Search found 69 matches

by Venjitron
Sat 27 Jun, 2015 11:50 pm
Forum: Balance Discussion
Topic: 2.4 Balance Feedback
Replies: 278
Views: 158545

Re: 2.4 Balance Feedback

gk termies need a massive hp reduction 1000 and lower hp regen or 1500...think this threads covered ops
by Venjitron
Sat 27 Jun, 2015 8:01 pm
Forum: Balance Discussion
Topic: 2.4 Balance Feedback
Replies: 278
Views: 158545

Re: 2.4 Balance Feedback

you can get 2 scouts out and kite the crap out of banshees if first purchased for eldar......once they are forced of your scouts can out melee the starting avenger squad
by Venjitron
Sat 27 Jun, 2015 3:56 pm
Forum: Balance Discussion
Topic: 2.4 Balance Feedback
Replies: 278
Views: 158545

Re: 2.4 Balance Feedback

ive had to ban gk from my lobby...fix this
by Venjitron
Fri 26 Jun, 2015 4:00 pm
Forum: Releases
Topic: The maps of MaxP. - Get 4P Tharsis Forge while its hot!!!
Replies: 259
Views: 117993

Re: The maps of MaxP. - Get 4P Tharsis Forge while its hot!!!

great map max really great....thanks alot
by Venjitron
Wed 24 Jun, 2015 6:10 am
Forum: Balance Discussion
Topic: 2.4 Balance Feedback
Replies: 278
Views: 158545

Re: 2.4 Balance Feedback

Operatives can 1 shot entire gen farms with satchel charge.....it wouldn't be as annoying if they weren't stealthy but they iz
by Venjitron
Tue 23 Jun, 2015 5:49 am
Forum: Balance Discussion
Topic: 2.4 Balance Feedback
Replies: 278
Views: 158545

Re: 2.4 Balance Feedback

2.4 is so polished thanks guys il find some proper moans soon for yall
by Venjitron
Mon 22 Jun, 2015 4:15 am
Forum: Community General Discussion
Topic: You've waited long enough.
Replies: 18
Views: 8317

Re: You've waited long enough.

Ron Paul 2012 is finally happening 3 years later woooooohooooo \o/
by Venjitron
Mon 08 Jun, 2015 5:07 pm
Forum: Balance Discussion
Topic: Brood Nest
Replies: 12
Views: 5371

Re: Brood Nest

i prefer to subtract that
by Venjitron
Mon 08 Jun, 2015 4:55 pm
Forum: Balance Discussion
Topic: Brood Nest
Replies: 12
Views: 5371

Brood Nest

Brood nest is far too cheap and effective......it either needs 1 of its current abilities either heal aura or reinforcement aura with possible upgrade to add the missing ability and increasing its hp by 150 costs say 100/20 or keep both and have a requisition cost added for build
by Venjitron
Thu 04 Jun, 2015 9:04 pm
Forum: Releases
Topic: Map W.i.p Ruins of the Juju 1st.
Replies: 23
Views: 12226

Re: Map W.i.p Ruins of the Juju 1st.

ok guys thanks to help from Zeetorq on finishing my map and some small changes to layout, size and placements the map is complete...but there is a bug that is effecting the map. Zeetorq also reported the same bug when he created his map and we are both out of ideas on how to fix this...the bug is in...
by Venjitron
Sun 31 May, 2015 3:25 pm
Forum: Balance Discussion
Topic: GK Hellfury Strike
Replies: 3
Views: 2133

Re: GK Hellfury Strike

most of the ig units you listed as aoe are not sustained aoe and as such are more there for disruption or long cool down burst....except autocannon
flamers executioners yada
by Venjitron
Sat 30 May, 2015 3:55 pm
Forum: Balance Discussion
Topic: GK Hellfury Strike
Replies: 3
Views: 2133

GK Hellfury Strike

this seems an unreasonable global for a faction that already has access to many commonplace aoe upgrades....i find this a serious issue....thoughts

id replace it with a single target heal that costs 150 red that heals for 150 per model.
by Venjitron
Sat 30 May, 2015 3:38 pm
Forum: Strategy Discussion
Topic: Mek vs PC
Replies: 11
Views: 5331

Re: Mek vs PC

l2micro
by Venjitron
Thu 30 Apr, 2015 3:43 pm
Forum: Balance Discussion
Topic: Why does Now I'm Angry not break suppression?
Replies: 11
Views: 4706

Re: Why does Now I'm Angry not break suppression?

use shootas to draw fire ....use angry bits to flank in at an angle past firing arc....this is abit of a l2play scrubsabre post...
by Venjitron
Thu 30 Apr, 2015 3:40 pm
Forum: Balance Discussion
Topic: FC Power Fist + MELTA PISTOL
Replies: 20
Views: 8187

Re: FC Power Fist + MELTA PISTOL

your paying more for the lengthy stun.....this is only 50 more rec....the stun means you can kill vehicles without taking dmg from them.....unlike the warboss who has to try to tank or outdmg the walker your comparison is bad suggestion.....and you sound like a greedy sm fanboy
by Venjitron
Tue 28 Apr, 2015 5:12 am
Forum: Releases
Topic: DLC Replacers & Sterling's New Stuff
Replies: 587
Views: 433886

Re: DLC Replacers & Sterling's New Stuff

yay sterlings back...were saved....we are not worthy "bows" \o/
by Venjitron
Thu 16 Apr, 2015 12:40 am
Forum: Releases
Topic: Announcing the DoW2 Blood Pac... uh... Confetti Pack!
Replies: 104
Views: 58474

Re: Things I made while procrastinating

These are really great on gameplay clarity...thank you so much wise windu <3
by Venjitron
Mon 19 Jan, 2015 12:56 pm
Forum: Releases
Topic: Map W.i.p Ruins of the Juju 1st.
Replies: 23
Views: 12226

Re: Map W.i.p Ruins of the Juju 1st.

Yeah theres errors i was kinda hoping another map guru could take on my map and clean tidy and sort screen map out as the core works are done.. also the map setting features 1 secure power thats hard to bash and 2 unsecure powers hopefully the gameplay will start off on the flanks and spill into the...
by Venjitron
Sun 18 Jan, 2015 4:32 pm
Forum: Releases
Topic: Map W.i.p Ruins of the Juju 1st.
Replies: 23
Views: 12226

Re: Map W.i.p Ruins of the Juju 1st.

OK guys maps ready for sharing...please test ....https://drive.google.com/file/d/0B278sb ... sp=sharing
by Venjitron
Tue 30 Dec, 2014 4:15 am
Forum: Balance Discussion
Topic: move imperial guard storm troopers
Replies: 11
Views: 5371

move imperial guard storm troopers

imperial guard storm troopers with vanilla wargear should be t1 and the upgrades availible t2 to help vs all the toughened stuff they should cost 380-25 power imo the end
by Venjitron
Wed 26 Nov, 2014 11:54 am
Forum: Releases
Topic: WorldBuilder fix
Replies: 18
Views: 12175

Re: WorldBuilder fix

cool thanks alot man il check my map then send it you for sharing and playtesting with the mod team.
by Venjitron
Tue 18 Nov, 2014 4:58 am
Forum: Balance Discussion
Topic: My current bugbears.
Replies: 7
Views: 3924

My current bugbears.

Right this is a general utility,ability and gameplay issue/balance/changes post. *Eldar Guardian Shields*......these are so crazy....they need adjustments in 3 possible areas.... they need hp reduction from 500-350 meaning you can shoot them apart during firefights. if they had 350 hp they would be ...
by Venjitron
Thu 30 Oct, 2014 9:45 pm
Forum: Releases
Topic: Map W.i.p Ruins of the Juju 1st.
Replies: 23
Views: 12226

Re: Map W.i.p Ruins of the Juju 1st.

Map is completed.....but relic broke world builder.....so as for now i can't even open the map file till they fix it but should they ever fix it then il package it up and send it to the development team :) peeeeeece n endless war
by Venjitron
Tue 05 Aug, 2014 10:48 pm
Forum: Balance Discussion
Topic: Patch 2.3.1 (Tentative balance changelog preview)
Replies: 514
Views: 194884

Re: Patch 2.3.1 (Tentative balance changelog preview)

well my concern with the cheapness of drop pod kinda took into account all aspects of the usages for it....you can use it to reinforce and then once dropped it lingers as a reinforce point this makes apoth basically have a beacon for no power and a mere 300 100 red... it can be used ontop of enemy f...
by Venjitron
Mon 04 Aug, 2014 8:51 pm
Forum: Balance Discussion
Topic: Patch 2.3.1 (Tentative balance changelog preview)
Replies: 514
Views: 194884

Re: Patch 2.3.1 (Tentative balance changelog preview)

my only concern here is the drop pod change seems alittle too cheap req wise...that is all.
by Venjitron
Tue 01 Jul, 2014 9:06 am
Forum: Releases
Topic: Map W.i.p Ruins of the Juju 1st.
Replies: 23
Views: 12226

Re: Map W.i.p Ruins of the Juju 1st.

Cheers for the advice gents...ive been looking into it abit im kinda getting there with it after much tinkering and its the only thing holding me back i aim to create 3 3v3 maps they may not be of the highest aesthetic values but they should be good for competitive 3 on 3 which is my main goal of pr...
by Venjitron
Sat 21 Jun, 2014 9:31 pm
Forum: Balance Discussion
Topic: Drop Pod - Make up your mind
Replies: 65
Views: 29827

Re: Drop Pod - Make up your mind

i like the new drop pod...lets me get a cheap tact squad in t2 so i can spend more on gens and specialised units in t1....i can use it to bolster my forces in a ranged attrition battle....i do like the inclusion of a sgt idea but if it drops with a sgt it would need to add 20 power to the cost...
by Venjitron
Sat 21 Jun, 2014 9:25 pm
Forum: Technical Issues
Topic: Start up crashes....droppers before beginning
Replies: 6
Views: 3288

Re: Start up crashes....droppers before beginning

me and windu have bashed our measly minds together to add more evidence it does have something to do with ANY player in a game using the Catachan Devils Regiment Dlc pack....i run on ultra setting as do many of the people who don't crash but those on lower settings are the ones booted during game st...
by Venjitron
Sat 21 Jun, 2014 9:12 pm
Forum: Technical Issues
Topic: Start up crashes....droppers before beginning
Replies: 6
Views: 3288

Re: Start up crashes....droppers before beginning

windypops i can give you more insight into what i thinks affecting my games with other players dropping.....it seems to happen when i use the catachan imperial guard dlc pack that ive recoloured but onyl some players seem to be affected....i dont drop and other don't either but im pretty sure my own...

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