guardsmen
The OP mentioned that its hard to gauge how much crippling poison is in accordance to cost. I think that's a flawed why to try and ascertain the effectiveness of an ability. What does the ability do? I don't mean its description only though. You mentioned is slows a target for 5 seconds. But as a pl...
- Sun 22 Jul, 2018 6:36 am
- Forum: Modding
- Topic: Chosen CSM help?
- Replies: 19
- Views: 15346
Re: Chosen CSM help?
I will be a tad bit more specific. But my mod and Elite are VASTILEY different. Ok so Chosen CSM are limited to one per player and are available in t1. Their cost 375\30 for 3 models. Keep in mind however that squads sizes have been increased for MOST squads. CSM have been increased by one by compar...
- Sat 21 Jul, 2018 10:17 pm
- Forum: Releases
- Topic: Elite 2.8.1 and Quick Roadmap
- Replies: 16
- Views: 32591
Re: Elite 2.8.1 and Quick Roadmap
Yep. I said I didn't want to change that nuke. But it was in them balance note. Such a stupid change imo.
- Sat 21 Jul, 2018 10:15 pm
- Forum: Modding
- Topic: Chosen CSM help?
- Replies: 19
- Views: 15346
Re: Chosen CSM help?
my last post mentioned I changed what tzeentch does. There was too much overlap to Nurgle. Plus they didn't have a range damage option. Tzeentch is that. Since it's Vengance_pvp damage its good vs all targets. But the range is slightly lower than 35 instead of 38 because tzeencth would be too god ot...
- Fri 20 Jul, 2018 4:42 am
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 135531
Re: Apothecary things
I won t be able to address the impressive post you made in its entirety now, so here is the most important things I got out of it; Advanced medical equipment does not give you 100 energy immediatly, but enlarges only the pool. That means, even with the +1e/s it would take an fully depleated bar aro...
- Thu 19 Jul, 2018 6:23 am
- Forum: Random Stuff
- Topic: Space Engineers Anyone?!?!
- Replies: 2
- Views: 8740
Re: Space Engineers Anyone?!?!
THEN YOU FRIENDS ARE NOOBS!!! jk All that needed to help was they make a faction and allow you to join it. Then they needed to change the medical room they are all using to be shared with the faction they are apart of. Then you can spawn were they are at. SE is fun with friends and does take some le...
- Thu 19 Jul, 2018 6:08 am
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 135531
Re: Apothecary things
Thiiiiiiis might be long. @Black Relic As I said, sending apo into melee is not desireable to begin with, as it exposes him to an far greater risk then keeping him back. And as some folks rightfully said, you want apo to maximise his support efficiency. This is usually achieved through dragging it o...
- Thu 19 Jul, 2018 4:56 am
- Forum: Balance Discussion
- Topic: The Issue with Eldar
- Replies: 35
- Views: 20756
Re: The Issue with Eldar
I think both DR and FD would be better as specialist T3 units and got buffs to compensate. Might give eldar a viable late game in 3v3 then. Could be cool. DR's could have a small set up time but suppress after enough focus fire form the squad. Would help shift some trouble Eldar have with some t3 m...
- Wed 18 Jul, 2018 8:28 pm
- Forum: Balance Discussion
- Topic: banewolf for the commisar ?
- Replies: 26
- Views: 12121
Re: banewolf for the commisar ?
TE | NoSkill wrote:Why not make an hellhound chimera upgrade?
What would be the point? The Bane wolf does essentially the same thing as a Hellhound, but debuffs too.
- Wed 18 Jul, 2018 6:13 pm
- Forum: Balance Discussion
- Topic: banewolf for the commisar ?
- Replies: 26
- Views: 12121
Re: banewolf for the commisar ?
Torpid wrote:Dark Eldar are my favourite race. I would do a lot to get DE in elite mod. They're literally perfect for DOW2 the way they fight.
Was thinking similarly yesterday
Just remove the Banewolf. SO inquisitor is less fun hehe
- Wed 18 Jul, 2018 6:11 pm
- Forum: Balance Discussion
- Topic: The Issue with Eldar
- Replies: 35
- Views: 20756
Re: The Issue with Eldar
Honestly i would like to have a shield upgrade on in t3 the Wraith Lord instead of the wraith bone ability. But I don't have alot of experience with the wraith lord since for whatever reason it just feels like it falls short alot. Can't really put my finger on to why. .
- Wed 18 Jul, 2018 5:02 pm
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 135531
Re: Apothecary things
OK then. But keep these in mind for your next post. 1: How does Apo lack in melee right now? Don't say that he dies easy or its not great damage. Because we have already established that the Apo is a support commander who is meant to be fragile. Keeping his design in mind, how is his melee damage ba...
- Tue 17 Jul, 2018 11:09 pm
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 135531
Re: Apothecary things
Lets not divulge into attacking guy. But Noskill...i have NEVER said you were bad. In fact i dont care if you are, and i have already mentioned that. You could be decent or good at the game. But your idea on balancing and suggestions is askew regardless of your level of play. This is why i suggest g...
- Tue 17 Jul, 2018 8:26 pm
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 135531
Re: Apothecary things
^^^ I was actually considering making a quick Elite mirror mod but with jump pack Apo so he could understand that it would be too good and/or not needed in high level play. But i was quickly discouraged because i would have to make it lol. It's really not THAT hard to do, mostly a copy/paste job fo...
- Tue 17 Jul, 2018 4:58 pm
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 135531
Re: Apothecary things
^^^ I was actually considering making a quick Elite mirror mod but with jump pack Apo so he could understand that it would be too good and/or not needed in high level play. But i was quickly discouraged because i would have to make it lol.
- Tue 17 Jul, 2018 3:55 pm
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 135531
Re: Apothecary things
@BlackRelic pls argue the point and not the poster! People have been trying that, and it is about as effective as arguing with a brick wall. You clearly don't have it in you to understand why your suggestion is terrible, so Relic's point that you need experience to see this firsthand is correct. A ...
- Tue 17 Jul, 2018 6:43 am
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 135531
Re: Apothecary things
I think he just needs more experience in the game to better understand roles for units, heros and understand a hero cannot be omnipotent. But again that comes with practice and coming to understand balance. Weaknesses must be there for a unit in someway. For the Apo, its the lack off offensive "...
- Mon 16 Jul, 2018 5:49 am
- Forum: Random Stuff
- Topic: Space Engineers Anyone?!?!
- Replies: 2
- Views: 8740
Space Engineers Anyone?!?!
If you would like to play give me a shout out!
- Sun 15 Jul, 2018 9:31 pm
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 135531
Re: Apothecary things
i think so yea, or its pretty similar. Either way though increasing plasma pistol damage is a big no no in my book. The bolt pistol would be a big enough buff for now. See how that effects the wargear and work from there.
- Sun 15 Jul, 2018 8:38 pm
- Forum: Balance Discussion
- Topic: drop pods
- Replies: 43
- Views: 30517
Re: drop pods
Tacs are fine. They used to be 500 req and it was lowered to 450. Drop pod is fine. Although, we could consider moving the tac drop pod to the heroes and the vanilla drop pod to the global bar. While that's not a nerf to the ability that is and indirect nerf to ease of use of the drop pod making kee...
- Sun 15 Jul, 2018 8:33 pm
- Forum: Community General Discussion
- Topic: 3v3 Community Cup Review
- Replies: 28
- Views: 17032
Re: 3v3 Community Cup Review
I hate to say it but if you want more people to come back and stay. New things have to be introduced. Last Stand might be a good kick starter. Like adding one new war-gear to each hero that offer more diversity and a unique and fun play style. Heck, It is possible to make a map that is 4v4. Scenario...
- Sun 15 Jul, 2018 6:35 pm
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 135531
Re: Apothecary things
If people want the Axe to be a bit better, how about we do something similar to what we did with the power sword. Change the plasma pistol to a bolt pistol? The reason why we did this was because the powersword upgrade was supposed to help the FC get levels and solid hit in. But plasma pistol was b...
- Sun 15 Jul, 2018 6:19 pm
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 135531
Re: Apothecary things
If people want the Axe to be a bit better, how about we do something similar to what we did with the power sword. Change the plasma pistol to a bolt pistol? The reason why we did this was because the powersword upgrade was supposed to help the FC get levels and solid hit in. But plasma pistol was ba...
- Sun 15 Jul, 2018 2:53 pm
- Forum: Balance Discussion
- Topic: The Puritan and the Radical...new heroes for OM
- Replies: 15
- Views: 9792
Re: The Puritan and the Radical...new heroes for OM
If i remember someone was making an eversor assassin model.
It was mentioned that just adding the Inquisitor to the OM roster would fit the bill. Imo it does quite nicely.
It was mentioned that just adding the Inquisitor to the OM roster would fit the bill. Imo it does quite nicely.
- Sun 15 Jul, 2018 9:25 am
- Forum: Balance Discussion
- Topic: Why is SM so strong in 3v3? - Analysis
- Replies: 42
- Views: 22623
Re: Why is SM so strong in 3v3? - Analysis
I was thinking about that as well. The only solution i could think of is limiting how many of a certain unit a team can field. But that only really effect faction wars which are meant to be just a fun immersive thing anyway. So that wouldn't work. We could change the power income gained from power p...
- Sat 14 Jul, 2018 6:49 pm
- Forum: Balance Discussion
- Topic: Banshees Melee Skill too high?
- Replies: 52
- Views: 32389
Re: Banshees Melee Skill too high?
OO yea my bad. Either way what i said stands though. Would hardly change much about them other than making double shees worse. If there is a good build like that (farseer maybe?)
- Sat 14 Jul, 2018 6:47 pm
- Forum: Balance Discussion
- Topic: Apothecary things
- Replies: 196
- Views: 135531
Re: Apothecary things
Thing is, apo's effectiveness is depending stronger then most heroes on levels; And you can only level through killing mainly, and at that the SC is not that good. And it does not help the apo against beeing focused and blitzed, but hopes on an prolonged melee. Even then, it takes ages to kill some...
- Sat 14 Jul, 2018 5:30 pm
- Forum: Balance Discussion
- Topic: Banshees Melee Skill too high?
- Replies: 52
- Views: 32389
Re: Banshees Melee Skill too high?
I think shees are fine. I have been considering just removing their domino strength for their special attacks in my mod for them and ending it there. The same might be reasonable here. Since the AoE Special attacks actually pretty serious kb distance. And since it is 360, the odds are actually fairl...