Search found 890 matches
- Tue 21 May, 2013 4:10 pm
- Forum: Community General Discussion
- Topic: Bugs/Issues Thread
- Replies: 854
- Views: 302704
Re: Bugs/Issues Thread
In retail it does work when the sorcerer is retreating. I believe it does not in elite because the spell requires the CS to play an animation.
- Sat 18 May, 2013 6:27 pm
- Forum: Modding
- Topic: Help debugging focus blast
- Replies: 33
- Views: 14394
Re: Help debugging focus blast
My Falcons snare, but I never need it.
- Tue 14 May, 2013 9:12 am
- Forum: Balance Discussion
- Topic: Space Marine Topic
- Replies: 175
- Views: 67829
- Mon 13 May, 2013 10:57 am
- Forum: Balance Discussion
- Topic: Space Marine Topic
- Replies: 175
- Views: 67829
Re: Space Marine Topic
SM T3 is very strong with Terminators, tanks and Vanguards. Those units are awesome and should remain the reason why one's purchasing T3. An upgrade for Sternguard Veterans would be either op or useless.
Don't forget they already level better than regular TSM.
Don't forget they already level better than regular TSM.
- Sun 12 May, 2013 6:53 pm
- Forum: Balance Discussion
- Topic: Eldar Topic
- Replies: 154
- Views: 60999
Re: Eldar Topic
You guys are so funny with this chasing through the whole map thing. If your enemy has shees, you must build counters. FYI shees' counters are suppression and knockback. Now if shees are able to chase a unit of yours for a long time, it raises an issue that is not about how good are shees at chasing...
- Sun 12 May, 2013 6:45 am
- Forum: Community General Discussion
- Topic: Bugs/Issues Thread
- Replies: 854
- Views: 302704
Re: Bugs/Issues Thread
Nuclear Arbitor wrote:i think falcons can hit loaded transports but i haven't tried it... fuck this game is buggy.
No they definitively can not. You can watch Indrid's last Eldar vs Ork videos for confirmation
And yes Lulgrim, it is likely linked to the zoan issue with transports.
- Sat 11 May, 2013 6:10 pm
- Forum: Balance Discussion
- Topic: Wargear
- Replies: 33
- Views: 14039
Re: Wargear
MWB has been nerfed, it cannot kb units as well as it did before. The special also has been toned down. And the dps are not high, just medium.
And 35 power is a game-changer investment in T1. Stop thinking in matter of 3v3.
And 35 power is a game-changer investment in T1. Stop thinking in matter of 3v3.
- Sat 11 May, 2013 10:54 am
- Forum: Releases
- Topic: Art releases (for 2.1 and beyond)
- Replies: 68
- Views: 43175
Re: Art wish list (for 2.1 and beyond)
Awesome work.
- Sat 11 May, 2013 10:48 am
- Forum: Balance Discussion
- Topic: Eldar Topic
- Replies: 154
- Views: 60999
Re: Eldar Topic
Good players will chase with weirdboy's warpath. Anyway, stop complaining about banshees. They run fast because they're meant to. If you're being chased by shees you deserve it, either it was a mistake on your part or you just got outplayed. Except when they get out of gates in an unpredictable way....
- Sat 11 May, 2013 10:43 am
- Forum: Balance Discussion
- Topic: Imperial Guard Topic
- Replies: 135
- Views: 55463
Re: Imperial Guard Topic
*pop in*
I think IG is an imba race that just needs to A-move.
*pop out*
I think IG is an imba race that just needs to A-move.
*pop out*
- Sat 11 May, 2013 10:34 am
- Forum: Community General Discussion
- Topic: Bugs/Issues Thread
- Replies: 854
- Views: 302704
Re: Bugs/Issues Thread
Fish, best nids anti-garrison are BS Warriors and Zoans. Spores mines won't reach units inside buildings whose windows are too high, similarly to grenades (in a lesser extent though).
On the bug part: I believe Falcons still cannot hit transports with units inside.
On the bug part: I believe Falcons still cannot hit transports with units inside.
- Tue 07 May, 2013 11:36 pm
- Forum: Balance Discussion
- Topic: Eldar Topic
- Replies: 154
- Views: 60999
Re: Eldar Topic
Haywire is the best vehicle snare in the game if we dont count eldricht/promixity mines Ever heard of Orb and FoS? Gayts are OP but they have more OP shit Guide+Doom=60% more damage taken on a target Your maths are wrong. As is your logic. gates are a pain they are dirt cheap and have no pop cost i...
- Tue 07 May, 2013 11:24 pm
- Forum: Balance Discussion
- Topic: Imperial Guard Topic
- Replies: 135
- Views: 55463
Re: Imperial Guard Topic
Indeed Ace.
- Sat 04 May, 2013 8:06 pm
- Forum: Balance Discussion
- Topic: Eldar Topic
- Replies: 154
- Views: 60999
Re: Eldar Topic
This replay is such a poor example. Toilailee just threw the game away. No link with webgates.
- Fri 03 May, 2013 2:59 pm
- Forum: Balance Discussion
- Topic: Chaos Space Marine Topic
- Replies: 208
- Views: 82549
Re: Chaos Space Marine Topic
Heretics support is irrelevant since Nurgle whorship does not benefit vehicles. What was the reason for lowering the cost of the SM lascannon?
- Thu 02 May, 2013 10:44 pm
- Forum: Technical Issues
- Topic: Textures not working
- Replies: 4
- Views: 3252
Re: Textures not working
If you play the game on low settings you have that kind of issue. If your computer can handle higher settings it should fix it.
- Thu 02 May, 2013 6:40 pm
- Forum: Balance Discussion
- Topic: Eldar Topic
- Replies: 154
- Views: 60999
Re: Eldar Topic
Most players here have never played Eldar in vanilla with 75 red gates and no infiltration. They were uttely useless. And the Warlock still has a head on his fellow WSE and FS? Lawl. Seriously. That little healing is nothing compared to FS and WSE gates' abilities. Nothing. Gates just need a slight ...
- Thu 02 May, 2013 6:15 pm
- Forum: Balance Discussion
- Topic: Force Commander's Power Fist
- Replies: 13
- Views: 7480
Re: Force Commander's Power Fist
Stop crying about FoS. I'm glad FC has it, because this way he wastes times trying to use the ability while I focus him down.
- Thu 02 May, 2013 6:11 pm
- Forum: Balance Discussion
- Topic: Tyranid Topic
- Replies: 122
- Views: 52038
Re: Tyranid Topic
Towers need higher health, higher cost (50 red) and to affect only monstruous creatures.
- Mon 29 Apr, 2013 8:02 pm
- Forum: Balance Discussion
- Topic: Eldar Topic
- Replies: 154
- Views: 60999
Re: Eldar Topic
*pop in*
Huhuhuhuuuuhuu!
*pop out*
Huhuhuhuuuuhuu!
*pop out*