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by Orkfaeller
Tue 06 May, 2014 11:35 am
Forum: Balance Discussion
Topic: Patch 2.3 Balance changelog
Replies: 849
Views: 264025

Re: Patch 2.3 Balance changelog

Ya but the cost increase is 10 power, that's nothing. Its a joke nerf.

A power increase by 50% is not "nothing".
It completely throws off your Beacon time window in the early game.
by Orkfaeller
Tue 06 May, 2014 11:22 am
Forum: Community General Discussion
Topic: New units of actual need?
Replies: 29
Views: 12168

Re: New units of actual need?

Darkbulborb wrote:Meganobz global for warboss

Yes please.
Image
by Orkfaeller
Mon 05 May, 2014 8:07 pm
Forum: Releases
Topic: DLC Replacers & Sterling's New Stuff
Replies: 587
Views: 435257

Re: DLC Replacers & Sterling's New Stuff

Prospero Burns was really well written for a 40k novel - but the title was a bit missleading. Cant even remember if there was a single Thousand Son in that book.
by Orkfaeller
Mon 05 May, 2014 6:29 pm
Forum: Community General Discussion
Topic: New units of actual need?
Replies: 29
Views: 12168

Re: New units of actual need?

Yeah, wanted to make the same suggestion.

Heretics have some nice headache animations.
by Orkfaeller
Mon 05 May, 2014 5:11 pm
Forum: Releases
Topic: DLC Replacers & Sterling's New Stuff
Replies: 587
Views: 435257

Re: DLC Replacers & Sterling's New Stuff

http://img3.wikia.nocookie.net/__cb20111119012305/warhammer40k/images/7/75/UthizzarandCult.jpg http://1.bp.blogspot.com/-RGJvdwvPnLA/Tpb6tu3D5YI/AAAAAAAADHM/Z2EYzI1liXM/s1600/l.jpg http://img1.wikia.nocookie.net/__cb20130930224341/warhammer40k/images/5/50/Tolbek_Tactical_Squad.jpg http://img2.wikia...
by Orkfaeller
Mon 05 May, 2014 2:31 pm
Forum: Releases
Topic: DLC Replacers & Sterling's New Stuff
Replies: 587
Views: 435257

Re: DLC Replacers & Sterling's New Stuff

nybody seen images of non-rubric Thousand Sons or just give me some general ideas as to what would look good. Cheers I'm pretty sure those dont exist anymore. Only Rubrics and Sorcerers at this point. But the Pre Heresy Designs might work. http://www.dakkadakka.com/s/i/at/2011/4/21/e2ce305bba89a8c2...
by Orkfaeller
Mon 05 May, 2014 1:35 am
Forum: Balance Discussion
Topic: Grey Knight Dreadnought ranged weapons
Replies: 67
Views: 23894

Re: Grey Knight Dreadnought ranged weapons

It's a grenade launcher that launches explosive grenades instead of smoke ones, I don't see the problem. Its a Smoke Launcher, its even in the name, and you can find it on all Imperial Vehicles for exactly that: putting down smoke screens. Its not exactly some weird, sci-fi-y tech. That stuff is as...
by Orkfaeller
Sun 04 May, 2014 11:29 pm
Forum: Balance Discussion
Topic: Grey Knight Dreadnought ranged weapons
Replies: 67
Views: 23894

Re: Grey Knight Dreadnought ranged weapons

Caeltos wrote:Let's pretend it can do more for gameplay sake.


But does it really need that thing so badly that we have to make stuff up?

Cant you just give it an underslung Stormbolter if it needs some kind of soft range weapon?
by Orkfaeller
Sun 04 May, 2014 10:33 pm
Forum: Dawn of War Codex
Topic: Strategy Sub-Forum?
Replies: 9
Views: 4925

Re: Strategy Sub-Forum?

"Shouldnt this thread be moved to the strategy sub-forum?"
by Orkfaeller
Sun 04 May, 2014 5:01 pm
Forum: Releases
Topic: DLC Replacers & Sterling's New Stuff
Replies: 587
Views: 435257

Re: DLC Replacers & Sterling's New Stuff

Alot of modders / texture creators forget to generate mipmaps for people that play on lower res textures.

Im a bit too busy right now, but I'll try to add the missing mipmaps when I find the time.
by Orkfaeller
Sun 04 May, 2014 4:35 pm
Forum: Releases
Topic: DLC Replacers & Sterling's New Stuff
Replies: 587
Views: 435257

Re: DLC Replacers & Sterling's New Stuff

Do you play on lower graphics?
Propably a case of missing mip-maps on the textures.

I could fix it, but it might take a while.
by Orkfaeller
Sun 04 May, 2014 3:13 pm
Forum: Balance Discussion
Topic: Grey Knight Dreadnought ranged weapons
Replies: 67
Views: 23894

Re: Grey Knight Dreadnought ranged weapons

Indrid wrote:Yeah, ripped off the LRR model I guess.


Not the fan then :l

Dont think these are used for anything else than laying smoke screens.
by Orkfaeller
Sun 04 May, 2014 12:50 pm
Forum: Balance Discussion
Topic: Grey Knight Dreadnought ranged weapons
Replies: 67
Views: 23894

Re: Grey Knight Dreadnought ranged weapons

Are we talking about this kind of Grenade Launcher?
Image
by Orkfaeller
Sat 03 May, 2014 10:13 pm
Forum: Balance Discussion
Topic: Grey Knight Dreadnought ranged weapons
Replies: 67
Views: 23894

Re: Grey Knight Dreadnought ranged weapons

Indrid wrote:It's not actually a Hurricane Bolter that it gets from the looks of it, just a twin-linked heavy bolter.
.

Sure? Thought it was going to be that thing

Image
by Orkfaeller
Sat 03 May, 2014 12:17 am
Forum: Releases
Topic: DLC Replacers & Sterling's New Stuff
Replies: 587
Views: 435257

Re: DLC Replacers & Sterling's New Stuff

Well, should be a simple head swap.
Should be relativly easy.
Guess someone could look into it.
by Orkfaeller
Fri 02 May, 2014 12:50 pm
Forum: Releases
Topic: Dawn of War - Contribution
Replies: 398
Views: 390426

Re: Dawn of War - Contribution

Both good solutions I guess, but I cant do neither.

I got Max but I think thats still out of my league I think.

Anyone else would propably have to volunteer to do that.

Edit:

Image
by Orkfaeller
Thu 01 May, 2014 10:56 pm
Forum: Releases
Topic: Dawn of War - Contribution
Replies: 398
Views: 390426

Re: Dawn of War - Contribution

Nice job on that Catachan general, much better than the one I made, just a shame theres not more options for cetacean heads. Nah, its really just a Catachan Sergeant with a Scout Cape for the most part. Oh, and a Shoulder pad to cover up his dislocated shoulder. Catachan Models and the Lord General...
by Orkfaeller
Thu 01 May, 2014 6:32 pm
Forum: Balance Discussion
Topic: Bottom Tier Heroes
Replies: 146
Views: 48161

Re: Bottom Tier Heroes

Caeltos wrote:melta fist


Because f**k tanks particular

Image
by Orkfaeller
Thu 01 May, 2014 3:51 pm
Forum: Balance Discussion
Topic: The force commander and his clothes
Replies: 44
Views: 18913

Re: The force commander and his clothes

The FC's jump pack doesn't have to knockback on landing. You could make it like the t1 stormboyz jump, with no effect on landing. With tracking FoS, it may be best to no longer have instantaneous teleport. Why would Assault Marines disrupt but the Force Commander? Thats the kind of inconsistency I ...
by Orkfaeller
Thu 01 May, 2014 3:02 pm
Forum: Releases
Topic: Dawn of War - Contribution
Replies: 398
Views: 390426

Re: Dawn of War - Contribution

http://cloud-3.steampowered.com/ugc/612798094378607471/8753CEE084FABD1327F1EEA9A9C0778C86C576A3/ http://img4.wikia.nocookie.net/__cb20130216090213/warhammer40k/images/3/3a/CatachanFightersCytheria.jpg ____ Maybe it's possible to implement as a visual "level upgrade", to separate it from t...
by Orkfaeller
Thu 01 May, 2014 1:48 am
Forum: Releases
Topic: Dawn of War - Contribution
Replies: 398
Views: 390426

Re: Dawn of War - Contribution

Aertes wrote:It was just an idea. Your work looks great enough as it is.

Its definatly something Id like to do, just have to figure out how exactly.
by Orkfaeller
Wed 30 Apr, 2014 4:24 pm
Forum: Releases
Topic: Dawn of War - Contribution
Replies: 398
Views: 390426

Re: Dawn of War - Contribution

Yeh, can't do too much 3D related.
by Orkfaeller
Wed 30 Apr, 2014 4:10 pm
Forum: Random Stuff
Topic: Ideas for a Grey Knight sub-commander: GK Techmarine
Replies: 12
Views: 5598

Re: Ideas for a Grey Knight sub-commander: GK Techmarine

GK Techmarines? Is that really a thing from the latest codex?

Oh god, please, don't.

Its not a good fluff addition, nor do I want to see it here :l
by Orkfaeller
Wed 30 Apr, 2014 3:33 pm
Forum: Balance Discussion
Topic: Patch 2.3 Balance changelog
Replies: 849
Views: 264025

Re: Patch 2.3 Balance changelog

The guy working on it got a kid I think.

Wouldnt expect Dreadknights anytime in the near future.
by Orkfaeller
Wed 30 Apr, 2014 2:50 am
Forum: Modding
Topic: Future Patch - Expanded voice-lines (Preview)
Replies: 54
Views: 23608

Re: Future Patch - Expanded voice-lines (Preview)

https://www.youtube.com/watch?v=QgkXqdcdggY#t=9m43s Might it be possible to use these lines for Artillery Spotters when calling in a shell? _________________ Regarding GK. Maybe Grey Knight Purgation Squads could use these lines a bit more freely, or atleast when using their supression ability. &quo...
by Orkfaeller
Wed 30 Apr, 2014 1:49 am
Forum: Modding
Topic: Future Patch - Expanded voice-lines (Preview)
Replies: 54
Views: 23608

Re: Future Patch - Expanded voice-lines (Preview)

So, could Grey Knights get their "own" lines, or are they tied to SMs?
by Orkfaeller
Tue 29 Apr, 2014 5:46 pm
Forum: Releases
Topic: Dawn of War - Contribution
Replies: 398
Views: 390426

Re: Dawn of War - Contribution

The problem is, the Catachans ( and most other Guardsmen ) only have half a texture, that mirrored for both sides. Everything I change on one arm, is going to affect the other one too. I could retexture his arm to look bionic, but it would result in two mechanical arms. But anyway, the Catachan Gene...
by Orkfaeller
Tue 29 Apr, 2014 4:08 pm
Forum: Releases
Topic: Dawn of War - Contribution
Replies: 398
Views: 390426

Re: Dawn of War - Contribution

Yup, definatly something I've been thinking about.

But I'm not sure if I'm going to be able to get it to work.

IG textures are very limited of what you can do with them.

Relic really did IG textures on the cheap when you compare them to the other races'
by Orkfaeller
Tue 29 Apr, 2014 2:15 pm
Forum: Community General Discussion
Topic: Ideas for new IG unit: Bullgryns
Replies: 64
Views: 20087

Re: Ideas for new IG unit: Bullgryns

I really, REALLY hope he is.
by Orkfaeller
Mon 28 Apr, 2014 11:40 pm
Forum: Releases
Topic: DLC Replacers & Sterling's New Stuff
Replies: 587
Views: 435257

Re: DLC Replacers & Sterling's New Stuff

This better, or do you want them even darker?

Edit: also, the Berserker metal work, do you want it more golden or more brass looking?

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