Search found 229 matches

by Barrogh
Wed 13 Aug, 2014 7:19 am
Forum: Balance Discussion
Topic: Tanks' and transports' problem
Replies: 25
Views: 11781

Re: Tanks' and transports' problem

it's fairly obvious how to use this pathing however. the reverse function can be simulated in game. If your tank is in a choke point and you need it to back up, click slightly behind the tank and do this repeatedly until your tank is at it's desired destination. The tank (and pathing in general) wo...
by Barrogh
Tue 05 Aug, 2014 8:25 pm
Forum: Random Stuff
Topic: Why do Tactical Space Marines/CSM have no melee weapons?
Replies: 11
Views: 6070

Re: Why do Tactical Space Marines/CSM have no melee weapons?

Well, DoW1 had them drawing blades, but I think it was already touched upon that DoW1 had melee animated differently. Funny to still hear CSM shouting "Assault marines! Draw your blades!" in DoW2 though. This is also mildly relevant: TSM in tabletop don't have close combat weapons and CSM ...
by Barrogh
Tue 05 Aug, 2014 8:17 pm
Forum: Random Stuff
Topic: :(
Replies: 29
Views: 11989

Re: :(

When I've seen title, I was expecting some soul tearing story.
Well, sometimes it's not all that bad to be dissapointed.
by Barrogh
Tue 22 Jul, 2014 10:03 am
Forum: Balance Discussion
Topic: Tanks' and transports' problem
Replies: 25
Views: 11781

Re: Tanks' and transports' problem

I'm pretty sure that solution above does exactly the opposite of what's desireable :P
by Barrogh
Sun 20 Jul, 2014 9:51 am
Forum: Balance Discussion
Topic: Tanks' and transports' problem
Replies: 25
Views: 11781

Re: Tanks' and transports' problem

"Target lock" type of ability is being proposed all the time, but it's quite probable that it's impossible to make (at least without screwing something else up). But I'm up for discussion. Is it possible to create an ability that forces the vehicle to fire on a specific target if that targ...
by Barrogh
Thu 17 Jul, 2014 10:41 am
Forum: Balance Discussion
Topic: :(
Replies: 69
Views: 27071

Re: :(

Flesh over Steel has always boggled me to begin with, how someone could justify making something so powerful. I won't comment on whether it's OP or not, but I agree that it's powerful. What bugs me though is that this ability was tied to the biggest and baddest weapon of FC. Well, I understand that...
by Barrogh
Tue 15 Jul, 2014 12:48 pm
Forum: Random Stuff
Topic: Dark Heresy Rollplay Group (Anyone interested?)
Replies: 16
Views: 7087

Re: Dark Heresy Rollplay Group (Anyone interested?)

Oh quite intended, it doesn't mean actually dressing up and all, but rollplay is what is is called. RPG if you want the abbreviation. Well, as far as I know, term "rollplay" is often used as derogatory for a playstyle when people can't care less about creating an actual character and most...
by Barrogh
Tue 15 Jul, 2014 12:41 pm
Forum: Random Stuff
Topic: Need a bit help here ^^
Replies: 24
Views: 9505

Re: Need a bit help here ^^

Every bit helps :D + I really like CCP's EvE Online ^^ Too bad my computer can't handle it much, othervise I'd play it :D (played it for a few weeks before, its really massive *-* was a miner-hauler :D) Well, it takes really outdated PC to be unable to handle EVE on minimals. Btw, CCP isn't known f...
by Barrogh
Mon 14 Jul, 2014 5:57 am
Forum: Random Stuff
Topic: Your Tabletop Army/Armies
Replies: 4
Views: 2206

Re: Your Tabletop Army/Armies

I wouldn't mind playing TT. That is if I can even find people playing it let alone stores selling them ^^... Where do you live though? My friends who play TT managed to find people to play with the moment they started looking. As for stores, who needs them when you have Internet these days. OT: I d...
by Barrogh
Mon 14 Jul, 2014 5:51 am
Forum: Random Stuff
Topic: ALL TABLE TOP PLAYERS! HAS NO ONE SEEN MY POST?
Replies: 5
Views: 2612

Re: ALL TABLE TOP PLAYERS! HAS NO ONE SEEN MY POST?

My friends may be interested in this. I'll tell them when I'm home.
by Barrogh
Mon 14 Jul, 2014 5:50 am
Forum: Random Stuff
Topic: Kill Team (Tabletop)
Replies: 27
Views: 11352

Re: Kill Team (Tabletop)

I'll just leave it here: http://heralds-of-ruin.blogspot.ru/p/kill-team-rules.html These rules seem to be heavily redone compared to GW rules, but while they look more complicated, it seems that they also solve some problems, for example those that arise when you try to use anything that is intended...
by Barrogh
Mon 14 Jul, 2014 5:41 am
Forum: Random Stuff
Topic: Dark Heresy Rollplay Group (Anyone interested?)
Replies: 16
Views: 7087

Re: Dark Heresy Rollplay Group (Anyone interested?)

Was "rollplay" a typo or intended? :P
by Barrogh
Mon 14 Jul, 2014 5:22 am
Forum: Community General Discussion
Topic: Single entities with only 1 upgrade slot
Replies: 5
Views: 2743

Re: Single entities with only 1 upgrade slot

This was bugging me for a while. I wonder if it's possible though.
by Barrogh
Fri 11 Jul, 2014 12:43 pm
Forum: Balance Discussion
Topic: Drop Pod - Make up your mind
Replies: 65
Views: 29887

Re: Drop Pod - Make up your mind

Sarcasm is pointless. Burning red for unit drop is OK when your globals are lacklustre and nuke is totally useless. I support increasing cost of units on the basis that this faction's globals are bad. Supposedly at least. Especially considering that this faction's T3 is limited by red quite signifi...
by Barrogh
Fri 11 Jul, 2014 7:18 am
Forum: Balance Discussion
Topic: Drop Pod - Make up your mind
Replies: 65
Views: 29887

Re: Drop Pod - Make up your mind

appiah4 wrote:Remove Sternguard as upgrades from tacs, make drop pods deploy sternguard squads and allow reinforcements.

Yup, it's unfortunate that SM still can field stuff without burning red, gotta fix that asap.
by Barrogh
Wed 09 Jul, 2014 11:01 am
Forum: Random Stuff
Topic: Ability improvement.
Replies: 9
Views: 4504

Re: Ability improvement.

I think this is prime "PM devs" material.
No, this has nothing to do with SM artillery.
by Barrogh
Wed 09 Jul, 2014 10:50 am
Forum: Random Stuff
Topic: "I knew Toilailee before it was cool"
Replies: 38
Views: 15168

Re: "I knew Toilailee before it was cool"

Now I can say that I didn't know Toilailee well before not knowing him was made cool by RagingJenni.

On a related note, do you even sleep, bro?
by Barrogh
Wed 09 Jul, 2014 6:40 am
Forum: Balance Discussion
Topic: What next people?
Replies: 129
Views: 51148

Re: What next people?

Bikes are everywhere on TT, either as relentless platform, mobile troops choices or even as a part of somewhat cheesy lists (like jetseer council). It just saddens me that they are more effective as bruteforce rather than specialist units it seems. That said, I think I've said "will never happe...
by Barrogh
Tue 08 Jul, 2014 6:24 pm
Forum: Random Stuff
Topic: For the person(s) who recommended Witcher 2
Replies: 22
Views: 8130

Re: For the person(s) who recommended Witcher 2

Discreet wrote:E-Rolling ?

I wanted to type just "rolling", but somehow it reminded me of a guy who was making fun of e-sports and "e-athletes" other day, so for some reason I decided to type, well, that.
Nevermind, just black bugs of mine.
by Barrogh
Tue 08 Jul, 2014 6:11 pm
Forum: Random Stuff
Topic: For the person(s) who recommended Witcher 2
Replies: 22
Views: 8130

Re: For the person(s) who recommended Witcher 2

Discreet wrote:'should?' XD

Some people love e-rolling.

EDIT: Nvm, wasn't reading carefully.
by Barrogh
Tue 08 Jul, 2014 6:05 pm
Forum: Random Stuff
Topic: Daemons for everyone!
Replies: 21
Views: 9284

Re: Daemons for everyone!

P.S. This post is officially a mess. LIke the GW's rules are :/ Only way to properly play is with 1 Codex and 1 "old" FoC. The rest is just bullshit ontop of bullshit. Play apocalypse, fine. Don't play apocc in normal 1500-2000 point games pls. (or tourneys) As far as I can tell, setting ...
by Barrogh
Tue 08 Jul, 2014 5:12 pm
Forum: Random Stuff
Topic: Daemons for everyone!
Replies: 21
Views: 9284

Re: Daemons for everyone!

They could avoid all this fluff raping while still selling miniatures changing what you can actually summoning, or at least giving you an option. I hope players will see the opportunity of using the "count as" rule, like, for Eldar, summon harlequins to use as demonettes and be possessed ...
by Barrogh
Tue 08 Jul, 2014 1:36 pm
Forum: Random Stuff
Topic: Space Hulk: Deathwing (FPS)
Replies: 22
Views: 8991

Re: Space Hulk: Deathwing (FPS)

Not sure what to expect from it at the moment though.
by Barrogh
Tue 08 Jul, 2014 1:16 pm
Forum: Random Stuff
Topic: Daemons for everyone!
Replies: 21
Views: 9284

Re: Daemons for everyone!

If you think about it it isn't that unfluffy. Demons finding their way to the material realms trough psychers is a thing. curious psychers, turning traitors, etc. The unfluffy part is that they act under control of the player that summoned them I guess. Pretty much. If you handwave summoning as bei...
by Barrogh
Tue 08 Jul, 2014 1:02 pm
Forum: Random Stuff
Topic: Titanfall
Replies: 15
Views: 6276

Re: Titanfall

Isn't it that game where you win by shooting creeps while avoiding players?
by Barrogh
Tue 08 Jul, 2014 8:08 am
Forum: Random Stuff
Topic: For the person(s) who recommended Witcher 2
Replies: 22
Views: 8130

Re: For the person(s) who recommended Witcher 2

Melee combat can always be called "dancing with the enemy" as it is rather vague, but one thing is using just one move to evade attacks waiting for your opponent to screw up and leave a huge opening in the form of long-arse attack recovery animation for you to launch your most damaging att...
by Barrogh
Mon 07 Jul, 2014 2:04 pm
Forum: Random Stuff
Topic: Tabletop Simulator + Wh40k
Replies: 4
Views: 4456

Re: Tabletop Simulator + Wh40k

Interesting. If someone pulls of a decent 40k module for that, I'm sold. I mean, there's VASSAL for that already, but it's convoluted mess to use, does nothing to speed up list building / deploying / playing, so it's kinda pointless in the end to me. Not sure if TTS can do something about that, I'll...
by Barrogh
Mon 07 Jul, 2014 1:55 pm
Forum: Random Stuff
Topic: For the person(s) who recommended Witcher 2
Replies: 22
Views: 8130

Re: For the person(s) who recommended Witcher 2

Well, played using KB+M and had no problems. To me it seems that using pad or whatnot is only justified if either the game in question has that horrible "cinematic camera" instead of proper mouse look or when you really like to touch those round buttons. Speaking of Quen, can someone pleas...
by Barrogh
Mon 07 Jul, 2014 1:01 pm
Forum: Random Stuff
Topic: For the person(s) who recommended Witcher 2
Replies: 22
Views: 8130

Re: For the person(s) who recommended Witcher 2

There was a thread where we've touched upon the issue with combat system. I won't retype that here, but bottom line is that yes, IMO The Witcher series is a game series about rolling all day and left-clicking things to death you play for the story assuming it grows on you. EDIT: well, you were posti...
by Barrogh
Mon 07 Jul, 2014 6:18 am
Forum: Balance Discussion
Topic: Brother-Captain's Nemesis Daemon Hammer
Replies: 9
Views: 5928

Re: Brother-Captain's Nemesis Daemon Hammer

Think of it as of power maul shaped like, uhm, hammer :D

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